24-03-2015, 04:57 PM
Heya,
as you know TWC and EA recently work together pretty much, especially because planning the meeting etc.
Today on EA forums there was a quite surprising, but indeed pleasant suggestion posted: a shared TWC and EA Minecraft server.
Over the years, we on TWC tried several ways to make an own MC server.
We tried, Tekkit, FTB, even Vanilla. Mods and Extras and whatsoever.
Every time, we had lots and lots of fun for a few months and in the end it kinda got down again. We always asked why?
It seems we now got the answer, or a part of it. Other than in ET servers, we do not have had many guests due to the whitelisting etc. Also our own members, however absolutely dedicated and motivated, were just not enough to populate a server steadily, so in the end we had an empty server because no matter how enthusiastic a player is, nobody wants to play on an empty server long, espeically after the first house is built :P
With the collaboration between EA and TWC we might be able to start a bigger, more populated server. The MC fanbase at EA is quite huge, so we could finally have a stable MC server so play on.
Ofc it needs some discussing and tweaking as to how to recruit, adminsystem, forum sections and more. But dw, we are already using as much of our brains as possible to find out how to make is possible
The more important question for us is atm, if you are interested in sharing a MC server with EA.
If its the case, and you would like to have that, the next thing to talk about would be ofc the general server settings.
Do you rather want a smaller mod, or vanilla, so we can all get used to playing there and newbies arent overwhelmed by the pure hugeness of a bigger mod, or would you prefer sth more complicated yet complex and intense as FTB, Tekkit etc?
Tell me your opinion
Mimi
as you know TWC and EA recently work together pretty much, especially because planning the meeting etc.
Today on EA forums there was a quite surprising, but indeed pleasant suggestion posted: a shared TWC and EA Minecraft server.
Over the years, we on TWC tried several ways to make an own MC server.
We tried, Tekkit, FTB, even Vanilla. Mods and Extras and whatsoever.
Every time, we had lots and lots of fun for a few months and in the end it kinda got down again. We always asked why?
It seems we now got the answer, or a part of it. Other than in ET servers, we do not have had many guests due to the whitelisting etc. Also our own members, however absolutely dedicated and motivated, were just not enough to populate a server steadily, so in the end we had an empty server because no matter how enthusiastic a player is, nobody wants to play on an empty server long, espeically after the first house is built :P
With the collaboration between EA and TWC we might be able to start a bigger, more populated server. The MC fanbase at EA is quite huge, so we could finally have a stable MC server so play on.
Ofc it needs some discussing and tweaking as to how to recruit, adminsystem, forum sections and more. But dw, we are already using as much of our brains as possible to find out how to make is possible

The more important question for us is atm, if you are interested in sharing a MC server with EA.
If its the case, and you would like to have that, the next thing to talk about would be ofc the general server settings.
Do you rather want a smaller mod, or vanilla, so we can all get used to playing there and newbies arent overwhelmed by the pure hugeness of a bigger mod, or would you prefer sth more complicated yet complex and intense as FTB, Tekkit etc?
Tell me your opinion

Mimi
COOOOOOOOOOKIES
#1 meeting 2013 :Netherlands, Hellevoetsluis (Rotterdam)
#2 meeting 2015: Netherlands, Hellevoetsluis (Rotterdam)
#2 meeting 2015: Germany, Rehden (Hannover)

#1 meeting 2013 :Netherlands, Hellevoetsluis (Rotterdam)
#2 meeting 2015: Netherlands, Hellevoetsluis (Rotterdam)
#2 meeting 2015: Germany, Rehden (Hannover)




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