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Poll: Choose
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Higher panza charge time / lower panza damage
17.17%
17 17.17%
No changes for panza
14.14%
14 14.14%
Lower quantity for landmines
10.10%
10 10.10%
No changes for landmines
15.15%
15 15.15%
Higher artillery charge time
6.06%
6 6.06%
No changes for artillery
18.18%
18 18.18%
Higher charge time for healing as medic
5.05%
5 5.05%
No changes for medic
14.14%
14 14.14%
Total 99 vote(s) 100%
* You voted for this item. [Show Results]

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Changes for ND gameplay (archived by $4m4el)
#21
Reduce Mp40 power hahaha wtf nuestra.
So we should all play rifle, mg, flame, panzer and put landmines everywhere Smile
My name is Oliver Queen. After five years on a hellish island, I have come home with only one goal: to save my city. But to do that, I can't be the killer I once was. To honor my friend's memory, I must be someone else. I must be something else.

[Image: 18968048efed7888dcdc5c7d73582c27930fe791...ea5f20.jpg]
#22
Nuestra vote for Arti lol was a fail nuestras vote is important change it in dont change panzer and all will be fineSmile
[Image: Davinci%202_d331aecb128a4ce38b4721925194469e.jpg]

el nuestra viva nuestra
#23
(27-10-2018, 08:09 PM)Ludi Wrote: Seems like Nuestra is very scared to lose it's Panza power xD
THIS.
#24
Call your Friends Need more Players at nd
[Image: Davinci%202_d331aecb128a4ce38b4721925194469e.jpg]

el nuestra viva nuestra
#25
Poll is now updated
[Image: 02pNskl.png]
Signature made by Mimus

Sky Wrote:Seems like a cool guy after all Tongue
#26
Maybe there should be an option for every possible change there could be, I guess then every option would still get at least 1 vote because everyone has a different "dream-server" Biggrin

Anyway, I'd go for higher charge time for panzer and higher charge for healing packs
#27
I Change my vote for no change for panzer no change for Engins and change Rambo medics Wink

This Pool writer was a unfair guy Smile he do the opinion with the medics to late Inside the pool. Now we see panzer is ok and the Engins are ok Too becouse when we reduce engin power nobody take engin and the objektive always win allys.
[Image: Davinci%202_d331aecb128a4ce38b4721925194469e.jpg]

el nuestra viva nuestra
#28
If the problem is about panzer players shooting 2 panzers, suiciding and repeating then instead of lowering the charge rate for panzer (which is impossible without making mortar unplayable since you have to update the whole class) you could just make it so when they die their bar doesn't immediately refill but rather stays at the same level than when he died. There is an option for that in jaymod, I remember it perfectly Tongue

Anyways what's up with this topic? Last time I played for a longer period the game was quite balanced, the only problem being unbalanced teams (like always) and mainly OASIS being a problem map. Maybe the problem is with the map (with it's 3 cramped ways to obj) and not with the server settings Smile

Btw Samael I'm pretty sure it's possible to alter settings just for that map using mapscripts, I can do some testing with you this week & show you how if you're interrested Tongue Hit me up on discord

E: Btw reducing rambo-medics' chargebars will just make them heal teammates even less xD I hope you realise that it's nothing related to server settings and 100% a gamestyle thing (which I don't condone btw)
[Image: h9QO84a.png]
#29
only rambo medics have problem with panzer lol <3 only panzers can stop rambo medics

and only rambo medics vote for no change medic power Wink

that pool is going out for rambo medics <3

thank you all for vote for no changing engins and panzers <3
[Image: Davinci%202_d331aecb128a4ce38b4721925194469e.jpg]

el nuestra viva nuestra
#30
How can somebody vote 3 times.
[Image: from-Trey-Ratcliff-at-www-stuckincustoms-com.jpg]


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