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Transmiter killing the server (archived by $4m4el)
#1
Hey,
Can we please change the map to something else? People are quitting the game because of it. It looks like this:
scenario 1) 20 people starts to play ->vote nextmap -> vote fail -> 10-12 people play the map at the end -> server is staring to be more and more empty every day.
scenario 2) 20 people starts to play ->vote nextmap -> vote pass -> 20 people plays next map

REASON: In my opinion, Transmitter is not fair. Playing for Axis is way too izi and it's izi to get large number of izi kills and obj def is the most izi job from all the maps. Playing for Allies is a pain in the a.ss. It's hard not to die, playing on the allies side promotes people who actually camp because rushing through mines, snipers, panzers and camping axis is too hard for 90% of players on this server. There is also a very, very long road to carry the obj.

So please admins, do not kill the server anymore and change this ficked map Smile
#2
(12-12-2017, 03:17 PM)kamikadze_pl Wrote: Hey,
Can we please change the map to something else? People are quitting the game because of it. It looks like this:
scenario 1) 20 people starts to play ->vote nextmap -> vote fail -> 10-12 people play the map at the end -> server is staring to be more and more empty every day.
scenario 2) 20 people starts to play ->vote nextmap -> vote pass -> 20 people plays next map

REASON: In my opinion, Transmitter is not fair. Playing for Axis is way too izi and it's izi to get large number of izi kills and obj def is the most izi job from all the maps. Playing for Allies is a pain in the a.ss. It's hard not to die, playing on the allies side promotes people who actually camp because rushing through mines, snipers, panzers and camping axis is too hard for 90% of players on this server. There is also a very, very long road to carry the obj.

So please admins, do not kill the server anymore and change this ficked map Smile

True. Many people leave the server when it's transmitter
#3
But I come when there is the Transmittaah Kappa
#4
and i rq xDDD
#5
Agree that many ppl camplain about this map. Really I don't think that another drama with new map is needed thats why I can switch it back to marrakech or maybe to christmas map for now?
[Image: pqkrMmU.png]


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#6
I'm not saying that im a pro but i won Transmitter many times as Allied, it's just the team who doesn't know what teamwork usually is (Thing that in ET is not secondary).
To be honest i like this map, it's kinda adventurous for the Allies :P
[Image: Ludi-Signature-2.png]
Signature by Mimus

#7
i find the map quite boring , either axis camp out 24/7 and allies try to get in from the back entrance/bridge entrance and fail , or allies just stomp the map,
and it usually goes from 14v14 to like 6v6. really pointless map in my opinion
#8
northpole ! plis
[Image: percent_0]
#9
(12-12-2017, 11:14 PM)Nirv Wrote: northpole ! plis

I feel like most people dislike snowy maps for some reason, all the snowy maps get the load next map in warmup,
#10
(12-12-2017, 10:13 PM)Ludi Wrote: I'm not saying that im a pro but i won Transmitter many times as Allied, it's just the team who doesn't know what teamwork usually is (Thing that in ET is not secondary).
To be honest i like this map, it's kinda adventurous for the Allies :P

I have to agree, Transmitter is a very teamwork-demanding map. I had some experiences when we were almost spawncamping axis while playing allies and we just needed to regroup and heal each other from time to time - that's all.

However, I feel like any form of teamwork in ET hardly even occurs nowadays, especially on ND.
The reason behind that is how dynamic the game is - speed that a player can achieve in a short period of time, a lot of weapons which are able to deal huge amount of damage to multiple players, huge number of players on both teams, etc.
And people feel that dynamism - they just want to leave the spawn ASAP and get those sick frags. I sometimes see people honestly admitting that they do not care about the objective.

To sum up, any form of strategy or tactics barely exists on ND, people are impatient, that's just the way it is.
And because of that playing on maps like trasmitter is quite frustrating and often imbalanced.
I also don't like that there are so many chokepoints and that this is a third "snowy" map in our map cycle, so I think replacing it with spacious, long and green Snatch! (yes, I do love this map) would be perfect.


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