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BG server changes (archived by Paul)
#21
(04-06-2017, 06:02 PM)Impact Wrote: The amount of tripmines has been customized for each map. If you feel that the amount of tripmines for a certain map is still too high, just let us know.

Tripmines are really strong on delivery
#22
(04-06-2017, 06:15 PM)draken-jager Wrote:
(04-06-2017, 06:02 PM)Impact Wrote: The amount of tripmines has been customized for each map. If you feel that the amount of tripmines for a certain map is still too high, just let us know.

Tripmines are really strong on delivery

We agree, that's why we reduced the amount of tripmines on Special Delivery to 2. Is it still too strong in your opinion?
''I'm not using you as a tool or anything. I just want to make you fucking useful.'' - Meagain
#23
Nope, it's OK.
#24
Good idea to set different amount of tmines for different maps !
#25
Minor updates: medics now regen only 1hp/sec and added some delay to proning

medpacks/ammopacks will sink down after 6-7secs avoiding that annoying farming near objs

Medpacks now give that 20hp instead 30 which occured yesterday (oops)


Fueldump_eu has now script which enables allied CP spawn and pretty much more.
#26
(07-06-2017, 02:45 PM)Meagain Wrote: Minor updates: medics now regen only 1hp/sec and added some delay to proning
n_proneDelay is at 1 which means Maximum spread for 1 second after proning, players can't stand up for 1750 milliseconds (ETPro b_proneDelay 1 behavior)

medpacks/ammopacks will sink down after 6-7secs avoiding that annoying farming near objs

Medpacks now give that 20hp instead 30 which occured yesterday (oops)

oh and for some reason doublejump in baserace wont work. gonna try to fix it

Take a look into your mapscripts for baserace. If nothing is in there take a look into the maprotation and see if it has an added entry for doublejump.
#27
removed some foliage in radar.

Also installed new mapscript for Fueldump_eu
it had problems like no cp allied spawning and clipping mg nests what you could see trough hills etc. now all have been fixed. also some bonus spawnpoints

axis: garage, axis cp
allies: CP, Health and ammo cottage.


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#28
Gonna put new greeting soundpack which is more lighter than previous one. you can delete the old pack in your nitmod folder. named twcgreetings_B.pk3
#29
Suggestion to change gib damage to 125 (I think that's the same as in ETpro). or at least higher than the current (70?). Maybe it doesn't have to be the same because of the faster spawntimes
#30
i do the changes after i get this map thing rolling. remember to vote the map(s) what you dont like folks! https://board.twcclan.org/thread-7601.html


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