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Poll: Which map should be added to ND?
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Caen 2
32.20%
19 32.20%
Pirates
27.12%
16 27.12%
Library
8.47%
5 8.47%
Venice
32.20%
19 32.20%
Total 59 vote(s) 100%
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[Poll]: Which map should be added to ND? (archived by Sky)
thx Antho,
Btw I didnt mean to imply you needed (or anyone else) to hurry up. I think it work you guy do is great and the time you put into it is admirable. just wanted to state that. I'm looking forward to play Pirates!
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Ty Antho!
I still think Venice is huge better option. For how long both maps will be available?
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thanks antho Smile
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Fantastic!
Just checked gametracker and the new maps are up and running!

But first I need to learn the pirates map, never played it before Biggrin
OldtimerOldtimer
Thanks a lot for adding both maps Antho!

Though we still need to clear the spawnkill areas to avoid missunderstandings. I already made some suggestions, you can discuss it here:

http://board.twcclan.org/thread-34-post-...l#pid86804
tested both of them, really cool, and visitors seemed to enjoy them too ^^
can't believe after like 2 years we finally get to have new maps xD
lot's of fun games incoming i bet, thanks a lot guys for making it possible
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Thanks Antho but...

Don't you guys terryfied a bit? Well, I am.

Things just happened to fast in my opinion. I know, that 3/4 people of TWC are young guys and me too, but did you think about the consequences?

I am just scared what will happen in the future, becouse I don't want another frag server. Of course I am still thinking, that ND is a frag server, but like Djuki someday said, when there is lower amount of players it can be an obj server.
I am afraid, that in the future, we will add next map and next map and next map... And it will very change our server.
I know the changes are a bit difficult to people and then people just forget about this changes. But If it will happen, it will be impossibly hard to turn this server back to server like now.

Btw, if you want to play on other maps, go to NAM Smile
I am getting sick of it btw. Dron is from HS and he has recruited over 7 people in 2 weeks. Panzerwar has got his golden age too. But NAM? When there were the last recruitment? I'll told you.

Over 4 MONTHS AGO. (Jozcef, which actually left, becouse he probably is recruiter in other clan)

This is horrible. We must "export" some players from ND to NAM.
@Duka: A bit funny to see such a reply coming from someone who transferred from Nam to ND. Of course you are right, Nam is lacking behind a lot. But we've always had at least 1 server which wasn't that active. It's just very very hard to keep all of our servers active and attractive at the same time. I personally don't like the Nam mod at all, that's why I almost never play there. And apparently I am not the only one thinking this way.

About ND, you should not worry too much. First of all this is only a test phase, if people are not happy with these 2 new maps, we can still remove them again. And if people are happy with it, what is the problem? Sure the original server changes this way, but if people like it, why not?
And about ND becoming a frag server. I don't think these 2 new maps make it any worse. It's rather a matter of the amount of players. With 30 or more players hardly any server would manage to keep everyone playing for objective. It's just not possible.
Duka: The maps that are added are objective maps. This has been done because in core ND is still an obj server although no everyone is thinking to become an engi at the right time but still in jaymod therms we are an obj server.
If you need more obj play give etpro a try.
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Okay Storch, you are right.

But I am still worried about NAM. I know it may sounds funny, when I left NAM, it doesn't mean I don't care about it.
Don't you see it? Just look at the members of NAM (not admins, members). 9 members, which 6 are going to be soon kicked from inactivity.

I know, that most people from our clan don't like NAM, but we can't just leave this server alone!


This server needs help, from ND buddies. The clan means family and the family means that we must help each other.


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