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No Download Few Ideas for the server. (archived by Veli)
#21
You're right about the changed spawntimes. They indeed may need a little more balancing. 10 to 14 or 9 to 14 might be better for overall gameplay than our current settings.

I know nothing about removing votes. Do know that there is a votelimit of 2 and a possibility to increase the amount of time between votes to reduce spamming. Removing them all together is too harsh.
#22
btw was thinking of few more fewideas like :
1--Increase warmup time a bit and enable friendly fire
2--1 stomp = instant kill
3--Throwing knives will poison the enemy


(20-07-2014, 08:57 PM)led Wrote: Spawn times are now 15 for axis and 9 for allies?
It sounds good, but I played today and allies won EVERY TIME
This really weakens the axis team and leaves them with no chance
I hope my eyes weren't betraying and the spawn times I said were correct, but axis just can't fight back

We should find a fine balance between weighing the game for axis or allies, so it will be fair for both teams
I suggest 14 and 10 maybe? idk

Oh, and why were votes removed? Couldn't find them anymore and I think they were more useful than harmful
Sure, some people may spam with it, but is it really that bad?

Consider these ideas and encourage fair play Biggrin Biggrin

Well then there must be beginners in Axis.
Or the axis didnt have engi and all were fragging
Regards,
-TWC|Axel|GEN

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#23
(21-07-2014, 11:05 AM)Antho Wrote: I know nothing about removing votes. Do know that there is a votelimit of 2 and a possibility to increase the amount of time between votes to reduce spamming. Removing them all together is too harsh.

I didn't know that votes were removed, too (maybe they are there all along?)
But a guest pointed that out and said that votes should be brought back, so I'm just the messenger Biggrin
OldtimerOldtimer
#24
Even tho it's been almost a month already, I strongly agree with what Axel told. (except for the 6th one.)
#25
http://board.twcclan.org/thread-33-post-...l#pid84368


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