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Jaymod Ideas and suggestions
Yes we should increase recharge rate as I mentioned before in one of my posts. You cannot disaggree that its overpowered.

Chris you make me laugh everytime you post something, these situations occur rarely, especially in maps as goldrush and oasis. Overall its a weapon made for noobs. We all know that and It will always be like that (except in PW servers then you will need skill.) I think people who hate the ''rambo'' medic. (imo its no rambo without adren). Just need to learn to get a good aim instead of throwing and shooting explosions.

Also disabling molotovs riflesnades and landmines is irrelevant. Panzer is known to be the most annoying and noobish weapon in ET. No doubt

[quote='Dupix' pid='91981' dateline='1414597558']
Yes we should increase recharge rate as I mentioned before in one of my posts. You cannot disaggree that its overpowered.

Chris you make me laugh everytime you post something, these situations occur rarely, especially in maps as goldrush and oasis. Overall its a weapon made for noobs. We all know that and It will always be like that (except in PW servers then you will need skill.) I think people who hate the ''rambo'' medic. (imo its no rambo without adren). Just need to learn to get a good aim instead of throwing and shooting explosions.

Also disabling molotovs riflesnades and landmines is irrelevant. Panzer is known to be the most annoying and noobish weapon in ET. No doubt

to bad TWC has too many panzerfanboys
[/quote]

[quote='Dupix' pid='91981' dateline='1414597558']
Yes we should increase recharge rate as I mentioned before in one of my posts. You cannot disaggree that its overpowered.

Chris you make me laugh everytime you post something, these situations occur rarely, especially in maps as goldrush and oasis. Overall its a weapon made for noobs. We all know that and It will always be like that (except in PW servers then you will need skill.) I think people who hate the ''rambo'' medic. (imo its no rambo without adren). Just need to learn to get a good aim instead of throwing and shooting explosions.

Also disabling molotovs riflesnades and landmines is irrelevant. Panzer is known to be the most annoying and noobish weapon in ET. No doubt


Yes we should increase recharge rate as I mentioned before in one of my posts. You cannot disaggree that its overpowered.

Chris you make me laugh everytime you post something, these situations occur rarely, especially in maps as goldrush and oasis. Overall its a weapon made for noobs. We all know that and It will always be like that (except in PW servers then you will need skill.) I think people who hate the ''rambo'' medic. (imo its no rambo without adren). Just need to learn to get a good aim instead of throwing and shooting explosions.

Also disabling molotovs riflesnades and landmines is irrelevant. Panzer is known to be the most annoying and noobish weapon in ET. No doubt

Yes we should increase recharge rate as I mentioned before in one of my posts. You cannot disaggree that its overpowered.

Chris you make me laugh everytime you post something, these situations occur rarely, especially in maps as goldrush and oasis. Overall its a weapon made for noobs. We all know that and It will always be like that (except in PW servers then you will need skill.) I think people who hate the ''rambo'' medic. (imo its no rambo without adren). Just need to learn to get a good aim instead of throwing and shooting explosions.

Also disabling molotovs riflesnades and landmines is irrelevant. Panzer is known to be the most annoying and noobish weapon in ET. No doubt.

Yes we should increase recharge rate as I mentioned before in one of my posts. You cannot disaggree that its overpowered.

Chris you make me laugh everytime you post something, these situations occur rarely, especially in maps as goldrush and oasis. Overall its a weapon made for noobs. We all know that and It will always be like that (except in PW servers then you will need skill.) I think people who hate the ''rambo'' medic. (imo its no rambo without adren). Just need to learn to get a good aim instead of throwing and shooting explosions.

Also disabling molotovs riflesnades and landmines is irrelevant. Panzer is known to be the most annoying and noobish weapon in ET. No doubt

Yes we should increase recharge rate as I mentioned before in one of my posts. You cannot disaggree that its overpowered.

Chris you make me laugh everytime you post something, these situations occur rarely, especially in maps as goldrush and oasis. Overall its a weapon made for noobs. We all know that and It will always be like that (except in PW servers then you will need skill.) I think people who hate the ''rambo'' medic. (imo its no rambo without adren). Just need to learn to get a good aim instead of bitching medics

Also disabling molotovs riflesnades and landmines is irrelevant. Panzer is known to be the most annoying and noobish weapon in ET. No doubt

Yes we should increase recharge rate as I mentioned before in one of my posts. You cannot disaggree that its overpowered.

Chris you make me laugh everytime you post something, these situations occur rarely, especially in maps as goldrush and oasis. Overall its a weapon made for noobs. We all know that and It will always be like that (except in PW servers then you will need skill.) I think people who hate the ''rambo'' medic. (imo its no rambo without adren). Just need to learn to get a good aim instead of throwing and shooting explosions.

Also disabling molotovs riflesnades and landmines is irrelevant. Panzer is known to be the most annoying and noobish weapon in ET. No doubt

Yes we should increase recharge rate as I mentioned before in one of my posts. You cannot disaggree that its overpowered.

Chris you make me laugh everytime you post something, these situations occur rarely, especially in maps as goldrush and oasis. Overall its a weapon made for noobs. We all know that and It will always be like that (except in PW servers then you will need skill.) I think people who hate the ''rambo'' medic. (imo its no rambo without adren). Just need to learn to get a good aim.

Also disabling molotovs riflesnades and landmines is irrelevant. Panzer is known to be the most annoying and noobish weapon in ET. No doubt
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Lmao, panzer requires skill? how about no. Except in a scenario like you described but that happens rarely.
|Lamski
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Yes we should increase recharge rate as I mentioned before in one of my posts. You cannot disaggree that its overpowered.

Chris you make me laugh everytime you post something, these situations occur rarely, especially in maps as goldrush and oasis. Overall its a weapon made for noobs. We all know that and It will always be like that (except in PW servers then you will need skill.) I think people who hate the ''rambo'' medic. (imo its no rambo without adren). Just need to learn to get a good aim because most medic haters are the panzernubs or people who cant aim

Also disabling molotovs riflesnades and landmines is irrelevant. Panzer is known to be the most annoying and noobish weapon in ET. No doubt
Reply
(29-10-2014, 06:04 PM)laamsbo2 Wrote: Lmao, panzer requires skill? how about no. Except in a scenario like you described but that happens rarely.

that's hilarious since i do it all the time Smile

[Image: 76561198043822433.png]

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wow then you must be the best ETPlayer in the world man.
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Just do !disarm on everyone so you could play in peace
Indeed, if we weakened panzer, we would have to do it on lots of other weapons too.. might as well add flowers to the game, so you will never have your score ruined Biggrin

I'm thinking... We should leave panzer as it is
OldtimerOldtimer
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(29-10-2014, 12:25 AM)Sky Wrote: a debate? if only you people wanting to weaken the panzer had other arguments than "it's ruining my score & i can't have fun" that would be a start Biggrin
no but seriously, i love to fight tommy and his panzer, (no sarcasm) because it's great practise on reaction-time, take it as a challenge, and when you win you'll very happy i can assure you, try to practise the fact of playing smart instead of only focussing on aim & kills, it's much more entertaining and less boring/repetitive
This

(29-10-2014, 01:17 PM)Sky Wrote:
(29-10-2014, 12:32 PM)Dupix Wrote: Im just saying most people wont give a single Bite Me if we disable panzer, they'll love it. We will only lose our common panzernubs like: tomoe nuestras and tommy. They are the most annoying and hated guys anyway so who cares?

you're going too far, i like these guys more than most medic players and i guess i'm not the only one
anyways what if we disable panzer? next people will whine about mines and rifle, what if we disable mines and rifle? people will whine about m97, and then about MG42, etc etc, and we'll have a dumb boring server with only smg's, no diversity, and i can guarantee you it'll be empty 24/7
This

(29-10-2014, 05:10 PM)VampirE! Wrote: Panzerfaust isn't the problem! It's the excessive charge rate. It would be good to reduce panza recharge rate! The given ammo and the damage are OK. It makes the panzer to its original state. It would help to balance the classes
And this, pretty much sum up my opinion. I get killed by a panzer about 5 times in one hour of playing, which is acceptable for me. In contrast, I usually get killed more often by mines because teammates step on them, but that's another debate I don't feel like fueling. Disabling is not an option in my opinion, we're one of the few highly populated servers with panzer still enabled, let's keep it that way.
We've had lengthy discussions about this last winter and I don't feel like restarting this panzer debate. Simply because it is pointless and causes annoyance from both sides. So I would rather propose some middle-way changes, rather than fighting each other.

Possibilities:
1. I already reduced the ammo at spawn a while ago from 4 to 2 I believe. I can change the max ammo from 4 to 2/3 if requested.

2. I could change the recharge time (currently we have g_soldierChargeTime "26000", default being "20000"). You can currently shoot two panzers after each other right? So I suppose that if I change the amount of ms from 26000 to 35000 or 40000, that it'll be no longer is possible to do so, making it easier to kill a panzer player 1on1 if he doesn't instakill you. Which should be the case if you're able to juke even the slightest and use some movement planning (see Sky's quote). You're a ''noob'' yourself if you are not smart enough to figure out enemy positioning before charging into a closed space, or when you're unable to juke a long-range panzershot. That's not changeable on the server side.

3. The only way I could possibly reduce the panzerdmg on jaymod is if the maker of enhancedmod continues his project, which he has abandoned a couple of months ago. (It was once stated as one of the changes in the next release)
I'm simply not adept enough at editing the original gamefiles. If someone is, sure, go ahead and give me the altered files.

For the rambo-medic haters as a counter-measure: I could change the g_medicSelfHealDelay from 0 to 50/100 milliseconds, so they can't get away as easily when heavily damaged. Not sure whether this cvar is bug-free though.
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my opinion.

Leave it as it is.
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[Image: 2r5gv21.gif]
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Max ammo is not problem. We should increase recharge time.. panzer actually can shoot twice without break almost. Panzer must be weakened imo.
[Image: master-2.png]
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(30-10-2014, 04:11 PM)djuki Wrote: my opinion.

Leave it as it is.

This.

Why you all have to reduce and redo the options and settings all the time in the server? This was the agenda too, when I was active and more around. Seems like that haven't changed. I don't know what makes you guys change the settings of the server all the time... This at some level pisses me off.

ND is doing great these times. Why you feel such an urge to fix something that isnt broke all the time?
[Image: deivis_zpse2db29cf.jpg]

"Money is the McMansion in Sarasota that starts falling apart after ten years, power is the old stone building that stands for centuries. I can not respect someone who does not see the difference."
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