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Jaymod Ideas and suggestions
(06-12-2020, 06:00 PM)Mark Rutte Wrote: Can we see for a week or so how it would work out with friendly fire enabled? Think it is fun as you have to be more careful.

Hey Rutte, its cool to have new ideas and suggestions, but the ND High Admin team has come to the conclusion, that this would cause more harm than good gameplay wise.
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(06-12-2020, 06:48 PM)lanttu Wrote:
(06-12-2020, 06:00 PM)Mark Rutte Wrote: Can we see for a week or so how it would work out with friendly fire enabled? Think it is fun as you have to be more careful.

Hey Rutte, its cool to have new ideas and suggestions, but the ND High Admin team has come to the conclusion, that this would cause more harm than good gameplay wise.

Aaah, I see. Didn't know that. No problem!
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Tell us how we could improve the server Tongue
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(08-04-2021, 11:59 PM)Narko Wrote: Tell us how we could improve the server Tongue

Panzer charge time longer
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(09-04-2021, 12:22 AM)Tuksi Wrote:
(08-04-2021, 11:59 PM)Narko Wrote: Tell us how we could improve the server Tongue

Panzer charge time longer

+1
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(09-04-2021, 12:22 AM)Tuksi Wrote:
(08-04-2021, 11:59 PM)Narko Wrote: Tell us how we could improve the server Tongue

Panzer charge time longer

This! Smile

Also I'm not a fan of the anti-rush script.
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(09-04-2021, 07:55 AM)HeXomega Wrote:
(09-04-2021, 12:22 AM)Tuksi Wrote:
(08-04-2021, 11:59 PM)Narko Wrote: Tell us how we could improve the server Tongue

Panzer charge time longer

This! Smile

Also I'm not a fan of the anti-rush script.

+1
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The Anti rush script doesn't need to throw people 200km away, just a splash text (forgot what the position is called Biggrin) on the screen should be enough with the chat notifications...

Also the fact that it doesn't work properly sucks, like in some maps it doesn't prevent obj caps and in some maps (like et_mor) it throws Axis also.
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(09-04-2021, 11:39 PM)Mystik Wrote: The Anti rush script doesn't need to throw people 200km away, just a splash text (forgot what the position is called Biggrin) on the screen should be enough with the chat notifications...

Also the fact that it doesn't work properly sucks, like in some maps it doesn't prevent obj caps and in some maps (like et_mor) it throws Axis also.

the anti-rush is far from perfect, we are aware Biggrin We are looking forward on making changes to it very soon along side possibly changing up the map pool and releasing some polls. Also in some maps, it is designed to throw Axis too because in previous versions, you could bypass the anti-rush as a covert-ops.

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Aaaight, fair enough.

(09-04-2021, 11:39 PM)Mystik Wrote: The Anti rush script doesn't need to throw people 200km away, just a splash text (forgot what the position is called Biggrin) on the screen should be enough with the chat notifications...

I brainlagged while typing this, my point was to ask if it's possible to make it just block the player from getting the objective instead of throwing him to the outer stratosphere?
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