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Wall-jump rule (archived by Antho)
#1
Dear ND members and guests, this post will explain our wall jump policy.

Wall jumping is jumping to places with the help of double jump (or without) to get an easier access to the objective (which is not fair).
Red means it is prohibited to jump to this place.
Green means it is allowed to jump to this location.


Radar

[Image: radarwalljump.png]

Oasis

[Image: oasiswj.png]

Fuel dump

[Image: fueldumpwalljump4.png]

[Image: fueldumpwalljump3.png]

[Image: fueldumpwalljump2.png]

[Image: fueldumpwalljump.png]

[Image: cxel.jpg]

Battery

[Image: batterywalljump.png]

Special thanks to Sky for taking and editing the screenshots
[Image: 25u3y4h.png] [Image: _47541490_berniesheep282copy-1.jpg]
#2
This is good too like that "Heavy spawn kill rule".
Now i jsut hope that everyone whos registered on forum's, will obey these wj and sk rules and of course every rules.
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#3
Why is that radar jump not allowed?

+ I dont understand last fuel dump jump, so if you stand on that edge, it is allowed?

+ I dont understand why the battery window jump is still not allowed... When there are more than 20 people in the server, its hard for the allies to break through the axis defence (and everybody who plays in No download knows it is freaking annoying with all those molotovs, grenades and panzers), that window give them an extra optional way. And it will save you a lot of splats and nagging, because everybody is doing that jump
#4
Nice job alot better then the mine
#5
Hi. I've got few questions.
1.
In first part of Fuel Dump map, Jump when bridge should be done is wj?
Few months ago it was discussed on ND, that, that is no wj.

2. As I see on picture it says, the wj is unallowed when gate is blown .
http://imageshack.us/a/img809/8238/fueld...ljump2.png Explain me please, what sense of walljump is when gate is blown? When gate is on place walljump have sense. But when isn't. why its considered as wj?
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[Image: b_560x95.png]
#6
WJ allowed on each map's defender team side's?

Like, is it allowed to wj as axis on fueldump like on the top of that building near the fuel dump?
[Image: deivis_zpse2db29cf.jpg]

"Money is the McMansion in Sarasota that starts falling apart after ten years, power is the old stone building that stands for centuries. I can not respect someone who does not see the difference."
#7
Good job, really well explained! Keep it up Smile

What im missing is the jump from the top of the fueldump to the big building with the watertank, is that jump allowed?

Edit: And yeah good question of Drakenjager. Is it allowed to stand on top of the exit of the axis final spawn? In a lot of servers it ain't allowed to stand up there, and the image doesn't make it completely clear Smile
#8
Its great! both!
your lovely Creak

[Image: 2mwc952.png]

#9
Finally some decent rules! Waited for these for a long time, so that they wouldn't change different for every admin out there Biggrin
#10
Nice. But i think that radar need more. My sugestion.
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