10-09-2014, 09:23 AM
(09-09-2014, 06:18 PM)Axel Wrote: Well the venice is becoming so easy for allied ... destroy the side door , sneak in ....destroy side library and take the obj and secure it ... u don't even need that tank.Maybe its becoming too easy isnt it ?
It's Axis' task to make sure the library side wall is built as soon as possible. Side entrance (Allied 2nd spawn) can only get blown up once the tank passed the fence. Library side wall can only be blown up from the inside.
I don't really play it, but as far as I know Venice shouldn't be that easy for Allies. The tank is certainly needed. Might consider putting down another boat barrier though.
Once I do manage to find some spare time (university doesn't leave much) I'm planning on adding some stuff:
- Some extra cover in the first phase of Pirates. Behaviour of capping the flag will change.
- Adding a mg at fueldump where the tank used to stop. I have a pretty cool idea in mind for that.
- Some measures to counteract the 'walljumping' (don't completely agree with it, but okay). These will probably be physical objects instead of triggers.
Sent using Tapatalk. Disregard any spelling errors/autocorrect goofs.
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