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Jaymod Ideas and suggestions
(09-09-2014, 10:02 AM)Storch Wrote:
(09-09-2014, 06:43 AM)$4m4el Wrote:
(08-09-2014, 09:11 PM)Dukajek Wrote: For example, Antho promoted me to level 6 from 5.


I dont know about that ? if it will be oficial here: http://board.twcclan.org/thread-14-page-86.html i'll update roster

I can confirm that, I was there when Antho set Duka to 6. He probably just forgot to post it here Smile

Didn't post it, did update though?
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please add one more medium sized map
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(09-09-2014, 02:52 PM)a TEAMMATE Wrote: please add one more medium sized map
Don't forget its "nodownload" servery buddy ^^.
I think it is not possible.
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we can't put to many new maps online. we will have to do it with this maps.
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Well the venice is becoming so easy for allied ... destroy the side door , sneak in ....destroy side library and take the obj and secure it ... u don't even need that tank.Maybe its becoming too easy isnt it ?


Well about changing the server's name , I think TM , AxE and EA too have download maps but still their name is No Downloads.
Regards,
-TWC|Axel|GEN

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If I'm not wrong.. axis must construct the side library entrance and then it can only be destroyed from the inside...?
This means the tank is necessary to win
And I don't think it's too easy for allies, it depends on teams, really..
There are some games when allies can't even pass the tank barrier, then there are other games where allies win without breaking a sweat

I think all is ok with venice
OldtimerOldtimer
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(09-09-2014, 06:18 PM)Axel Wrote: Well the venice is becoming so easy for allied ... destroy the side door , sneak in ....destroy side library and take the obj and secure it ... u don't even need that tank.Maybe its becoming too easy isnt it ?

It's Axis' task to make sure the library side wall is built as soon as possible. Side entrance (Allied 2nd spawn) can only get blown up once the tank passed the fence. Library side wall can only be blown up from the inside.

I don't really play it, but as far as I know Venice shouldn't be that easy for Allies. The tank is certainly needed. Might consider putting down another boat barrier though.

Once I do manage to find some spare time (university doesn't leave much) I'm planning on adding some stuff:
  • Some extra cover in the first phase of Pirates. Behaviour of capping the flag will change.
  • Adding a mg at fueldump where the tank used to stop. I have a pretty cool idea in mind for that.
  • Some measures to counteract the 'walljumping' (don't completely agree with it, but okay). These will probably be physical objects instead of triggers.

Sent using Tapatalk. Disregard any spelling errors/autocorrect goofs.
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(10-09-2014, 09:23 AM)Moanraker Wrote: It's Axis' task to make sure the library side wall is built as soon as possible. Side entrance (Allied 2nd spawn) can only get blown up once the tank passed the fence. Library side wall can only be blown up from the inside.

I don't really play it, but as far as I know Venice shouldn't be that easy for Allies. The tank is certainly needed. Might consider putting down another boat barrier though.

The problem is that almost no one (no one?) knows that the side entrance to the library is open and constructable at the beginning of the map. At the moment Allies could leave the tank standing at their first spawnpoint, sneak in through the door at the fence and then into the library, steal the obj and win the map. That's why the side entrance should be constructed at the start of the map.
And I'm not sure whether it should be destroyable from the outside too. I can tell from my experience that Allies won Venice quite often, because it's already rather easy for Allies, if they have one or two good jumpers in their team.
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(09-09-2014, 06:18 PM)Axel Wrote:
Well about changing the server's name , I think TM , AxE and EA too have download maps but still their name is No Downloads.

I agree with Axel, we should hold the same name.

~ Chasi
"The rules of survival never change, whether you're in a desert or in an arena"


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Just insert two or more maps big as snatch3 and bremenfinal. Playing the same maps over and over tends players to leave . Server name does not matters as much as the maps ! I've seen NODOWNLOAD servers with custom maps(eg SAS NODOWNLOAD) and they were popular. People don't care if it's downloads or does not. They needs something to play with. We all know NODOWNLOAD servers does not exist. Besides many of the popular maps are in our etmain. Just my opinion! Thanks! Smile Smile Smile
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