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Jaymod Ideas and suggestions - Printable Version +- -TWC| Forum (https://board.twcclan.org) +-- Forum: Servers & teams (https://board.twcclan.org/forum-17.html) +--- Forum: Enemy Territory (https://board.twcclan.org/forum-18.html) +---- Forum: No Download (https://board.twcclan.org/forum-19.html) +---- Thread: Jaymod Ideas and suggestions (/thread-34.html) Pages:
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RE: -TWC|No Download Ideas And Suggestions - iTim - 14-10-2014 (14-10-2014, 12:57 AM)Moanraker Wrote:(14-10-2014, 12:12 AM)Storch Wrote: Ma$ter suggested to me that we should try to disable the mg of the tank, once it reached it's final destination, I think that's a good idea to prevent camping a little bit on both sides. I told some people too about this. From my experience on this map, either the allies will never be able to get the objective (axis player with atleast a 15-20 kill streak using the mg) or rhe allies holding back the axis. I would agree disabling the mg once it reached final destination. And I found a bug while using the mg myself. I was using the mg, but after a xp shuffle I got stuck inside the tank but still able to kill the enemys. The only thing that was able to kill me was a molotov. RE: -TWC|No Download Ideas And Suggestions - Roykeeeh - 14-10-2014 I like that idea too
RE: -TWC|No Download Ideas And Suggestions - djuki - 14-10-2014 sounds good RE: -TWC|No Download Ideas And Suggestions - Storch - 14-10-2014 (14-10-2014, 03:02 AM)iTim Wrote:(14-10-2014, 12:57 AM)Moanraker Wrote:(14-10-2014, 12:12 AM)Storch Wrote: Ma$ter suggested to me that we should try to disable the mg of the tank, once it reached it's final destination, I think that's a good idea to prevent camping a little bit on both sides. Oops, so maybe it was you who suggest that idea to me, not Ma$ter. I'm sorry :P RE: -TWC|No Download Ideas And Suggestions - iTim - 14-10-2014 (14-10-2014, 07:47 PM)Storch Wrote:(14-10-2014, 03:02 AM)iTim Wrote:(14-10-2014, 12:57 AM)Moanraker Wrote:(14-10-2014, 12:12 AM)Storch Wrote: Ma$ter suggested to me that we should try to disable the mg of the tank, once it reached it's final destination, I think that's a good idea to prevent camping a little bit on both sides. I guess I suggested it indeed, no problem
RE: -TWC|No Download Ideas And Suggestions - Fur!on - 14-10-2014 Disabling the Mg on the tank sounds like a good idea, I've never seen it happen on a server but there is always a first time for something. -TWC|No Download Ideas And Suggestions - led - 15-10-2014 What map is this about? Fuel dump? If yes, then I think it's a good idea
RE: -TWC|No Download Ideas And Suggestions - Storch - 15-10-2014 (15-10-2014, 06:45 AM)led Wrote: What map is this about? Fuel dump? We were talking about Venice :P In Fuel Dump that 'problem' doesn't occur anymore, since the tank just drives back into the garage. RE: -TWC|No Download Ideas And Suggestions - Moanraker - 15-10-2014 (15-10-2014, 07:35 AM)Storch Wrote:(15-10-2014, 06:45 AM)led Wrote: What map is this about? Fuel dump? The MG is even disabled in the garage aswell. I tried something for Venice and I'm just waiting for Antho's response. RE: -TWC|No Download Ideas And Suggestions - Ma$teR(Y) - 15-10-2014 (14-10-2014, 09:03 PM)iTim Wrote:Indeed. I didn't(14-10-2014, 07:47 PM)Storch Wrote:(14-10-2014, 03:02 AM)iTim Wrote:(14-10-2014, 12:57 AM)Moanraker Wrote:(14-10-2014, 12:12 AM)Storch Wrote: Ma$ter suggested to me that we should try to disable the mg of the tank, once it reached it's final destination, I think that's a good idea to prevent camping a little bit on both sides. but i fully agree with this idea.
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