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It's great, agree with everything
But.. in the previous post ^ splash damage would still hit the small room, which counts for heavy sk
Or is splash damage fine in there? Might get messy
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Well I think its even harder to not hit players inside but do hit players outside.
As I said earlier I think its best to allow this but dont allow to hit players on the top of the stairs. It will save us some headache to monitor aswell.
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I'll finally be changing the maprotation. The one djuki made will be running starting tomorrow morning. (Unless I already restart the server tonight)
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03-10-2014, 04:34 AM
(This post was last modified: 03-10-2014, 04:34 AM by VampirE!.)
There are lot of troubles with afks. When there are no admins around its hard to fix teams with them. Some times players even complain about "administrative abuse" for making them spec while they were afk. Can we make the server to move afks to specs according to inactivity within 1.30mis or 2 mins ? I saw some servers do that.
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bit late reacted but
on venice the second axis spawnpoint is way to easy to push axis back in there spawn with artillery, mortars panzers and mg's
shouldn't we make the sk area a bit bigger?
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@Djuki: Jaymod doesn't have that function. It can only auto-kick for inactivity.
Think only certain levels have !0bots to curb abuse
@Blood: Kinda depends. How often do the axis get pushed back? I have seen a lot of cases where the allies are full holded before managing to get the relics. We can change it if the axis side is having difficulties in general.