Since new players to this mod don't really get how to TJ, I made a tool that will hopefully bring some help.
Usually, to calculate the speed of the player entity, there is the formula :
velocity = sqrt( Vx * Vx + Vy * Vy); where Vx is X-direction velocity and Vy is Y-direction velocity.
Even though while doing gammas your speedometer shows that u gain speed, you may only gain on X direction or Y direction, depending on the situation. Having a representation of X and Y speed separately will show you when you don't gain speed in a certain direction and this way, u know u have to switch and so on. I displayed the acceleration you have in every specific direction ΔVx = Vx2 - Vx1 and ΔVy = Vy2 - Vy1 with colors to accentuate this. Colors are pretty intuitive... green = you gain speed, red = you have 0 acceleration (last frame speed = current frame speed);
I also added a CJ (CircleJump) meter. Basically it shows you how many Ups you have gained at the start of the jump just when you your "+Moveup" button/key (default - space);
Looks like this: youtu.be/4r21pFyL2Yk
*Usage instructions* (et.exe 2.60b only! and also,!! com_maxfps "125")
1. Copy speed.dll and speed.exe into your installation folder (where et.exe is).
2. Open speed.exe
3. Connect to TWC ETJUMP!
4. You can use "tails_info 1/0" via console to enable/disable the HUD stuff.
[ETJ 2.1.0]URL HERE <--
[ETJ 2.3.0]URL HERE <--
Enjoy! Any feedback is welcome. Tell me if u find any bugs or want potential additions.
LINK UPDATED FOR 2.3.0!
Usually, to calculate the speed of the player entity, there is the formula :
velocity = sqrt( Vx * Vx + Vy * Vy); where Vx is X-direction velocity and Vy is Y-direction velocity.
Even though while doing gammas your speedometer shows that u gain speed, you may only gain on X direction or Y direction, depending on the situation. Having a representation of X and Y speed separately will show you when you don't gain speed in a certain direction and this way, u know u have to switch and so on. I displayed the acceleration you have in every specific direction ΔVx = Vx2 - Vx1 and ΔVy = Vy2 - Vy1 with colors to accentuate this. Colors are pretty intuitive... green = you gain speed, red = you have 0 acceleration (last frame speed = current frame speed);
I also added a CJ (CircleJump) meter. Basically it shows you how many Ups you have gained at the start of the jump just when you your "+Moveup" button/key (default - space);
Looks like this: youtu.be/4r21pFyL2Yk
![[Image: 301zecx.jpg]](http://oi65.tinypic.com/301zecx.jpg)
*Usage instructions* (et.exe 2.60b only! and also,!! com_maxfps "125")
1. Copy speed.dll and speed.exe into your installation folder (where et.exe is).
2. Open speed.exe
3. Connect to TWC ETJUMP!

4. You can use "tails_info 1/0" via console to enable/disable the HUD stuff.
[ETJ 2.1.0]URL HERE <--
[ETJ 2.3.0]URL HERE <--
Enjoy! Any feedback is welcome. Tell me if u find any bugs or want potential additions.
LINK UPDATED FOR 2.3.0!
With respect,
The Wrecked Commanders Member, Tails.
The Wrecked Commanders Member, Tails.




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![[Image: lNSBSKB.png]](http://i.imgur.com/lNSBSKB.png)
can be usefull for me :P The TJ noob xd
![[Image: stfragbastard.png]](http://shrani.si/f/1S/cH/3c40hIAM/stfragbastard.png)