19-06-2017, 09:30 PM
Come in a server who's wj is impossible (bg), and that problem is resolved !
![[Image: 5ad.gif]](http://i0.kym-cdn.com/photos/images/original/000/920/643/5ad.gif)
Made by Mimus <3
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Ramneli (archived by NightFall)
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19-06-2017, 09:30 PM
Come in a server who's wj is impossible (bg), and that problem is resolved !
![]() Made by Mimus <3
20-06-2017, 02:58 AM
WJ isn't impossible in bg, but with single jump it requires more talent.
20-06-2017, 08:45 AM
No wj in bg!
20-06-2017, 11:07 AM
Who implemented the current anti-walljump barriers?
I agree with Ramneli that it would be nice that the barriers are removed after both walls are breached.
20-06-2017, 11:22 AM
(20-06-2017, 11:07 AM)draken-jager Wrote: Who implemented the current anti-walljump barriers? The barriers are removed after both walls are breached
20-06-2017, 11:28 AM
(This post was last modified: 20-06-2017, 11:42 AM by draken-jager.)
(20-06-2017, 11:22 AM)TooSlow Wrote:(20-06-2017, 11:07 AM)draken-jager Wrote: Who implemented the current anti-walljump barriers? Oh, but it isn't allowed to jump over the walls after the anti-jump barriers are removed? Edit: I don't think it gives the allies that much of an advantage if they are allowed the jump over the walls after the gates are breached. Especially when it's 10+ vs 10+ it gets easily boring for the allies as the only two options to the fuel dump they have, are two small chokepoints which are mined, molotoved, panzered, mortared etc. 24/7. Also, the axis are allowed to jump over the west fence-barrier and can jump on top of the mid-bunker without going through the door. I think those two things are more advantageous for axis than allowing walljumping would be for the allies
20-06-2017, 11:48 AM
disable dj? kek kappa
20-06-2017, 11:57 AM
Don't know why there are so many useless posts and the people not at the site of scene are posting and giving their views.
First of all there was no admin on such an evening of Sunday and that some don't even have edited the anti wj that Anthony made four years ago. I asked tomahawk several times to edit the anti wj of Venice and fuel dump , but he never did. Also megaslow , we can't still wj on the platform of sk area in fuel dump even after the wall is breached , so why are we allowed to jump over the fence of side wall . You say that it's the , but TJ is also not allowed in rules . All you did was a lazy double jump over the fence Some of you say it gives no advantage , but it does as master said. Regarding Oasis wj at old city wall it gives no advantage as axis can hardly make near old city. Delete this post if it's useless too.
20-06-2017, 09:11 PM
Maths we miss you in twc ... please come back you are the killingspreemaster and our friend...
![]() el nuestra viva nuestra
20-06-2017, 09:39 PM
In my opinion this shouldn't be allowed
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