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Spawnkill Areas for our new map (Marrakech) (archived by $4m4el)
#11
Hahaha Biggrin I don't remember that actually. I remember you shooting my head off with M1 garand in Fuel Dump Biggrin
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#12
I have a question about the tank at spawn,is it heavy sk when you shoot with tank in spawn? In my opinion that's heavy sk. And if it is can the tank mg be turned off (myby its a dumb q but i don't know alot about that stuff so sry ) like it was in venece ?
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#13
Quote:It's not considered heavy spawnkill, because it's part of the map and we can't do anything about it. Same with the second Axis spawnpoint in Gold rush. Allied players may use the tank, as well as the MG and kill Axis players, even in spawn areas.
and the tank mg in venice was never off.
#14
tank mg shouldn't be sk because it's similar to tank mg on goldrush
Me playing

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#15
(22-03-2015, 08:17 PM)tomahawk Wrote: tank mg shouldn't be sk because it's similar to tank mg on goldrush

Yes but in gold you culdn't shot at heavy sk eria..

(22-03-2015, 06:58 PM)Bella Wrote:
Quote:It's not considered heavy spawnkill, because it's part of the map and we can't do anything about it. Same with the second Axis spawnpoint in Gold rush. Allied players may use the tank, as well as the MG and kill Axis players, even in spawn areas.
and the tank mg in venice was never off.

wenn the tank hit the last eria and stop, the gun on it culdn't be used..
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#16
For now sk with tank is allowed but i'll talk with Moanraker about this and thank will be disabled when it reaches the final point
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#17
I got nothing to say! I totally agree with $4m4el about the tank and about the sk areas, good job on that. Molotov spam near spawn should be less.
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#18
(22-03-2015, 10:09 PM)$4m4el Wrote: For now sk with tank is allowed but i'll talk with Moanraker about this and thank will be disabled when it reaches the final point

I think that its better if we don't even enable tank mounted in the map.
i went to a server where tank is disabled from the beginning , after repairing it from allies spawn.
As it is immortal tank , i don't think tank mounted is even needed .
It is a silly question but is allies cp area is sk area ?
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#19
I don't think so we need to disable it from beginning but it will be good if we will be able to damage the tank idk if it's possible or not and yes ofc cmdpost is sk area.


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