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~~ Latest server updates ~~ (archived by Mimus)
#1
I will post here every change that we will make to the server (map, settings, etc)
So you guys can all keep on track with the changes.
> !!!! Remember: if you want to suggest anything, post HERE !!!!
> !!!! THIS IS NOT A DISCUSSION TOPIC, PLEASE DO NOT REPLY HERE, THANKS. IF YOU WANT TO DISCUSS, USE THE SETTINGS/MAPS SUGGESTIONS TOPIC

12 January 2014 fixes & updates

=> UDATED TO LATEST UPDATED NITMOD VERSION
- We are now running nitmod_2.2.1r_819

=> Enabled NxAC, nitmod's own anti-cheat (on test)
- This will scan for known cheat cvars and for non-legal ET clients

=> Changed hitboxes a bit (on test)
- g_realhead remains, this means the head hitbox behaviour is the same like before
- g_realbody was changed, this means the body hitboxes are now a bit larger than before, so players will be slightly easier to hit.

=> Soundpack updated to v2.15
- Removed some old, unused songs
- Added some new funny & cool songs (v837 ftw XD)
- Reworked the design, mainly the colours

ps: (report any bug related to the soundpack in pm to me)

=> Fixed map voting
- The default stock maps (oasis, fueldump, goldrush, radar, railgun & battery) are not shown any more in the mappool.
- You will have to wait 5 played maps before being able to vote for the same map again. (This will avoid supply every 2 maps i guess ...)

=> Fixed mapscripts
- The spawn times will now always be 8s for the attacking team and 10s for the defending team

=> Minor changes for test purpose (on test)
- Knives and throwing knives can now get headshots
- A faster multikill & mutli-revive detection & announcement
- Revive syringes can now also HEAL teammates on low health, like in ETpub
- friendly fire will now shove teammates, this means you'll get blown away by your teammate's nade for example

=> LITTLE FORUM UPDATE
- Re-organised topics
- Editted rules to the right ones
- Closed summaries until anyone proposes himself to make them again
[Image: h9QO84a.png]


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