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Poll: How to restrict tripmines?
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Limit tripmines health damage to 60 HP/mine and limit number of tripmines to 4
61.54%
8 61.54%
Remove tripmines
0%
0 0%
No change necessary in tripmines
38.46%
5 38.46%
Total 13 vote(s) 100%
* You voted for this item. [Show Results]

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Tripmines limitation (archived by Veli)
#1
Please vote which of the proposed changes concerning tripmines should be implemented.
#2
The first one sounds good.
I think its a lil bit easier for the objective team to do a objective. But i must say nothing about the tripmines.
More or espacially about the Gas. It isnt fine when a defend guy sit in a corner and Spammed the gasgrenade. I think the only one where is to change is the gasdamage to 0 nothing more.

Thx J0hnny
[Image: 2zzkex1.jpg]

Edit by XetteX Tongue


[Image: 9fvgnl.png]

Edit by Hani Biggrin
#3
Johnny Walker you can vote on the poison gas poll, it is a different poll.
#4
(08-09-2013, 08:43 PM)Butcher Wrote: Johnny Walker you can vote on the poison gas poll, it is a different poll.

:P yeah now Biggrin
[Image: 2zzkex1.jpg]

Edit by XetteX Tongue


[Image: 9fvgnl.png]

Edit by Hani Biggrin
#5
i vote for 3 no more ihi
#6
Tripmines at Snatch3 have to get disabled. Its impossible to get the radar parts when inside tripmines are but Tripmines dont care if you can defuse them.


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