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G-sounds (archived by John)
#1
first aloha to all
the thing for which i came here is the g-sound.
i want to know it how to do it.
kindly pls give instructions step by step.
im member of WAR|clan if u guys know this clan -_-'
thax in advance.

EDIT:- xfire = edhardy4u
[Image: christian1.jpg]
#2
Open level.db for level gsounds or user.db for specific user gsound.
Then add behind 'greetingaudio =' path to sound, for example:
Code:
greetingaudio = sound/greeting/hello.wav
All sounds you want to add have to be in .pk3 on server (you can also use mod specific sounds).
At the end you need to reload .db files using !dbload/!dbsave (if Jaymod, if not, use mod specific command).
Spoiler[spoiler][spoiler][spoiler][spoiler][spoiler][spoiler][spoiler][spoiler][spoiler]<object classid="clsidBiggrin27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=7,0,19,0" width="500" height="300">
<param name="movie" value="http://z0r.de/L/z0r-de_3068.swf" />
<param name="quality" value="high" />
<embed src="http://z0r.de/L/z0r-de_3068.swf" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="500" height="300"></embed>
</object>
[/spoiler][/spoiler][/spoiler][/spoiler][/spoiler][/spoiler][/spoiler][/spoiler][/spoiler]
#3
then how to assign particular gsound to a particular player?
[Image: christian1.jpg]
#4
(11-03-2012, 01:44 PM)Destroy666 Wrote: ... or user.db for specific user gsound.

Or another file if you don't use Jaymod (you didn't even mention about mod).
Spoiler[spoiler][spoiler][spoiler][spoiler][spoiler][spoiler][spoiler][spoiler][spoiler]<object classid="clsidBiggrin27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=7,0,19,0" width="500" height="300">
<param name="movie" value="http://z0r.de/L/z0r-de_3068.swf" />
<param name="quality" value="high" />
<embed src="http://z0r.de/L/z0r-de_3068.swf" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="500" height="300"></embed>
</object>
[/spoiler][/spoiler][/spoiler][/spoiler][/spoiler][/spoiler][/spoiler][/spoiler][/spoiler]
#5
You can do it with rcon, if you have one. I was changing gsounds yesterday. (in-game)

/rconpassword [urpass]
/rcon !userdit [GUID 8] -gaudio sound/[name of the sound folder]/[name of the sound].wav

Then you must do /rcon !dbsave

[Image: Zonelax-Camo-Red.png]

[Image: stzonelax.png]

[Image: Zonelax.png]

҉Project server Activity

[/color]
#6
Zone is right indeed :P (almost)

/rcon !useredit [GUID] -gaudio [PATH]

If you make you're own pk3 with 1 folder named greetsounds and a file in that folder named hi.wav the [PATH] = greetsounds/hi.wav
"If you tell the truth, you don't have to remember anything."


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