I meant only rifle nades away, as normal grenades offer fun and it is not that easy to make kills with them, moreover a sudden grenade from over the wall may create nice surprise and fun for the attacker. :P
I see most people agree in disabling rifle nades / panzer (currently off) / shotgun (there was a poll earlier with success to remove shotgun) / flamer (currently off?). Donno but I think mobile MGs might not cause that much trouble as it is more difficult to aim with them while carrying them and people trying it get bored quite soon.
Currently rifle nades are the most annoying factor, as I see, as in in the narrow corridors, corners the crackling nades do a lot of unwished kills/damage which is not proportional to the other players' non-exploding hand weapons and therefore does not match with the server profile.
Anyway a poll may help to see, how the majority think about such heavy weapons on HS.
I think if you resolve the issue, HS will be (a still more) nice place with the challenging frag maps and sly players.
I see most people agree in disabling rifle nades / panzer (currently off) / shotgun (there was a poll earlier with success to remove shotgun) / flamer (currently off?). Donno but I think mobile MGs might not cause that much trouble as it is more difficult to aim with them while carrying them and people trying it get bored quite soon.
Currently rifle nades are the most annoying factor, as I see, as in in the narrow corridors, corners the crackling nades do a lot of unwished kills/damage which is not proportional to the other players' non-exploding hand weapons and therefore does not match with the server profile.
Anyway a poll may help to see, how the majority think about such heavy weapons on HS.
I think if you resolve the issue, HS will be (a still more) nice place with the challenging frag maps and sly players.




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