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Jaymod class selector
#1
I made a class selector for jaymod (free to use), it's easy to use with the numpad keys.

Code:
JAYMOD CLASS SELECTOR echo "^7jaymod class selector" echo "^7made by drakenjager" ALLIES ALLIED SOLDIER (key: num-/) set sol5 "team b 0 5 8;play sound/chat/axis/61a; echo ^7Allies^d,^7soldier^d,^7panzer; set soldier-allies vstr sol6" set sol6 "team b 0 6 8;play sound/chat/axis/61a; echo ^7Allies^d,^7soldier^d,^7flamethrower; set soldier-allies vstr sol7" set sol7 "team b 0 35 8;play sound/chat/axis/61a; echo ^7Allies^d,^7soldier^d,^7mortar; set soldier-allies vstr sol8" set sol8 "team b 0 31 8;play sound/chat/axis/61a; echo ^7Allies^d,^7soldier^d,^7mobile; set soldier-allies vstr sol5" set soldier-allies "vstr sol5" bind KP_slash "vstr soldier-allies" ALLIED MEDIC (key: num_8) set medic-allies "team b 1 8 37;play sound/chat/axis/62a; echo ^7Allies^d,^7medic^d,^7thompson bind KP_UPARROW "vstr medic-allies" ALLIED ENGINEER (key: num_5) set ing3 "team b 2 8 37;play sound/chat/axis/63a; echo ^7Allies^d,^7engineer^d,^7thompson; set engineer-allies vstr ing4" set ing4 "team b 2 24 37;play sound/chat/axis/63a; echo ^7Allies^d,^7engineer^d,^7rifle; set engineer-allies vstr ing3" set engineer-allies "vstr ing3" bind KP_5 "vstr engineer-allies" ALLIED FIELDS OPS (key: num_2) set field-allies "team b 3 8 37;play sound/chat/axis/64a; echo ^7Allies^d,^7field ops^d,^7thompson bind KP_DOWNARROW "vstr field-allies" ALLIED COVERT OPS (key: num_0) set cov4 "team b 4 25 37;play sound/chat/axis/65a; echo ^7Allies^d,^7covert ops^d,^7garand; set covert-allies vstr cov5" set cov5 "team b 4 33 37;play sound/chat/axis/65a; echo ^7Allies^d,^7covertops^d,^7FG42; set covert-allies vstr cov6" set cov6 "team b 4 10 37;play sound/chat/axis/65a; echo ^7Allies^d,^7covertops^d,^7sten; set covert-allies vstr cov4" set covert-allies "vstr cov4" bind KP_ins "vstr covert-allies" AXIS AXIS SOLDIER (key: num_*) set sol1 "team r 0 5 3;play sound/chat/axis/61a; echo ^7Axis^1,^7soldier^1,^7panzer ; set soldier-axis vstr sol2" set sol2 "team r 0 6 3;play sound/chat/axis/61a; echo ^7Axis^1,^7soldier^1,^7flamethrower ; set soldier-axis vstr sol3" set sol3 "team r 0 35 3;play sound/chat/axis/61a; echo ^7Axis^1,^7soldier^1,^7mortar ; set soldier-axis vstr sol4" set sol4 "team r 0 31 3;play sound/chat/axis/61a; echo ^7Axis^1,^7soldier^1,^7mobile ; set soldier-axis vstr sol1" set Soldier-axis "vstr sol1" bind * "vstr Soldier-axis" AXIS MEDIC (key: num_9) set medic-axis "team r 1 3 38;play sound/chat/axis/62a;echo ^7Axis^1,^7medic^1,^7mp40 bind KP_PGUP "vstr medic-axis" AXIS ENGINEER (key: num_6) set ing1 "team r 2 3 38;play sound/chat/axis/63a; echo ^7Axis^1,^7engineer^1,^7mp40; set engineer-axis vstr ing2" set ing2 "team r 2 23 38;play sound/chat/axis/63a; echo ^7Axis^1,^7engineer^1,^7rifle; set engineer-axis vstr ing1" set engineer-axis "vstr ing1" bind KP_RIGHTARROW "vstr engineer-axis" AXIS FIELDS OPS (key: num_3) set field-axis "team r 3 3 38;play sound/chat/axis/64a; echo ^7Axis^1,^7field ops^1,^7mp40 bind KP_PGDN "vstr field-axis" AXIS COVERT OPS (key: num_,) set cov1 "team r 4 32 38;play sound/chat/axis/65a;echo ^7Axis^1,^7covert ops^1,^7garand; set covert-axis vstr cov2" set cov2 "team r 4 33 38;play sound/chat/axis/65a;echo ^7Axis^1,^7covert ops^1,^7FG42; set covert-axis vstr cov3" set cov3 "team r 4 10 38;play sound/chat/axis/65a;echo ^7Axis^1,^7covert ops^1,^7sten; set covert-axis vstr cov1" set covert-axis "vstr cov1" bind KP_DEL "vstr covert-axis"


Attached Files
.cfg   jaymodclass.cfg (Size: 3.47 KB / Downloads: 7)
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#2
Nice Wink
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Rotezy!


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#3
y e s
Stay Happy =)
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Thanks Thrasher!
Rip tinypic
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thx sky! i will never let dese go lol : (
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Syne!
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#4
Nice .
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#5
Looks Nice Smile
"The rules of survival never change, whether you're in a desert or in an arena"


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