20-01-2015, 02:15 AM
for the nades, unless using an enhmod script: you have only 2 options, meaning:
- standard ET nade amount
- custom jaymod nade amount
like you can see on that picture
![[Image: Ek0037H.png]](http://img.prntscr.com/img?url=http://i.imgur.com/Ek0037H.png)
"more nades" is enabled on each class at this moment, we could removed it for every class or for some classes
for info, the basic amount is:
medics: 1 nade
fdops: 1 nade (but they have unlimited ammo so whatever)
engineer: 4 nades
soldier: 4 nades
covert ops: 2 nades
in my opinion we should just remove it for every class, except maybe for medics because 1 grenade is really few, but it's the way the game was supposed to be played ... so i'm neutral about it, it's up to you guys
- standard ET nade amount
- custom jaymod nade amount
like you can see on that picture
![[Image: Ek0037H.png]](http://img.prntscr.com/img?url=http://i.imgur.com/Ek0037H.png)
"more nades" is enabled on each class at this moment, we could removed it for every class or for some classes
for info, the basic amount is:
medics: 1 nade
fdops: 1 nade (but they have unlimited ammo so whatever)
engineer: 4 nades
soldier: 4 nades
covert ops: 2 nades
in my opinion we should just remove it for every class, except maybe for medics because 1 grenade is really few, but it's the way the game was supposed to be played ... so i'm neutral about it, it's up to you guys




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