Id like to come up with a solution for the obj problem on Venice. Last couple of times I'd play Venice the obj gets stolen from the library be4 the tank passes the gate. It's getting f**king irritating. Wall are getting blown and coverts are getting true. I would love a solution.
Btw I saw the objectivecycle.cfg isnt operational. Make sure its executed in server.cfg
add
exec objectivecycle.cfg
and remove:
exec campaigncycle.cfg // Campaign mode
(even better is to add two "//" so its still in the .cfg but ET disregards it due to the "//")
Btw I saw the objectivecycle.cfg isnt operational. Make sure its executed in server.cfg
add
exec objectivecycle.cfg
and remove:
exec campaigncycle.cfg // Campaign mode
(even better is to add two "//" so its still in the .cfg but ET disregards it due to the "//")
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