(04-09-2014, 01:51 AM)Moanraker Wrote: Are there any suggestions for Pirates concerning mapscript? Haven't actually 'played' the map ever and I'm not sure if there's other stuff do to except for the anti walljump trigger I implemented.
Perhaps change the spawnpoint settings for Allies, so that when the Command Post is constructed all Allies automatically spawn there, like in Fuel Dump for example. But on the other hand it can also be useful if some Allies attack from the other side, where their original spawnpoint is nearer, so I'm not sure if everyone agrees.
Other than that I don't think anything should or could be changed.
Edit: Well Antho was faster :P




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