28-01-2013, 09:47 PM
A prison.
Setup:
- Clean ET install (with mapping pk3's)
- Packscape install
- GTK install and setup
- Easygen install
- Omnibot install
Objective: Axis need to break out, allies perform as guards.
- There will be bars that can be destroyed with satchel.
- There will be a door who can only be opened as allies (and covert opp), a button on the other side will make sure the door will stay opened.
- There will be a door which needs a key to be unlocked.
- The last objective will be a wall, axis engineers will have to blow the wall to escape and win the map.
Decor:
Wing A:
Floors: 1/1
Cells: 22/22
- Decoration
- Lights
![[Image: bgbxbp.jpg]](http://i46.tinypic.com/bgbxbp.jpg)
![[Image: 10zqvzm.jpg]](http://i48.tinypic.com/10zqvzm.jpg)
Wing B:
Floors: 2/2
Cells: 36/36
- Decoration
- Lights
![[Image: 34nffxv.jpg]](http://i46.tinypic.com/34nffxv.jpg)
![[Image: 2pq9gdf.jpg]](http://i47.tinypic.com/2pq9gdf.jpg)
Wing C:
Floors: 0/1
Cells: 0/20
- Decoration
- Lights
Wing D:
Floors: 2/2
Cells: 40/40
- Decoration
- Lights
![[Image: 348k9yg.jpg]](http://i47.tinypic.com/348k9yg.jpg)
![[Image: 15f2kxi.jpg]](http://i46.tinypic.com/15f2kxi.jpg)
![[Image: 308icsg.jpg]](http://i48.tinypic.com/308icsg.jpg)
Wing E:
Floors: 3/3
Cells: 28/28
- Decoration
- Lights
![[Image: 2a7a80h.jpg]](http://i48.tinypic.com/2a7a80h.jpg)
![[Image: 20h841c.jpg]](http://i46.tinypic.com/20h841c.jpg)
![[Image: 351enx0.jpg]](http://i45.tinypic.com/351enx0.jpg)
![[Image: 2akk1h5.jpg]](http://i45.tinypic.com/2akk1h5.jpg)
![[Image: 2u5ypky.jpg]](http://i50.tinypic.com/2u5ypky.jpg)
![[Image: 2craels.jpg]](http://i48.tinypic.com/2craels.jpg)
Wing F (Isolationcells):
Floors: 0/1
Cells: 0/10
- Decoration
- Lights
Courtyard:
- Terrain
- Sport facility (basketball or something)
![[Image: 2z65m9u.jpg]](http://i46.tinypic.com/2z65m9u.jpg)
![[Image: xlgtwx.jpg]](http://i50.tinypic.com/xlgtwx.jpg)
Lunchroom:
- Tables + chairs
- A opened counter (where they get their food)
- Decoration
- Lights
![[Image: dlrp69.jpg]](http://i48.tinypic.com/dlrp69.jpg)
Guardroom:
- Commandpanel
- Coffeemachine
- Table + chairs
Others:
- Command map
- Loading image
- Scripts
- Team speech (on completing an objective)
Optional:
- Escape tunnel from a cell
Idea's of the map:
It will have cells like this:
![[Image: s3ei4g.jpg]](http://i45.tinypic.com/s3ei4g.jpg)
And those cells will be in blocks like this:
![[Image: bgbxbp.jpg]](http://i46.tinypic.com/bgbxbp.jpg)
![[Image: 10zqvzm.jpg]](http://i48.tinypic.com/10zqvzm.jpg)
And some entrance/courtyard like this:
![[Image: aam_prison_closing_3.JPG]](http://media.cmgdigital.com/shared/lt/lt_cache/thumbnail/960/img/photos/2012/11/23/57/a5/aam_prison_closing_3.JPG)
And a prison lunchroom:
![[Image: SunMyungMoon-841016_d.jpg]](http://www.tparents.org/moon-talks/sunmyungmoon84/SunMyungMoon-841016_d.jpg)
I gues its a bigass project so it could take some time (i'm busy with school and work alot)
Setup:
- Clean ET install (with mapping pk3's)
- Packscape install
- GTK install and setup
- Easygen install
- Omnibot install
Objective: Axis need to break out, allies perform as guards.
- There will be bars that can be destroyed with satchel.
- There will be a door who can only be opened as allies (and covert opp), a button on the other side will make sure the door will stay opened.
- There will be a door which needs a key to be unlocked.
- The last objective will be a wall, axis engineers will have to blow the wall to escape and win the map.
Decor:
Wing A:
Floors: 1/1
Cells: 22/22
- Decoration
- Lights
Screenshots
![[Image: bgbxbp.jpg]](http://i46.tinypic.com/bgbxbp.jpg)
![[Image: 10zqvzm.jpg]](http://i48.tinypic.com/10zqvzm.jpg)
Wing B:
Floors: 2/2
Cells: 36/36
- Decoration
- Lights
Screenshots
![[Image: 34nffxv.jpg]](http://i46.tinypic.com/34nffxv.jpg)
![[Image: 2pq9gdf.jpg]](http://i47.tinypic.com/2pq9gdf.jpg)
Wing C:
Floors: 0/1
Cells: 0/20
- Decoration
- Lights
Wing D:
Floors: 2/2
Cells: 40/40
- Decoration
- Lights
Screenshots
![[Image: 348k9yg.jpg]](http://i47.tinypic.com/348k9yg.jpg)
![[Image: 15f2kxi.jpg]](http://i46.tinypic.com/15f2kxi.jpg)
![[Image: 308icsg.jpg]](http://i48.tinypic.com/308icsg.jpg)
Wing E:
Floors: 3/3
Cells: 28/28
- Decoration
- Lights
Screenshots
![[Image: 2a7a80h.jpg]](http://i48.tinypic.com/2a7a80h.jpg)
![[Image: 20h841c.jpg]](http://i46.tinypic.com/20h841c.jpg)
![[Image: 351enx0.jpg]](http://i45.tinypic.com/351enx0.jpg)
![[Image: 2akk1h5.jpg]](http://i45.tinypic.com/2akk1h5.jpg)
![[Image: 2u5ypky.jpg]](http://i50.tinypic.com/2u5ypky.jpg)
![[Image: 2craels.jpg]](http://i48.tinypic.com/2craels.jpg)
Wing F (Isolationcells):
Floors: 0/1
Cells: 0/10
- Decoration
- Lights
Courtyard:
- Terrain
- Sport facility (basketball or something)
Screenshots
![[Image: 2z65m9u.jpg]](http://i46.tinypic.com/2z65m9u.jpg)
![[Image: xlgtwx.jpg]](http://i50.tinypic.com/xlgtwx.jpg)
Lunchroom:
- Tables + chairs
- A opened counter (where they get their food)
- Decoration
- Lights
Screenshots
![[Image: dlrp69.jpg]](http://i48.tinypic.com/dlrp69.jpg)
Guardroom:
- Commandpanel
- Coffeemachine
- Table + chairs
Others:
- Command map
- Loading image
- Scripts
- Team speech (on completing an objective)
Optional:
- Escape tunnel from a cell
Idea's of the map:
It will have cells like this:
Spoiler
![[Image: s3ei4g.jpg]](http://i45.tinypic.com/s3ei4g.jpg)
And those cells will be in blocks like this:
Spoiler
![[Image: bgbxbp.jpg]](http://i46.tinypic.com/bgbxbp.jpg)
![[Image: 10zqvzm.jpg]](http://i48.tinypic.com/10zqvzm.jpg)
And some entrance/courtyard like this:
Spoiler
And a prison lunchroom:
Spoiler
![[Image: SunMyungMoon-841016_d.jpg]](http://www.tparents.org/moon-talks/sunmyungmoon84/SunMyungMoon-841016_d.jpg)
I gues its a bigass project so it could take some time (i'm busy with school and work alot)
"If you tell the truth, you don't have to remember anything."




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