05-10-2012, 03:24 PM
Thought it's another untedectable weird bug (like no-GUID players disallowed to join) but it's not. From ModEnhmodCfg.xml:
Seems like someone wanted to lower ammo in mortar (why?) but the weapon scripts (especially if) in EnhMod are not working correctly for all weapons. So he probably didn't know and instead of deleting some ammo he bugged whole mortar.
Code:
<entity method="if" class="*" team="*" weapon="WP_MORTAR">
<weapon>WP_MORTAR</weapon>
<hold>true</hold>
<ammo>0</ammo>
<ammoclip>8</ammoclip>
</entity>Seems like someone wanted to lower ammo in mortar (why?) but the weapon scripts (especially if) in EnhMod are not working correctly for all weapons. So he probably didn't know and instead of deleting some ammo he bugged whole mortar.
Spoiler
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