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Jaymod Ideas and suggestions
(07-09-2016, 01:39 AM)banger Wrote:
(06-09-2016, 08:59 PM)Unlucky Wrote: Then I'm suggesting rifle grenades to sk coz its the same as panza when u know how to use it in tight sk areas.......


you cant compare rifle grenade with panzer Biggrin

Yes i can coz it's true example in goldrush that axis tight sk area !!!!
Hail QaD Overlord UN|UCKY +1 Keep it simple. Use ur MP40<3 just do it. ~BEAST MODE~
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I propose to add on more cards as the game is constantly on these cards that are there right now, get bored but the server I like it here, you can communication with people from different countries but still think about the cards
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(06-09-2016, 06:06 PM)Shockwave Wrote: I'd suggest adding the molotov to heavy sk since its basicly a flamethrower, and engis seem to enjoy spawncamping with 3 molotovs ( even stronger as flamethrower)

Kind regards,
Shockwave

i agree on this.

(07-09-2016, 03:29 AM)optee Wrote:
(06-09-2016, 10:54 PM)Turk Wrote: My suggest is 'adrenaline'.
It should be more exciting.

Adrenaline is stupid.

adrenaline is for pussys. only good at tj servers.
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(06-09-2016, 09:10 PM)NeverStop Wrote: its more likely more annoying rules to remember especially for newbs so I think it should stay as it is.

Lets not fix something that is broken IMO. Learn to live with it, we cant restrict everything or create 100 different rules, just leads to confusion and misbehaviour.
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(07-09-2016, 07:25 AM)Unlucky Wrote:
(07-09-2016, 01:39 AM)banger Wrote:
(06-09-2016, 08:59 PM)Unlucky Wrote: Then I'm suggesting rifle grenades to sk coz its the same as panza when u know how to use it in tight sk areas.......


you cant compare rifle grenade with panzer Biggrin

Yes i can coz it's true example in goldrush that axis tight sk area !!!!

Nope , you can't compare the 2.
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"PSHSHSHSHSSHSHSHH." -Krabby.

01010011 01101001 01101101 01110000 01101100 01101001 01100011 01101001 01110100 01111001 00100000 01101001 01110011 00100000 01110100 01101000 01100101 00100000 01110101 01101100 01110100 01101001 01101101 01100001 01110100 01100101 00100000 01110011 01101111 01110000 01101000 01101001 01110011 01110100 01101001 01100011 01100001 01110100 01101001 01101111 01101110 00101110 kappa


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(07-09-2016, 01:56 PM)optee Wrote:
(07-09-2016, 07:25 AM)Unlucky Wrote:
(07-09-2016, 01:39 AM)banger Wrote:
(06-09-2016, 08:59 PM)Unlucky Wrote: Then I'm suggesting rifle grenades to sk coz its the same as panza when u know how to use it in tight sk areas.......


you cant compare rifle grenade with panzer Biggrin

Yes i can coz it's true example in goldrush that axis tight sk area !!!!

Nope , you can't compare the 2.

yeah youre right with goldrush 2nd axis spawn but thats the only map where rifle fucked up
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if you suggest that rnade should be heavy sk then you might as well as consider molotovs, mines and grenades heavy sk
Me playing

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Imho there's no need to change anything, because it will never be changed in a truly balanced way anyways
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i am agree with shockwave . but how many guys stop using molotovs in spawm ? Yes molo is stronger than panzer but then i think we can not use then rnades , nades and mines too in spawm. So it is takes too much changes in-game. Forget this all !!
Leave it as it is.


Best regards, Kindral
-TWC|K!ndral* a.k.a -TWC|Blacky

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Thanks Mimustah

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molo is a really strong thing in oasis and goldrush when the server is kinda full
is it possible to disable molo in that 2 maps (i'm just thinking :P )

oasis =axis to strong whit molo
gold = allies realy strong whit ti
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