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Mapping is not dead yet - Printable Version +- -TWC| Forum (https://board.twcclan.org) +-- Forum: Offtopic (https://board.twcclan.org/forum-28.html) +--- Forum: Creativity Corner (https://board.twcclan.org/forum-34.html) +---- Forum: Mapping (https://board.twcclan.org/forum-55.html) +---- Thread: Mapping is not dead yet (/thread-7131.html) |
RE: Mapping is not dead yet - ZonElax - 13-09-2017 Heyaw boys and girls ![]() I am working on a new map and here is the first screenshot of it. It will be called Desert Mania, as you might see there are the two castles from Box Mania, so it's basicaly a new version of it :P I tried to test is for the first time, but I'm getting an error. The terrain I made myself is too complex and ET doesn't support it, so I might have a big issue... ![]() Okay here it is:
RE: Mapping is not dead yet - Thrasher - 13-09-2017 desert mania looks really good zone ![]() perhaps you can try reducing the 2D shapes that form the desert terrain and it might work better idk RE: Mapping is not dead yet - TY. - 23-09-2017 Looks amazing
RE: Mapping is not dead yet - ZonElax - 01-10-2017 If there is any mapper around, please I'm begging you to help me. :S I'm just about to quit this sht. I don't know what's the issue but computer doesn't let me build nor save nor test my maps. Always some error, for example: multiple script_multiplayer, tree value backwards, max planes surface,... can't find .bsp file (I have compiled it 1000 times). I'm really upset about this and I can't find any help on the internet. Thank you RE: Mapping is not dead yet - NightFall - 01-10-2017 Have you tried using a different version of gtkradiant? E: perhaps you can also try to run it in compatibility mode? Since radiant is an old program, it's possible that is has compatibility issues with modern windows versions. RE: Mapping is not dead yet - ZonElax - 01-10-2017 (01-10-2017, 11:53 AM)NightFall Wrote: Have you tried using a different version of gtkradiant? I'm running version 1.5.0, I am most used to this, but I get a ton of errors on daily basis :S Can it be something with winodows, it's keep saying my windows are not original Perhaps that's the issue?
RE: Mapping is not dead yet - Vicky - 01-10-2017 (01-10-2017, 11:38 AM)ZonElax Wrote: If there is any mapper around, please I'm begging you to help me. :S I'm just about to quit this sht. I don't know what's the issue but computer doesn't let me build nor save nor test my maps. Always some error, for example: multiple script_multiplayer, tree value backwards, max planes surface,... can't find .bsp file (I have compiled it 1000 times).There is actually look for Tox!c in HS - he does a lot of mapping.
RE: Mapping is not dead yet - Haures - 01-10-2017 i did mapping ( was making fragmaze 2017) but i gave up since making pipes which were angled did crash my editor lol RE: Mapping is not dead yet - Alt - 01-10-2017 Try reinstall it, it should help. Im using the 1.6.0 and no problem yet. RE: Mapping is not dead yet - NightFall - 25-12-2017 And for my latest product: Chess Before: ![]() After:
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