15-03-2014, 01:07 PM
Allies destroyed the main entrance but the spawn was still capturable :
![[Image: attachment.php?aid=1132]](http://board.twcclan.org/attachment.php?aid=1132)
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Solved No Download Radar : Main entrance bugged (archived by Mimus)
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15-03-2014, 01:07 PM
Allies destroyed the main entrance but the spawn was still capturable :
15-03-2014, 03:15 PM
I guess this happens sometimes. I think it occurs when the spawn is retaken by Axis and Allies blow the gate at the same time.I ve seen the same bug in Oasis.
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15-03-2014, 09:28 PM
^ Indeed, it is a bug. It happens when the flag is activated to change wolf_checkpoint to said team (Axis; Allies) and the destructible that claims the flag for Allies (in this case, the gate) is blown. The destructible is chosen over the wolf_checkpoint, making the flag still capturable. Afaik, there is no fix.
15-03-2014, 10:18 PM
(This post was last modified: 15-03-2014, 10:19 PM by a TEAMMATE.)
Hihihi never seen it before
Now that i think of it, radar would be a better map if axis could still capture the flag. With double jump radar is the easiest map of the 6
28-03-2014, 09:52 AM
Bug...it can't be solved...(look at Chriss and Djuki posts)
Thanks Death! Thanks Sky!
30-03-2014, 04:07 PM
(15-03-2014, 09:28 PM)Chris Wrote: ^ Indeed, it is a bug. It happens when the flag is activated to change wolf_checkpoint to said team (Axis; Allies) and the destructible that claims the flag for Allies (in this case, the gate) is blown. The destructible is chosen over the wolf_checkpoint, making the flag still capturable. Afaik, there is no fix. If this is the case, could the mapscript be altered to fix the problem? Let the destructible trigger set the wolf_checkpoint to allies and subsequently set it to invisible (removing it would probably crash the server on the following trigger of wolf_checkpoint). ![]() Spoiler![]() |
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