26-03-2012, 02:23 PM
[color=#FFD700]I agree with JR , LMS & SW r the most popular in mixed.....
Regards,
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Headshot | Ideas & Suggestions
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26-03-2012, 02:23 PM
[color=#FFD700]I agree with JR , LMS & SW r the most popular in mixed.....
Regards,
-TWC|Axel|GEN ![]() ![]() ![]() ![]() ![]() Made by Chunk/.FD#iSuck.
28-03-2012, 08:45 AM
Some suggestions about SW:
- you still haven't enabled arty/airstrike for fdops - fdops should also have binoc at beggining - skills shouldn't go up, now they are set to 100 = next lvl or something like that - XP save thingy doesn't work correct, if someone joins during SW, he has old XP Suggestion about temple - make outside a bit darker but not as dark as before, add commandmap and loading image. Also where is purefrag? Maybe 3 maps for each mod?
Spoiler[spoiler][spoiler][spoiler][spoiler][spoiler][spoiler][spoiler][spoiler][spoiler]<object classid="clsid 27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=7,0,19,0" width="500" height="300"><param name="movie" value="http://z0r.de/L/z0r-de_3068.swf" /> <param name="quality" value="high" /> <embed src="http://z0r.de/L/z0r-de_3068.swf" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="500" height="300"></embed> </object>
Uh I thought I did enable arty... I'll check again.
Skills shouldn't go up indeed, but its jaymod not etpro ![]() XP save thingy doesn't work at all cause jaymod. And i'll check for the fdops binoc as well ![]() Another idea from some guys in the shoutbox: Weapon mod like in COD you start with knife if you kill somebody you get luger etc etc.. I updated the list to a better version. knife>throwing knife>luger>akimbo>sniper rifle>shotgun>sten>SMG>FG42>granade launcer>panzer Something I would like to add as well: if you get killed 2 times in a row you'll go to a new weapon as well. If you got killed while you had some others killed you'll have to start over at knife. "If you tell the truth, you don't have to remember anything."
(28-03-2012, 11:58 AM)John Wrote: Uh I thought I did enable arty... I'll check again. It was my idea ![]() Look the idea is: Each kill you get an other weapon, and we go from small to large. It's a Deathmatch, so there are no teams, everyone for themselves ![]() EDIT: Only if you have a knife and not a firegun, you get promoted in weapon, if you have a Cold or higher and u kill with knife nothing will change, for the rest I agree with you
![]() ![]()
28-03-2012, 03:55 PM
There's no deathmatch in ET I think..
"If you tell the truth, you don't have to remember anything."
28-03-2012, 04:16 PM
Not? Default ET is deathmatch (and also obj on objective maps), score is counted in intermission with pointed out highest fragger.
Anyways I'm sure this idea is not worth realising, getting panzer or any other strong weapon wouldn't be fair and some players would get annoyed after getting panzered while having luger or knife... Also what if ammo ends? Selfkill? Grabbing dropped weapon (would be senseless)? Spoiler[spoiler][spoiler][spoiler][spoiler][spoiler][spoiler][spoiler][spoiler][spoiler]<object classid="clsid 27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=7,0,19,0" width="500" height="300"><param name="movie" value="http://z0r.de/L/z0r-de_3068.swf" /> <param name="quality" value="high" /> <embed src="http://z0r.de/L/z0r-de_3068.swf" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="500" height="300"></embed> </object>
28-03-2012, 04:22 PM
(28-03-2012, 04:16 PM)Destroy666 Wrote: Not? Default ET is deathmatch (and also obj on objective maps), score is counted in intermission with pointed out highest fragger. Then you get your previous weapon and need to kill someone again to gain it back. And read what we said!! John suggested if you get killed 2 times you also get an upgrade so it stays fair. Btw, John don't forget the Shotgun ![]() ![]() ![]()
28-03-2012, 04:32 PM
Previous weapon? Oh, great. I see people shooting out luger ammo to get panzer back. Good idea. Think a bit logically..
And imagine how many kills will panza get while having it 2 times in a row. Spoiler[spoiler][spoiler][spoiler][spoiler][spoiler][spoiler][spoiler][spoiler][spoiler]<object classid="clsid 27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=7,0,19,0" width="500" height="300"><param name="movie" value="http://z0r.de/L/z0r-de_3068.swf" /> <param name="quality" value="high" /> <embed src="http://z0r.de/L/z0r-de_3068.swf" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="500" height="300"></embed> </object>
28-03-2012, 04:34 PM
Previous weapon in: out of panzer, back to nade launcher, out of nade? back to FG42 etc etc
"If you tell the truth, you don't have to remember anything."
28-03-2012, 07:44 PM
(28-03-2012, 04:32 PM)Destroy666 Wrote: Previous weapon? Oh, great. I see people shooting out luger ammo to get panzer back. Good idea. Think a bit logically.. Nobody said that, and be a bit nice instead of arguing and so on.. If you get killed all back to knife, you cant get down anymore.. And yes listin to john. Out of ammo in luger, u get to knife, its simple. ![]() ![]() |
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