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Old maps
#1
I recently added several maps, and now BG has a lot of maps.
Maybe time to reduce the number of the maps.

Do you agree, guys, and if so, which maps should be removed ?
[Image: 3137_20_11_19_11_03_56.png] [Image: 3137_29_08_20_6_07_21.gif]

[Image: fr.gif] -TWC|LePresident|BMS

[Image: b_560_95_1.png]
#2
I wouldn't delete the classic standard maps. Maybe some other versions like Fuel Dump Desert.
Otherwise go for the playcount Smile
[Image: gWvWD73.gif]-TWC|HexOmega|TJS

[Image: et.png]


#3
Well, I don't know how to remove Railgun or Radar, cause they are official maps, no pk3 files.

I tried to add
Radar to g_excludedMaps, the list of map to be excluded from the map voting list in the server.cfg file.
But
Railgun is already in the list, and still played on the server.
[Image: 3137_20_11_19_11_03_56.png] [Image: 3137_29_08_20_6_07_21.gif]

[Image: fr.gif] -TWC|LePresident|BMS

[Image: b_560_95_1.png]
#4
A tangent: do any of you guys do way-point editing? Might be good to alter Fuel Dump Desert so that the bots would not jump off the balcony into their deaths by the side of the tunnel entrance by the river.

I'll cast my vote against Axis Lab, it's a bit too easy for axis. Also, it's a long way to run from the hilltop spawn to the lab every time you die. In Vesuvius there is the same problem with the last part of the truck's journey, along the side of the chasm. There spawn locations favor Axis, who can return to field quicker than Allies, who have to run all the way from the Church.
#5
I do not do way-point editing, maybe I should start Biggrin

Agreed with Axis, I personally like the map, but it's a huge one, and allies really need to push hard to gain anything.
So if nobody regret it, I will remove it.
[Image: 3137_20_11_19_11_03_56.png] [Image: 3137_29_08_20_6_07_21.gif]

[Image: fr.gif] -TWC|LePresident|BMS

[Image: b_560_95_1.png]
#6
Axis Lab removed.
What about Vesuvius ?
[Image: 3137_20_11_19_11_03_56.png] [Image: 3137_29_08_20_6_07_21.gif]

[Image: fr.gif] -TWC|LePresident|BMS

[Image: b_560_95_1.png]
#7
(25-03-2020, 09:14 AM)DarKMyst Wrote: Vesuvius is a bit easier for allies, breaking point on axis lab was the easy to defend object and elevator. ( but i must admit, I like axis lab ) It is for some maps just the point to not run as idiots , but to learn the maps and its different ways/entries .! Bots is a different story.....lol. But if we start to do waypointing, it is a very timeconsuming job ( maybe not an issue these days, but why, after a while we maybe change some maps anyway..........there are more maps that have bothickups.i would say, learn to live with it.
What about my question about the digital newspaper to announce the recruting with link (i.e. scrolling horizental at the top of the screen, maybe with the possibillity to switch it off / on with a command? ) I see more and more guests ( probably because the corona keeps people inside ) In Jaymod there was a setting that you could adjust, in Nitmod I dont know.

I agree with general Dark,axis lab is fun map,personaly I dont care for winning just maybe to tease a little bit our dear Marshal de President Tabletennis
[Image: 908rk9S.jpg?1]

I dont go crazy. I am crazy. I just go normal from time to time.
#8
I'm an objective player too, a bit too much at times. I try to do everything myself, but at the same time I curse the bots for not helping *shrug*


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