Posts: 1,412
Threads: 205
Joined: Mar 2012
Reputation:
127
Will look into the first-spawn-matter, but the plot--- lol. just make it 1 block smaller so you have space for another block aka. torch? :P
COOOOOOOOOOKIES
#1 meeting 2013 :Netherlands, Hellevoetsluis (Rotterdam)
#2 meeting 2015: Netherlands, Hellevoetsluis (Rotterdam)
#2 meeting 2015: Germany, Rehden (Hannover)
Posts: 782
Threads: 112
Joined: Feb 2012
Reputation:
103
(21-10-2015, 02:04 PM)AgentHani Wrote: And ye theres another prob i guess, whenever a new player connects he starts up as survival in creative world, so hes informed to go to events world and his mod will change back to creative, is there any fix if the new player connects and starts up with Creative mod immediately rather than survival or informing him to go events world etc etc. ?
This should be fixed now. All players should be forced to creative mode every time they connect.
I'm quite busy, so unless it's a quick thing or really urgent I am unlikely to be able to answer PMs throughout the week, but I try to reach out to everyone who contacted me during the weekends. If it's urgent, you can also contact any of the supremes, they can do a lot of things or relay directly to me if necessary.
I need some few certain things to be enabled in the plot if its possible,
- Golem Creations
- Fire a.k.a using Flint n steel
- Beacon Powers (According to square size of Dimes, Emes or iron)
Posts: 1,412
Threads: 205
Joined: Mar 2012
Reputation:
127
For monsters, you can just use a nametag on them i guess. Because the monster despawn is written in the gamecode itself (if u are too far away n stuff like that) its easier to just use nametags (if they work - needs to be tested) than search for yet another plugin to be installed.
Fire (aka Ignition) aswell as Flint n Steel is usable now.
Idk why Golems should not spawn if there are enough villagers (tested it?). Same for beacons.
COOOOOOOOOOKIES
#1 meeting 2013 :Netherlands, Hellevoetsluis (Rotterdam)
#2 meeting 2015: Netherlands, Hellevoetsluis (Rotterdam)
#2 meeting 2015: Germany, Rehden (Hannover)