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	<channel>
		<title><![CDATA[-TWC| Forum - CFGs]]></title>
		<link>https://board.twcclan.org/</link>
		<description><![CDATA[-TWC| Forum - https://board.twcclan.org]]></description>
		<pubDate>Fri, 23 Oct 2026 00:36:21 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Request your config here]]></title>
			<link>https://board.twcclan.org/thread-8931.html</link>
			<pubDate>Thu, 02 Apr 2020 10:52:08 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://board.twcclan.org/member.php?action=profile&uid=1001">Nirv</a>]]></dc:creator>
			<guid isPermaLink="false">https://board.twcclan.org/thread-8931.html</guid>
			<description><![CDATA[Hello everyone,<br />
<br />
I will propose my help to players that are willing to get a cfg (config).<br />
<br />
A config helps you to see the enemy better, to get better fps and eventually to play a little better as well. It will require some time though and you will need to get used to it.<br />
<br />
Here's what my config looks like :<br />
<br />
#1 <br />
<details class="spoiler"><summary>Spoiler</summary><br />
<img src="https://i.imgur.com/xOXlFIo.jpg" loading="lazy"  alt="[Image: xOXlFIo.jpg]" class="mycode_img" /><br />
</details><br />
<br />
#2<br />
<details class="spoiler"><summary>Spoiler</summary><br />
<img src="https://i.imgur.com/U0KAWVI.jpg" loading="lazy"  alt="[Image: U0KAWVI.jpg]" class="mycode_img" /><br />
</details><br />
<br />
I've made my config in 2004 and adapted it throughout the years.<br />
<br />
It's not that complicated and if you are interested, it's simple, follow the 3 following steps :<br />
<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">-Step 1 :</span></span> Connect on -TWC|No Download<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">-Step 2 : </span></span>Open console and write :<br />
/writeconfig yourname_old<br />
<br />
example : /writeconfig nirv_old<br />
<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">-Step 3 :</span></span> Go is WolfET/jaymod folder, copy the file "yourname_old.cfg", this is your current default ET config and send it to me.<br />
You may send it via mail (plis PM me) or via some hosting websites.<br />
<br />
I'll be looking at your default config and i'll edit and create your own config.<br />
<br />
I'll make sure to keep the following settings for you :<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>sensitivity
all binds
m_pitch
m_yawn
cl_language
cg_fov
cg_drawcrosshair (5)
Crosshairsize
Crosshaircolor
r_mode
seta r_customheight 
seta r_customwidth 
cl_wwwDownload 
cl_allowDownload 
name
cg_autoaction
cg_autoreload
cg_noVoiceChats</code></div></div><br />
Number of people using my config so far : <span style="color: #32CD32;" class="mycode_color">7</span><br />
<br />
Looking forward to help any of you guys and girls <img src="https://board.twcclan.org/images/smilies/JohnPack/smile.png" alt="Smile" title="Smile" class="smilie smilie_117" />]]></description>
			<content:encoded><![CDATA[Hello everyone,<br />
<br />
I will propose my help to players that are willing to get a cfg (config).<br />
<br />
A config helps you to see the enemy better, to get better fps and eventually to play a little better as well. It will require some time though and you will need to get used to it.<br />
<br />
Here's what my config looks like :<br />
<br />
#1 <br />
<details class="spoiler"><summary>Spoiler</summary><br />
<img src="https://i.imgur.com/xOXlFIo.jpg" loading="lazy"  alt="[Image: xOXlFIo.jpg]" class="mycode_img" /><br />
</details><br />
<br />
#2<br />
<details class="spoiler"><summary>Spoiler</summary><br />
<img src="https://i.imgur.com/U0KAWVI.jpg" loading="lazy"  alt="[Image: U0KAWVI.jpg]" class="mycode_img" /><br />
</details><br />
<br />
I've made my config in 2004 and adapted it throughout the years.<br />
<br />
It's not that complicated and if you are interested, it's simple, follow the 3 following steps :<br />
<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">-Step 1 :</span></span> Connect on -TWC|No Download<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">-Step 2 : </span></span>Open console and write :<br />
/writeconfig yourname_old<br />
<br />
example : /writeconfig nirv_old<br />
<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">-Step 3 :</span></span> Go is WolfET/jaymod folder, copy the file "yourname_old.cfg", this is your current default ET config and send it to me.<br />
You may send it via mail (plis PM me) or via some hosting websites.<br />
<br />
I'll be looking at your default config and i'll edit and create your own config.<br />
<br />
I'll make sure to keep the following settings for you :<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>sensitivity
all binds
m_pitch
m_yawn
cl_language
cg_fov
cg_drawcrosshair (5)
Crosshairsize
Crosshaircolor
r_mode
seta r_customheight 
seta r_customwidth 
cl_wwwDownload 
cl_allowDownload 
name
cg_autoaction
cg_autoreload
cg_noVoiceChats</code></div></div><br />
Number of people using my config so far : <span style="color: #32CD32;" class="mycode_color">7</span><br />
<br />
Looking forward to help any of you guys and girls <img src="https://board.twcclan.org/images/smilies/JohnPack/smile.png" alt="Smile" title="Smile" class="smilie smilie_117" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Sniper "script"]]></title>
			<link>https://board.twcclan.org/thread-7556.html</link>
			<pubDate>Sat, 10 Jun 2017 06:48:31 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://board.twcclan.org/member.php?action=profile&uid=1001">Nirv</a>]]></dc:creator>
			<guid isPermaLink="false">https://board.twcclan.org/thread-7556.html</guid>
			<description><![CDATA[Hello everyone,<br />
<br />
Considering that a lot of people are moaning about sniper script recently, I decided to explain how to get yourself a sniper bind.<br />
Some people are saying this is not fair. However, since everyone is able to tweak his own ETconfig, I think it's totally legit and rather easy...<br />
<br />
A little video to show you the script : <iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/fpz6BT25sRA" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">The bind itself :</span><br />
<br />
This is what you need to put in your etconfig :<br />
<br />
<div class="codeblock phpcodeblock"><div class="title">PHP Code:</div><div class="body"><div dir="ltr"><code><span style="color: #0000BB">set d0 </span><span style="color: #DD0000">"sensitivity 6.666; m_pitch 0.0174; com_maxfps 71; set s0 vstr f0; echo ^7sniper script ^2ON"
</span><span style="color: #0000BB">set d1 </span><span style="color: #DD0000">"weapalt; set s1 vstr f1"
</span><span style="color: #0000BB">set f0 </span><span style="color: #DD0000">"sensitivity 1.81; m_pitch 0.020; com_maxfps 125; set s0 vstr d0; echo ^7sniper script ^1OFF"
</span><span style="color: #0000BB">set f1 </span><span style="color: #DD0000">"weapalt; set s1 vstr d1"
</span><span style="color: #0000BB">set s0 </span><span style="color: #DD0000">"vstr d0"
</span><span style="color: #0000BB">set s1 </span><span style="color: #DD0000">"vstr d1"
</span><span style="color: #0000BB">bind t </span><span style="color: #DD0000">"+vstr s0 s1" 
</span></code></div></div></div><br />
<span style="text-decoration: underline;" class="mycode_u">How does it works :</span><br />
-You press "t" and it puts the sniper scope, there's an echo message saying "sniper script <span style="color: #32CD32;" class="mycode_color">On</span>" and you have more sensitivity (6.666 vitun satanaa), 71 fps and a different m_pitch<br />
-You press "t" again, it's takes away the sniper scope, put an echo message saying the "sniper script <span style="color: #FF0000;" class="mycode_color">Off</span>" and it puts back your "normal sensitivity settings"<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Without script i use :</span><br />
m_pitch <span style="font-weight: bold;" class="mycode_b">0.020</span> <br />
sensitivity <span style="font-weight: bold;" class="mycode_b">1.81</span><br />
com_maxfps <span style="font-weight: bold;" class="mycode_b">125</span><br />
<br />
You absolutely need to check your own ETconfig first and see what values you are using. Then modify this part of the script with your own settings :<br />
<div class="codeblock phpcodeblock"><div class="title">PHP Code:</div><div class="body"><div dir="ltr"><code><span style="color: #0000BB">set f0 </span><span style="color: #DD0000">"sensitivity 1.81; m_pitch 0.020; com_maxfps 125; set s0 vstr d0; echo ^7sniper script ^1OFF" 
</span></code></div></div></div><span style="font-weight: bold;" class="mycode_b"><span style="color: #FF0000;" class="mycode_color">/!\ Don't stupidly use my script without adapting it to your config. Otherwise your sensitivity might change</span>.</span><br />
<br />
Now you just need to practice a little bit and move to <img src="http://www.crossfire.nu/images/flags/fi.gif" loading="lazy"  alt="[Image: fi.gif]" class="mycode_img" /> Finland to make it more real.<br />
<br />
Enjoy]]></description>
			<content:encoded><![CDATA[Hello everyone,<br />
<br />
Considering that a lot of people are moaning about sniper script recently, I decided to explain how to get yourself a sniper bind.<br />
Some people are saying this is not fair. However, since everyone is able to tweak his own ETconfig, I think it's totally legit and rather easy...<br />
<br />
A little video to show you the script : <iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/fpz6BT25sRA" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">The bind itself :</span><br />
<br />
This is what you need to put in your etconfig :<br />
<br />
<div class="codeblock phpcodeblock"><div class="title">PHP Code:</div><div class="body"><div dir="ltr"><code><span style="color: #0000BB">set d0 </span><span style="color: #DD0000">"sensitivity 6.666; m_pitch 0.0174; com_maxfps 71; set s0 vstr f0; echo ^7sniper script ^2ON"
</span><span style="color: #0000BB">set d1 </span><span style="color: #DD0000">"weapalt; set s1 vstr f1"
</span><span style="color: #0000BB">set f0 </span><span style="color: #DD0000">"sensitivity 1.81; m_pitch 0.020; com_maxfps 125; set s0 vstr d0; echo ^7sniper script ^1OFF"
</span><span style="color: #0000BB">set f1 </span><span style="color: #DD0000">"weapalt; set s1 vstr d1"
</span><span style="color: #0000BB">set s0 </span><span style="color: #DD0000">"vstr d0"
</span><span style="color: #0000BB">set s1 </span><span style="color: #DD0000">"vstr d1"
</span><span style="color: #0000BB">bind t </span><span style="color: #DD0000">"+vstr s0 s1" 
</span></code></div></div></div><br />
<span style="text-decoration: underline;" class="mycode_u">How does it works :</span><br />
-You press "t" and it puts the sniper scope, there's an echo message saying "sniper script <span style="color: #32CD32;" class="mycode_color">On</span>" and you have more sensitivity (6.666 vitun satanaa), 71 fps and a different m_pitch<br />
-You press "t" again, it's takes away the sniper scope, put an echo message saying the "sniper script <span style="color: #FF0000;" class="mycode_color">Off</span>" and it puts back your "normal sensitivity settings"<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Without script i use :</span><br />
m_pitch <span style="font-weight: bold;" class="mycode_b">0.020</span> <br />
sensitivity <span style="font-weight: bold;" class="mycode_b">1.81</span><br />
com_maxfps <span style="font-weight: bold;" class="mycode_b">125</span><br />
<br />
You absolutely need to check your own ETconfig first and see what values you are using. Then modify this part of the script with your own settings :<br />
<div class="codeblock phpcodeblock"><div class="title">PHP Code:</div><div class="body"><div dir="ltr"><code><span style="color: #0000BB">set f0 </span><span style="color: #DD0000">"sensitivity 1.81; m_pitch 0.020; com_maxfps 125; set s0 vstr d0; echo ^7sniper script ^1OFF" 
</span></code></div></div></div><span style="font-weight: bold;" class="mycode_b"><span style="color: #FF0000;" class="mycode_color">/!\ Don't stupidly use my script without adapting it to your config. Otherwise your sensitivity might change</span>.</span><br />
<br />
Now you just need to practice a little bit and move to <img src="http://www.crossfire.nu/images/flags/fi.gif" loading="lazy"  alt="[Image: fi.gif]" class="mycode_img" /> Finland to make it more real.<br />
<br />
Enjoy]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Clean easy to read basic config for beginners.]]></title>
			<link>https://board.twcclan.org/thread-7274.html</link>
			<pubDate>Fri, 24 Feb 2017 14:43:51 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://board.twcclan.org/member.php?action=profile&uid=1866">Raklap</a>]]></dc:creator>
			<guid isPermaLink="false">https://board.twcclan.org/thread-7274.html</guid>
			<description><![CDATA[//_------------------------------ PSEUDO --------------------------_<br />
seta name ETPlayer                                                       //Pseudo<br />
<br />
//_---------------------------- MOUVEMENTS ------------------------_<br />
unbindall<br />
bind TAB "+scores"<br />
bind ESCAPE "togglemenu"<br />
bind SPACE "+moveup"<br />
bind , "mapzoomout"<br />
bind - "zoomout"<br />
bind . "mapzoomin"<br />
bind 0 "weaponbank 10"<br />
bind 1 "weaponbank 1"<br />
bind 2 "weaponbank 2"<br />
bind 3 "weaponbank 3"<br />
bind 4 "weaponbank 4"<br />
bind 5 "weaponbank 5"<br />
bind 6 "weaponbank 6"<br />
bind 7 "weaponbank 7"<br />
bind 8 "weaponbank 8"<br />
bind 9 "weaponbank 9"<br />
bind = "zoomin"<br />
bind ` "toggleconsole"<br />
bind a "+moveleft"<br />
bind b "+zoom"<br />
bind c "+movedown"<br />
bind d "+moveright"<br />
bind e "+leanright"<br />
bind f "+activate"<br />
bind g "+mapexpand"<br />
bind l "openlimbomenu"<br />
bind m "mvactivate"<br />
bind q "+leanleft"<br />
bind r "+reload"<br />
bind s "+back"<br />
bind t "messagemode"<br />
bind u "messagemode3"<br />
bind v "mp_quickmessage"<br />
bind w "+forward"<br />
bind x "+prone"<br />
bind y "messagemode2"<br />
bind z "mp_fireteammsg"<br />
bind ~ "toggleconsole"<br />
bind CAPSLOCK "+speed"<br />
bind ALT "+stats"<br />
bind CTRL "+movedown"<br />
bind SHIFT "+sprint"<br />
bind END "say ^a[[ ^'ego quit ^a]];wait10 ; quit"<br />
bind F12 "autorecord"<br />
bind MOUSE3 "weaponbank 3"<br />
bind MOUSE4 "weaponbank 1"<br />
bind MWHEELDOWN "weapprev"<br />
bind MWHEELUP "weapnext"<br />
<br />
//_------------------------------ VOTE -----------------------------_<br />
bind F1 vote yes                                                         //Voter oui<br />
bind F2 vote no                                                          //Voter non<br />
bind F3 ready                                                            //Ready/pret<br />
bind F4 notready                                                         //Not ready/pas pret<br />
bind k kill;forcetapout                                                  //Se tuer<br />
<br />
//_---------------------------- WEAPONBANK -------------------------_<br />
bind 1 weaponbank 1                                                      //Couteau<br />
bind 2 weaponbank 2                                                      //Lugger/colt<br />
bind 3 weaponbank 3                                                      //Thompson/mp40<br />
bind 4 weaponbank 4                                                      //Grenades<br />
bind 5 weaponbank 5                                                      //Special (serringue, airstrike)<br />
bind 6 weaponbank 6                                                      //Special (Medpack, ammopack, dynamite)<br />
bind 7 weaponbank 7                                                      //Special (Mine)<br />
<br />
//_----------------------------- SOURIS ----------------------------_<br />
bind MOUSE1 +attack                                                      //Tirer<br />
bind MOUSE2 weapalt                                                      //Tire alternative<br />
<br />
//_--------------------------- SENSIBILITE -------------------------_<br />
seta sensitivity 3<br />
seta m_yaw 0.022<br />
seta m_pitch 0.015<br />
<br />
//_--------------------------- RESOLUTION --------------------------_<br />
seta r_mode 6<br />
<br />
//_---------------------------- GRAPHISME --------------------------_<br />
seta r_allowExtensions 1<br />
seta r_ati_fsaa_samples 1<br />
seta r_ati_truform_normalmode GL_PN_TRIANGLES_NORMAL_MODE_NEAREST<br />
seta r_ati_truform_pointmode GL_PN_TRIANGLES_POINT_MODE_NEAREST<br />
seta r_ati_truform_tess 0<br />
seta r_cacheshaders 1<br />
seta r_clear 0<br />
seta r_colorbits 0<br />
seta r_colorMipLevels 0<br />
seta r_customaspect 0<br />
seta r_depthbits 0<br />
seta r_detailtextures 0<br />
seta r_displayRefresh ""<br />
seta r_dlightBacks 1<br />
seta r_drawSun 0<br />
seta r_dynamiclight 0<br />
seta r_ext_ATI_pntriangles 0<br />
seta r_ext_compiled_vertex_array 1<br />
seta r_ext_compressed_textures 1<br />
seta r_ext_gamma_control 1<br />
seta r_ext_multitexture 1<br />
seta r_ext_NV_fog_dist 0<br />
seta r_ext_texture_env_add 0<br />
seta r_ext_texture_filter_anisotropic 0<br />
seta r_facePlaneCull 1<br />
seta r_fastsky 1<br />
seta r_finish 0<br />
seta r_flares 0<br />
seta r_fullscreen 1<br />
seta r_gamma 3<br />
seta r_glIgnoreWicked3D 0<br />
seta r_highQualityVideo 0<br />
seta r_ignoreFastPath 0<br />
seta r_ignoreGLErrors 1<br />
seta r_ignorehwgamma 1<br />
seta r_inGameVideo 0<br />
seta r_intensity 1.5<br />
seta r_lodbias 2<br />
seta r_lodCurveError 250<br />
seta r_lodscale 0<br />
seta r_mapoverbrightbits 2<br />
seta r_normallength 0.5<br />
seta r_nv_fogdist_mode GL_EYE_RADIAL_NV<br />
seta r_overBrightBits 2<br />
seta r_picmip 3<br />
seta r_primitives 0<br />
seta r_rmse 0.0<br />
seta r_roundImagesDown 0<br />
seta r_simpleMipMaps 0<br />
seta r_smp 0<br />
seta r_stencilbits 0<br />
seta r_stereo 0<br />
seta r_subdivisions 20<br />
seta r_swapInterval 0<br />
seta r_textureAnisotropy 0.0<br />
seta r_texturebits 0<br />
seta r_textureMode GL_LINEAR_MIPMAP_NEAREST<br />
seta r_trisColor 1.0 1.0 1.0 1.0<br />
seta r_vertexlighting 1<br />
seta r_vertexlight 1<br />
<br />
//_------------------------------- FOV -----------------------------_<br />
seta fov 90<br />
<br />
//_--------------------------- CLIENT GAME -------------------------_<br />
seta cg_autoreload 0<br />
seta cg_autoswitch 0<br />
seta cg_bloodflash 0<br />
seta cg_blooddamageblend 0<br />
seta cg_showblood 0<br />
seta cg_bobpitch 0<br />
seta cg_bobroll 0<br />
seta cg_bobup 0<br />
seta cg_bobyaw 0<br />
seta cg_drawfps 1<br />
seta cg_drawFireteamOverlay 1<br />
seta cg_drawCompass 1<br />
seta cg_drawWeaponIconFlash 0<br />
seta cg_drawGun 1<br />
seta cg_complaintPopUp 0<br />
seta cg_teamChatsOnly 0<br />
seta cg_novoicechats 0<br />
seta cg_locationmaxchars 25<br />
seta cg_autoaction 7<br />
seta cg_antilag 1<br />
seta cg_drawCrosshair 5<br />
seta cg_crosshairSize 40<br />
seta cg_crosshairColor cyan<br />
seta cg_crosshairColorAlt cyan<br />
seta cg_crosshairPulse 0<br />
<br />
//_------------------------------ ETPRO ----------------------------_<br />
seta scr_conspeed 9999<br />
seta b_numPopups -1<br />
seta b_altHud 1<br />
seta b_althudflags 7<br />
seta b_drawspeed 1<br />
seta b_speedunit 0<br />
seta b_speedinterval 200<br />
seta b_lagometeralpha 0.3<br />
seta b_tracers 2<br />
seta b_goatsound 1<br />
seta b_hitsounds 2<br />
seta b_muzzleflash 0<br />
seta b_fireteamalpha 0.4<br />
seta b_locationmode 2<br />
seta b_locationjustify 1<br />
seta b_fireteamlatchedclass 1<br />
<br />
//_-------------------------- MOTEUR CLIENT ------------------------_<br />
seta cl_language 0<br />
seta cl_allowDownload 1<br />
seta cl_doubletapdelay 0<br />
seta cl_mouseaccel 0<br />
seta cl_run 1<br />
seta cl_maxpackets 100<br />
<br />
//_--------------------------- CONNECTION --------------------------_<br />
seta rate 25000<br />
seta snaps 20<br />
seta timenudge 0<br />
<br />
//_----------------------------- COMMUN ----------------------------_<br />
seta com_hunkMegs 256<br />
seta com_soundMegs 24<br />
seta com_zoneMegs 24<br />
seta com_maxfps 125<br />
<br />
//_------------------------------- SON -----------------------------_<br />
seta s_bits 32<br />
seta s_khz 22<br />
seta s_musicvolume 1<br />
seta s_volume 0.8<br />
seta s_separation 0.5<br />
<br />
//_----------------------------- LOGFILE ---------------------------_<br />
logfile 1<br />
seta cg_drawNotifyText 1<br />
seta cg_textNotify 1<br />
<br />
<br />
//_------------------------ CLASSE SELECTEUR -----------------------_<br />
bind INS "vstr classengi"<br />
bind HOME "vstr classfieldop"<br />
bind END "vstr classsoldier"<br />
bind PGUP "vstr classmedic"<br />
bind PGDN "vstr classcovop"<br />
<br />
//INGENIEUR<br />
set classengi "vstr classengi1"<br />
set classengi1 "vstr classrecycle; class e 1; set classengi vstr classengi2; echo "^3&gt;^zClass: ^7Engi^o/^7smg""<br />
set classengi2 "class e 2; set classengi vstr classengi1; echo "^3&gt;^zClass: ^7Engi^o/^7riflenade""<br />
<br />
//FIELD OPS<br />
set classfieldop "vstr classrecycle; class f 1; echo "^3&gt;^zClass: ^7Fieldops""<br />
<br />
//SOLDAT<br />
set classsoldier "vstr classsoldier1"<br />
set classsoldier1 "vstr classrecycle; class s 4; set classsoldier vstr classsoldier2; echo "^3&gt;^zClass: ^7Soldier^d/^7panzer""<br />
set classsoldier2 "class s 5; set classsoldier vstr classsoldier3; echo "^3&gt;^zClass: ^7Soldier^d/^7mortar""<br />
set classsoldier3 "class s 2; set classsoldier vstr classsoldier4; echo "^3&gt;^zClass: ^7Soldier^d/^7mg42""<br />
set classsoldier4 "class s 3; set classsoldier vstr classsoldier1; echo "^3&gt;^zClass: ^7Soldier^d/^7flamer""<br />
<br />
//MEDIC<br />
set classmedic "vstr classrecycle; class m 1; echo "^3&gt;^zClass: ^7Medic""<br />
<br />
//COVERT OPS<br />
set classcovop "vstr classcovop1"<br />
set classcovop1 "vstr classrecycle; class c 3; set classcovop vstr classcovop2; echo "^3&gt;^zClass: ^7Covert^a/^7sniper""<br />
set classcovop2 "class c 2; set classcovop vstr classcovop3; echo "^3&gt;^zClass: ^7Covert^a/^7fg42""<br />
set classcovop3 "class c 1; set classcovop vstr classcovop1; echo "^3&gt;^zClass: ^7Covert^a/^7sten""<br />
set classrecycle "set classengi vstr classengi1; set classcovop vstr classcovop1; set classsoldier vstr classsoldier1"<br />
<br />
vid_restart<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://board.twcclan.org/images/attachtypes/zip.gif" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=2293" target="_blank" title="">autoexec1487947215.zip</a> (Size: 2.47 KB / Downloads: 5)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[//_------------------------------ PSEUDO --------------------------_<br />
seta name ETPlayer                                                       //Pseudo<br />
<br />
//_---------------------------- MOUVEMENTS ------------------------_<br />
unbindall<br />
bind TAB "+scores"<br />
bind ESCAPE "togglemenu"<br />
bind SPACE "+moveup"<br />
bind , "mapzoomout"<br />
bind - "zoomout"<br />
bind . "mapzoomin"<br />
bind 0 "weaponbank 10"<br />
bind 1 "weaponbank 1"<br />
bind 2 "weaponbank 2"<br />
bind 3 "weaponbank 3"<br />
bind 4 "weaponbank 4"<br />
bind 5 "weaponbank 5"<br />
bind 6 "weaponbank 6"<br />
bind 7 "weaponbank 7"<br />
bind 8 "weaponbank 8"<br />
bind 9 "weaponbank 9"<br />
bind = "zoomin"<br />
bind ` "toggleconsole"<br />
bind a "+moveleft"<br />
bind b "+zoom"<br />
bind c "+movedown"<br />
bind d "+moveright"<br />
bind e "+leanright"<br />
bind f "+activate"<br />
bind g "+mapexpand"<br />
bind l "openlimbomenu"<br />
bind m "mvactivate"<br />
bind q "+leanleft"<br />
bind r "+reload"<br />
bind s "+back"<br />
bind t "messagemode"<br />
bind u "messagemode3"<br />
bind v "mp_quickmessage"<br />
bind w "+forward"<br />
bind x "+prone"<br />
bind y "messagemode2"<br />
bind z "mp_fireteammsg"<br />
bind ~ "toggleconsole"<br />
bind CAPSLOCK "+speed"<br />
bind ALT "+stats"<br />
bind CTRL "+movedown"<br />
bind SHIFT "+sprint"<br />
bind END "say ^a[[ ^'ego quit ^a]];wait10 ; quit"<br />
bind F12 "autorecord"<br />
bind MOUSE3 "weaponbank 3"<br />
bind MOUSE4 "weaponbank 1"<br />
bind MWHEELDOWN "weapprev"<br />
bind MWHEELUP "weapnext"<br />
<br />
//_------------------------------ VOTE -----------------------------_<br />
bind F1 vote yes                                                         //Voter oui<br />
bind F2 vote no                                                          //Voter non<br />
bind F3 ready                                                            //Ready/pret<br />
bind F4 notready                                                         //Not ready/pas pret<br />
bind k kill;forcetapout                                                  //Se tuer<br />
<br />
//_---------------------------- WEAPONBANK -------------------------_<br />
bind 1 weaponbank 1                                                      //Couteau<br />
bind 2 weaponbank 2                                                      //Lugger/colt<br />
bind 3 weaponbank 3                                                      //Thompson/mp40<br />
bind 4 weaponbank 4                                                      //Grenades<br />
bind 5 weaponbank 5                                                      //Special (serringue, airstrike)<br />
bind 6 weaponbank 6                                                      //Special (Medpack, ammopack, dynamite)<br />
bind 7 weaponbank 7                                                      //Special (Mine)<br />
<br />
//_----------------------------- SOURIS ----------------------------_<br />
bind MOUSE1 +attack                                                      //Tirer<br />
bind MOUSE2 weapalt                                                      //Tire alternative<br />
<br />
//_--------------------------- SENSIBILITE -------------------------_<br />
seta sensitivity 3<br />
seta m_yaw 0.022<br />
seta m_pitch 0.015<br />
<br />
//_--------------------------- RESOLUTION --------------------------_<br />
seta r_mode 6<br />
<br />
//_---------------------------- GRAPHISME --------------------------_<br />
seta r_allowExtensions 1<br />
seta r_ati_fsaa_samples 1<br />
seta r_ati_truform_normalmode GL_PN_TRIANGLES_NORMAL_MODE_NEAREST<br />
seta r_ati_truform_pointmode GL_PN_TRIANGLES_POINT_MODE_NEAREST<br />
seta r_ati_truform_tess 0<br />
seta r_cacheshaders 1<br />
seta r_clear 0<br />
seta r_colorbits 0<br />
seta r_colorMipLevels 0<br />
seta r_customaspect 0<br />
seta r_depthbits 0<br />
seta r_detailtextures 0<br />
seta r_displayRefresh ""<br />
seta r_dlightBacks 1<br />
seta r_drawSun 0<br />
seta r_dynamiclight 0<br />
seta r_ext_ATI_pntriangles 0<br />
seta r_ext_compiled_vertex_array 1<br />
seta r_ext_compressed_textures 1<br />
seta r_ext_gamma_control 1<br />
seta r_ext_multitexture 1<br />
seta r_ext_NV_fog_dist 0<br />
seta r_ext_texture_env_add 0<br />
seta r_ext_texture_filter_anisotropic 0<br />
seta r_facePlaneCull 1<br />
seta r_fastsky 1<br />
seta r_finish 0<br />
seta r_flares 0<br />
seta r_fullscreen 1<br />
seta r_gamma 3<br />
seta r_glIgnoreWicked3D 0<br />
seta r_highQualityVideo 0<br />
seta r_ignoreFastPath 0<br />
seta r_ignoreGLErrors 1<br />
seta r_ignorehwgamma 1<br />
seta r_inGameVideo 0<br />
seta r_intensity 1.5<br />
seta r_lodbias 2<br />
seta r_lodCurveError 250<br />
seta r_lodscale 0<br />
seta r_mapoverbrightbits 2<br />
seta r_normallength 0.5<br />
seta r_nv_fogdist_mode GL_EYE_RADIAL_NV<br />
seta r_overBrightBits 2<br />
seta r_picmip 3<br />
seta r_primitives 0<br />
seta r_rmse 0.0<br />
seta r_roundImagesDown 0<br />
seta r_simpleMipMaps 0<br />
seta r_smp 0<br />
seta r_stencilbits 0<br />
seta r_stereo 0<br />
seta r_subdivisions 20<br />
seta r_swapInterval 0<br />
seta r_textureAnisotropy 0.0<br />
seta r_texturebits 0<br />
seta r_textureMode GL_LINEAR_MIPMAP_NEAREST<br />
seta r_trisColor 1.0 1.0 1.0 1.0<br />
seta r_vertexlighting 1<br />
seta r_vertexlight 1<br />
<br />
//_------------------------------- FOV -----------------------------_<br />
seta fov 90<br />
<br />
//_--------------------------- CLIENT GAME -------------------------_<br />
seta cg_autoreload 0<br />
seta cg_autoswitch 0<br />
seta cg_bloodflash 0<br />
seta cg_blooddamageblend 0<br />
seta cg_showblood 0<br />
seta cg_bobpitch 0<br />
seta cg_bobroll 0<br />
seta cg_bobup 0<br />
seta cg_bobyaw 0<br />
seta cg_drawfps 1<br />
seta cg_drawFireteamOverlay 1<br />
seta cg_drawCompass 1<br />
seta cg_drawWeaponIconFlash 0<br />
seta cg_drawGun 1<br />
seta cg_complaintPopUp 0<br />
seta cg_teamChatsOnly 0<br />
seta cg_novoicechats 0<br />
seta cg_locationmaxchars 25<br />
seta cg_autoaction 7<br />
seta cg_antilag 1<br />
seta cg_drawCrosshair 5<br />
seta cg_crosshairSize 40<br />
seta cg_crosshairColor cyan<br />
seta cg_crosshairColorAlt cyan<br />
seta cg_crosshairPulse 0<br />
<br />
//_------------------------------ ETPRO ----------------------------_<br />
seta scr_conspeed 9999<br />
seta b_numPopups -1<br />
seta b_altHud 1<br />
seta b_althudflags 7<br />
seta b_drawspeed 1<br />
seta b_speedunit 0<br />
seta b_speedinterval 200<br />
seta b_lagometeralpha 0.3<br />
seta b_tracers 2<br />
seta b_goatsound 1<br />
seta b_hitsounds 2<br />
seta b_muzzleflash 0<br />
seta b_fireteamalpha 0.4<br />
seta b_locationmode 2<br />
seta b_locationjustify 1<br />
seta b_fireteamlatchedclass 1<br />
<br />
//_-------------------------- MOTEUR CLIENT ------------------------_<br />
seta cl_language 0<br />
seta cl_allowDownload 1<br />
seta cl_doubletapdelay 0<br />
seta cl_mouseaccel 0<br />
seta cl_run 1<br />
seta cl_maxpackets 100<br />
<br />
//_--------------------------- CONNECTION --------------------------_<br />
seta rate 25000<br />
seta snaps 20<br />
seta timenudge 0<br />
<br />
//_----------------------------- COMMUN ----------------------------_<br />
seta com_hunkMegs 256<br />
seta com_soundMegs 24<br />
seta com_zoneMegs 24<br />
seta com_maxfps 125<br />
<br />
//_------------------------------- SON -----------------------------_<br />
seta s_bits 32<br />
seta s_khz 22<br />
seta s_musicvolume 1<br />
seta s_volume 0.8<br />
seta s_separation 0.5<br />
<br />
//_----------------------------- LOGFILE ---------------------------_<br />
logfile 1<br />
seta cg_drawNotifyText 1<br />
seta cg_textNotify 1<br />
<br />
<br />
//_------------------------ CLASSE SELECTEUR -----------------------_<br />
bind INS "vstr classengi"<br />
bind HOME "vstr classfieldop"<br />
bind END "vstr classsoldier"<br />
bind PGUP "vstr classmedic"<br />
bind PGDN "vstr classcovop"<br />
<br />
//INGENIEUR<br />
set classengi "vstr classengi1"<br />
set classengi1 "vstr classrecycle; class e 1; set classengi vstr classengi2; echo "^3&gt;^zClass: ^7Engi^o/^7smg""<br />
set classengi2 "class e 2; set classengi vstr classengi1; echo "^3&gt;^zClass: ^7Engi^o/^7riflenade""<br />
<br />
//FIELD OPS<br />
set classfieldop "vstr classrecycle; class f 1; echo "^3&gt;^zClass: ^7Fieldops""<br />
<br />
//SOLDAT<br />
set classsoldier "vstr classsoldier1"<br />
set classsoldier1 "vstr classrecycle; class s 4; set classsoldier vstr classsoldier2; echo "^3&gt;^zClass: ^7Soldier^d/^7panzer""<br />
set classsoldier2 "class s 5; set classsoldier vstr classsoldier3; echo "^3&gt;^zClass: ^7Soldier^d/^7mortar""<br />
set classsoldier3 "class s 2; set classsoldier vstr classsoldier4; echo "^3&gt;^zClass: ^7Soldier^d/^7mg42""<br />
set classsoldier4 "class s 3; set classsoldier vstr classsoldier1; echo "^3&gt;^zClass: ^7Soldier^d/^7flamer""<br />
<br />
//MEDIC<br />
set classmedic "vstr classrecycle; class m 1; echo "^3&gt;^zClass: ^7Medic""<br />
<br />
//COVERT OPS<br />
set classcovop "vstr classcovop1"<br />
set classcovop1 "vstr classrecycle; class c 3; set classcovop vstr classcovop2; echo "^3&gt;^zClass: ^7Covert^a/^7sniper""<br />
set classcovop2 "class c 2; set classcovop vstr classcovop3; echo "^3&gt;^zClass: ^7Covert^a/^7fg42""<br />
set classcovop3 "class c 1; set classcovop vstr classcovop1; echo "^3&gt;^zClass: ^7Covert^a/^7sten""<br />
set classrecycle "set classengi vstr classengi1; set classcovop vstr classcovop1; set classsoldier vstr classsoldier1"<br />
<br />
vid_restart<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://board.twcclan.org/images/attachtypes/zip.gif" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=2293" target="_blank" title="">autoexec1487947215.zip</a> (Size: 2.47 KB / Downloads: 5)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[cfg i using (uber hax)]]></title>
			<link>https://board.twcclan.org/thread-6379.html</link>
			<pubDate>Tue, 22 Mar 2016 11:06:33 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://board.twcclan.org/member.php?action=profile&uid=2530">sfmtasior</a>]]></dc:creator>
			<guid isPermaLink="false">https://board.twcclan.org/thread-6379.html</guid>
			<description><![CDATA[Wanna share my config that i play..<br />
!!!!Warrning!!!<br />
This cfg only allow you to see "ONLY" weapon.(Draw gun is not included)<br />
This cfg allow you to see you next opponents clearly.( i hope xD)<br />
I dont own that cfg all rights go to the owner.<br />
There is a god site and bad site on this cfg.<br />
And.. sorry for my engrish <img src="https://board.twcclan.org/images/smilies/JohnPack/smile.png" alt="Smile" title="Smile" class="smilie smilie_117" /><br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>seta cg_timenut "-10000000"
seta cl_autoaction "0"
seta r_wateralpha "0"
seta cl_predictItems "0"
seta brightscreen_on "seta r_uifullscreen 0;seta r_fastsky 1; set bright vstr brightscreen_off; echo ^1B^7right^1S^7cree^1n ^7O^1FF"
seta brightscreen_off "seta r_uifullscreen 1;seta r_fastsky 0; set bright vstr brightscreen_on; echo ^1B^7right^1S^7cree^1n ^7O^1N "
seta r_lowMemTextureThreshold "40.0"
seta cg_textNotify "1"
seta cg_bcores3 ""
seta cg_b120 ""
seta cg_hairHealth "0"
seta g_knockback "1000"
seta g_airaccuracy "1"
seta r_ingoreGLErrors "1"
seta r_vertexlighting "1"
seta r_preloadTextures "1"
seta r_detailtexture "1"
seta cl_125hz "0"
seta com_blindlyLoadDLLS "1"
seta s_min_distance "3.0"
seta s_max_distance "1000.0"
seta s_leafnum "0"
seta s_rolloff "1"
seta s_refgain "0"
seta s_refdelay "0"
seta s_polykeep "0"
seta s_polysize "0"
seta s_polyreflectsize "0"
seta s_numpolys "0"
seta s_bloat "0"
seta s_occfactor "0"
seta s_occ_eq "0"
seta s_compression "1"
seta cg_smoothclients "0"
seta cg_forceModel "1"
seta pb_security "0"
seta cf_wstopshots "1.2000"
seta r_fullbright "1"
seta r_coronas "0"
seta fraglimite "0"
seta cg_maxfps "200"
seta chat_1 "set chat vstr chat_0;set cg_teamChatsOnly 1; echo ^4SpeakTeamOnly"
seta chat_0 "set chat vstr chat_1;set cg_teamChatsOnly 0; echo ^1SpeakToAll"
seta edv_notifytextwidth "0"
seta edv_notifytextheight "0"
seta edv_drawHUD "1"
seta edv_drawObjectiveIcons "1"
seta edv_msfometer "0"
seta edv_timedemo "0"
seta edv_printObjectiveInfo "1"
seta edv_lockFreecamDeadAngles "0"
seta edv_followDynamites "0"
seta g_gravity "800"
seta g_quadfactor "3"
seta g_speed "320"
seta g_weaponrespawn "5"
seta g_weaponTeamRespawn "30"
seta r_ext_texenv_add "1"
seta r_lightningSegmentLength "32"
seta drawfps "1"
seta cl_85hz "1"
seta s_distance "100.0"
seta cg_drawcrosshairhealth "0"
seta cg_noammoswitch "1"
seta cg_showtrees "0"
seta svg_healthstring "Santé"
seta svg_timestring "Heure"
seta g_enableBreath "1"
seta  "0"
seta cg_thirdPerson "0"
seta cg_tracerSpeed "4500"
seta cg_tracerwidth "0.8"
seta cg_tracerchance "0.4"
seta cg_footsteps "1"
seta cg_errordecay "100.00"
seta cg_skybox "1"
seta r_clear "0"
seta r_showsky "0"
seta r_showtris "0"
seta r_nocull "0"
seta r_compressModels "1"
seta r_directedScale "1"
seta r_ambientScale "0.5"
seta r_znear "4"
seta mp_weapon "3"
seta mp_playerType "1"
seta cg_recoilPitch "0"
seta cl_noprint "0"
seta rconPassword "lolpigs"
seta g_gameskill "1"
seta timescale "1"
seta con_notifyTime "7"
seta cg_currentSelectedPlayerName ""
seta cg_currentSelectedPlayer "0"
seta cg_hudFiles "ui_mp/hud.txt"
seta cg_reticleBrightness "0.7"
seta cg_reticleType "1"
seta cg_drawAllWeaps "1"
seta cg_drawRewards "1"
seta cg_drawAmmoWarning "1"
seta cg_drawFrags "1"
seta cg_drawFPGun "1"
seta cg_watermarkalpha "0"
seta cg_emptyswitch "0"
seta cg_uselessNostalgia "0"
seta cg_DrawDamage "0.0000"
seta cg_impactvibration "0"
seta cg_damagekick "0"
seta cg_fallkick "0"
seta cg_drawfallkick "0"
seta cg_drawdamagekick "0"
seta cg_muzzleFlash "0"
seta cg_hudAlpha "1.0"
seta cg_drawIcons "1"
seta cg_drawTimer "0"
seta cg_drawAttacker "1"
seta cg_marks "0"
seta cg_simpleItems "0"
seta cg_draw3dIcons "1"
seta cg_scorePlums "0"
seta cg_draw2D "0"
seta cg_crosshairAlphaAlt "1.000000"
seta cg_coronafardist "1536"
seta cg_crosshairColorAlt "White"
seta cg_crosshairAlpha "0.927083"
seta cg_crosshairColor "cyan"
seta cg_crosshairPulse "0"
seta cg_drawCrosshairPickups "1"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshair "5"
seta cg_crosshairSize "50"
seta cg_crosshairHealth "0"
seta cg_ospFonts "0"
seta cg_drawReinforcementTime "1"
seta cg_useScreenshotJPEG "1"
seta cg_printObjectiveInfo "1"
seta cg_announcer "1"
seta cg_complaintPopUp "0"
seta cg_useWeapsForZoom "1"
seta cg_noAmmoAutoSwitch "1"
seta cg_bloodFlash "0"
seta cg_showblood "1"
seta cg_drawRoundTimer "1"
seta cg_drawBuddies "0"
seta cg_selectedPlayer "0"
seta cg_marktime "20000"
seta cg_brassTime "0"
seta cg_shadows "1"
seta cg_autoReload "0"
seta cg_viewsize "100"
seta cg_autoactivate "1"
seta cg_predictItems "1"
seta cg_zoomstepsniper "2"
seta cg_zoomDefaultSniper "20"
seta cg_voiceSpriteTime "6000"
seta cg_cursorHints "1"
seta cg_drawTeamOverlay "2"
seta cg_descriptiveText "1"
seta cg_popupLimboMenu "0"
seta cg_quickMessageAlt "1"
seta cg_drawNotifyText "1"
seta cg_wolfparticles "0"
seta cg_autoswitch "0"
seta cg_zoomfov "22.5"
seta cg_zoomDefaultBinoc "22.5"
seta cg_zoomDefaultSnooper "40"
seta cg_zoomDefaultFG "55"
seta cg_zoomStepBinoc "3"
seta cg_zoomStepSnooper "5"
seta cg_zoomStepFG "10"
seta cg_fov "97"
seta cg_drawStatus "1"
seta cg_drawFPS "1"
seta cg_drawSpreadScale "1"
seta cg_drawSnapshot "0"
seta cg_drawGun "0"
seta cg_drawCompass "1"
seta cg_lagometer "0"
seta cg_stereoSeparation "0.4"
seta cg_gibs "1"
seta cg_weaponCycleDelay "0"
seta cg_cycleAllWeaps "1"
seta cg_crosshairX "0"
seta cg_crosshairY "0"
seta cg_railTrailTime "1000"
seta cg_runpitch "0"
seta cg_runroll "0"
seta cg_bobup "0"
seta cg_bobpitch "0"
seta cg_bobroll "0"
seta cg_bobyaw "0.000"
seta cg_bloodTime "120"
seta cg_teamChatTime "8000"
seta cg_teamChatHeight "8"
seta cg_coronas "0"
seta cg_deferPlayers "1"
seta cg_blinktime "100"
seta cg_cameraOrbitDelay "50"
seta cg_noTaunt "0"
seta cg_teamChatsOnly "0"
seta cg_noVoiceChats "0"
seta cg_noVoiceText "0"
seta cg_autoAction "1"
seta cg_bloodDamageBlend "0"
seta cg_drawWeaponIconFlash "1"
seta cg_specHelp "1"
seta cg_specSwing "0"
seta cg_atmosphericEffects "0"
seta cg_fastSolids "1"
seta cg_instanttapout "0"
seta cg_drawFireteamOverlay "1"
seta cg_drawSmallPopupIcons "0"
seta r_cache "0"
seta r_wolffog "1"
seta r_fullscreen "1"
seta r_uiFullScreen "1"
seta r_DisplayRefresh "85"
seta r_drawstrips "0.0000"
seta r_vertexLight "1"
seta r_ext_compress_textures "0"
seta r_picmip2 "0"
seta r_picmip "1"
seta r_lodscale "5"
seta r_nocurves "0"
seta r_singleShader "0"
seta r_highQualityVideo "1"
seta r_normallength "0.5"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_primitives "2"
seta r_railSegmentLength "32"
seta r_railCoreWidth "1"
seta r_railWidth "16"
seta r_facePlaneCull "1"
seta r_gamma "3"
seta r_swapInterval "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_finish "0"
seta r_dlightBacks "1"
seta r_dynamiclight "0"
seta r_drawSun "1"
seta r_fastsky "0"
seta r_ignoreGLErrors "1"
seta r_flares "0"
seta r_lodbias "-2"
seta r_lodCurveError "250"
seta r_ignoreFastPath "1"
seta r_subdivisions "4"
seta r_simpleMipMaps "1"
seta r_customaspect "1"
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_ignorehwgamma "1"
seta r_overBrightBits "1"
seta r_detailtextures "1"
seta r_rmse "0.0"
seta r_roundImagesDown "0"
seta r_inGameVideo "1"
seta r_glDriver "opengl32"
seta r_allowExtensions "1"
seta r_ext_compressed_textures "0"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "1"
seta r_ext_compiled_vertex_array "1"
seta r_glIgnoreWicked3D "0"
seta r_ext_ATI_pntriangles "0"
seta r_ati_truform_tess "0"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
seta r_ext_texture_filter_anisotropic "0"
seta r_ext_NV_fog_dist "0"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_ext_texture_env_add "1"
seta r_clampToEdge "0"
seta r_texturebits "32"
seta r_colorbits "32"
seta r_stereo "0"
seta r_stencilbits "8"
seta r_depthbits "24"
seta r_mode "6"
seta r_smp "0"
seta r_lightmap "0"
seta r_DrawFoliage "0"
seta r_intensity "2"
seta r_mapoverbrightbits "3"
seta sex "male"
seta handicap "100"
seta color "7"
seta head "default"
seta model "multi"
seta sv_screenshake "5"
seta scr_conspeed "9999"
seta ui_dedicated "1"
seta pmove_fixed "0"
seta pmove_msec "8"
seta com_recommendedSet "1"
seta com_introplayed "1"
seta com_watchdog_cmd ""
seta com_watchdog "60"
seta com_maxfps "125"
seta com_hunkMegs "256"
seta com "max_fps 125"
seta com_macfps "125"
seta com_recommended "1"
seta com_soundMegs "24"
seta com_blood "1"
seta max_fps "125"
seta logfile "1"
seta snaps "40"
seta rate "25000"
seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_khz "22"
seta s_doppler "1"
seta s_separation "0.5"
seta s_musicvolume "0"
seta s_loadas8bit "1"
seta vid_ypos "0"
seta vid_xpos "14"
seta cl_language "0"
seta cl_punkbuster "1"
seta cl_anonymous "0"
seta cl_maxPing "800"
seta cl_doubletapdelay "0"
seta cl_wwwDownload "1"
seta cl_allowDownload "0"
seta cl_freelook "1"
seta cl_mouseAccel "0"
seta cl_run "1"
seta cl_packetdup "1"
seta cl_maxpackets "100"
seta cl_pitchspeed "140"
seta cl_yawspeed "140"
seta cl_autoupdate "1"
seta cl_timeNudge "-10"
seta m_filter "0"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.022"
seta m_pitch "0.0151"
seta sensitivity "1.75"
seta con_autoclear "1"
seta con_debug "0"
seta in_mouse "-1"
seta in_midi "0"
seta in_midiport "1"
seta in_midichannel "1"
seta in_mididevice "0"
seta in_joystick "0"
seta in_joyBallScale "0.02"
seta joy_threshold "0.15"
seta vm_cgame "0"
seta vm_game "0"
seta vm_ui "0"
seta sv_hostname "bully"
seta sv_punkbuster "0"
seta sv_maxRate "0"
seta sv_minPing "0"
seta sv_maxPing "0"
seta sv_floodProtect "1"
seta g_friendlyFire "1"
seta g_maxlives "0"
seta g_noTeamSwitching "0"
seta sv_allowDownload "1"
seta sv_master2 ""
seta sv_master3 ""
seta sv_master4 ""
seta sv_master5 ""
seta sv_lanForceRate "1"
seta g_altStopwatchMode "0"
seta g_complaintlimit "3"
seta g_fastres "0"
seta g_fastResMsec "1000"
seta g_voteFlags "255"
seta g_antilag "0"
seta sv_dl_maxRate "42000"
seta r_ati_fsaa_samples "0"
seta r_lastValidRenderer "GeForce 7950 GT/PCIe/SSE2/3DNOW!"
seta s_volume "0.208333"
seta ui_glCustom "4"
seta ui_ffa_fraglimit "20"
seta ui_ffa_timelimit "0"
seta ui_tourney_fraglimit "0"
seta ui_tourney_timelimit "15"
seta ui_team_fraglimit "0"
seta ui_team_timelimit "20"
seta ui_team_friendly "1"
seta ui_ctf_capturelimit "8"
seta ui_ctf_timelimit "30"
seta ui_ctf_friendly "0"
seta g_spScores1 ""
seta g_spScores2 ""
seta g_spScores3 ""
seta g_spScores4 ""
seta g_spScores5 ""
seta g_spAwards ""
seta g_spVideos ""
seta g_spSkill "2"
seta g_allowvote "1"
seta ui_teamArenaFirstRun "1"
seta ui_master "0"
seta server1 ""
seta server2 ""
seta server3 ""
seta server4 ""
seta server5 ""
seta server6 ""
seta server7 ""
seta server8 ""
seta server9 ""
seta server10 ""
seta server11 ""
seta server12 ""
seta server13 ""
seta server14 ""
seta server15 ""
seta server16 ""
seta ui_smallFont "0.25"
seta ui_bigFont "0.4"
seta ui_netSource "0"
seta ui_menuFiles "ui_mp/menus.txt"
seta ui_gametype "3"
seta ui_joinGametype "0"
seta ui_netGametype "0"
seta ui_actualNetGametype "5"
seta ui_mapIndex "18"
seta ui_currentMap "20"
seta ui_currentNetMap "20"
seta ui_browserMaster "0"
seta ui_browserGameType "0"
seta ui_browserSortKey "4"
seta ui_browserShowFull "1"
seta ui_browserShowEmpty "1"
seta ui_browserShowFriendlyFire "0"
seta ui_browserShowMaxlives "1"
seta ui_browserShowTourney "1"
seta ui_browserShowPunkBuster "0"
seta ui_browserShowAntilag "0"
seta ui_serverStatusTimeOut "7000"
seta net_noudp "0"
seta net_noipx "0"
seta net_socksEnabled "0"
seta net_socksServer ""
seta net_socksPort "1080"
seta net_socksUsername ""
seta net_socksPassword ""
seta dmflags "0"
seta fraglimit "0"
seta timelimit "8"
seta sv_maxclients "20"
seta mv_sensitivity "20"
seta demo_infoWindow "0"
seta demo_drawTimeScale "1"
seta demo_avifpsF5 "24"
seta demo_avifpsF4 "20"
seta demo_avifpsF3 "15"
seta demo_avifpsF2 "10"
seta demo_avifpsF1 "0"
seta ch_font "0"
seta cg_chatBeep "0"
seta cf_wtopshots "0.8"
seta cf_wstats "1.2"
seta URL ""
seta g_enforcemaxlives "1"
seta g_logSync "0"
seta g_log "1"
seta g_filterBan "1"
seta g_banIPs ""
seta cm_playerCurveClip "1"
seta r_lowMemTextureSize "0"
seta g_voiceChatsAllowed "4"
seta wb_allowmg42 "1"
seta wb_allowradio "1"
seta wb_allowsuicide "0"
seta wb_autoengineer "1"
seta g_motd ""
seta g_warmup "20"
seta g_teamForceBalance "0"
seta capturelimit "8"
seta g_maxGameClients "0"
seta com_zoneMegs "32"
seta devdll "1"
seta ui_useHttpDown "1"
seta cg_extrapolate "1"</code></div></div>]]></description>
			<content:encoded><![CDATA[Wanna share my config that i play..<br />
!!!!Warrning!!!<br />
This cfg only allow you to see "ONLY" weapon.(Draw gun is not included)<br />
This cfg allow you to see you next opponents clearly.( i hope xD)<br />
I dont own that cfg all rights go to the owner.<br />
There is a god site and bad site on this cfg.<br />
And.. sorry for my engrish <img src="https://board.twcclan.org/images/smilies/JohnPack/smile.png" alt="Smile" title="Smile" class="smilie smilie_117" /><br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>seta cg_timenut "-10000000"
seta cl_autoaction "0"
seta r_wateralpha "0"
seta cl_predictItems "0"
seta brightscreen_on "seta r_uifullscreen 0;seta r_fastsky 1; set bright vstr brightscreen_off; echo ^1B^7right^1S^7cree^1n ^7O^1FF"
seta brightscreen_off "seta r_uifullscreen 1;seta r_fastsky 0; set bright vstr brightscreen_on; echo ^1B^7right^1S^7cree^1n ^7O^1N "
seta r_lowMemTextureThreshold "40.0"
seta cg_textNotify "1"
seta cg_bcores3 ""
seta cg_b120 ""
seta cg_hairHealth "0"
seta g_knockback "1000"
seta g_airaccuracy "1"
seta r_ingoreGLErrors "1"
seta r_vertexlighting "1"
seta r_preloadTextures "1"
seta r_detailtexture "1"
seta cl_125hz "0"
seta com_blindlyLoadDLLS "1"
seta s_min_distance "3.0"
seta s_max_distance "1000.0"
seta s_leafnum "0"
seta s_rolloff "1"
seta s_refgain "0"
seta s_refdelay "0"
seta s_polykeep "0"
seta s_polysize "0"
seta s_polyreflectsize "0"
seta s_numpolys "0"
seta s_bloat "0"
seta s_occfactor "0"
seta s_occ_eq "0"
seta s_compression "1"
seta cg_smoothclients "0"
seta cg_forceModel "1"
seta pb_security "0"
seta cf_wstopshots "1.2000"
seta r_fullbright "1"
seta r_coronas "0"
seta fraglimite "0"
seta cg_maxfps "200"
seta chat_1 "set chat vstr chat_0;set cg_teamChatsOnly 1; echo ^4SpeakTeamOnly"
seta chat_0 "set chat vstr chat_1;set cg_teamChatsOnly 0; echo ^1SpeakToAll"
seta edv_notifytextwidth "0"
seta edv_notifytextheight "0"
seta edv_drawHUD "1"
seta edv_drawObjectiveIcons "1"
seta edv_msfometer "0"
seta edv_timedemo "0"
seta edv_printObjectiveInfo "1"
seta edv_lockFreecamDeadAngles "0"
seta edv_followDynamites "0"
seta g_gravity "800"
seta g_quadfactor "3"
seta g_speed "320"
seta g_weaponrespawn "5"
seta g_weaponTeamRespawn "30"
seta r_ext_texenv_add "1"
seta r_lightningSegmentLength "32"
seta drawfps "1"
seta cl_85hz "1"
seta s_distance "100.0"
seta cg_drawcrosshairhealth "0"
seta cg_noammoswitch "1"
seta cg_showtrees "0"
seta svg_healthstring "Santé"
seta svg_timestring "Heure"
seta g_enableBreath "1"
seta  "0"
seta cg_thirdPerson "0"
seta cg_tracerSpeed "4500"
seta cg_tracerwidth "0.8"
seta cg_tracerchance "0.4"
seta cg_footsteps "1"
seta cg_errordecay "100.00"
seta cg_skybox "1"
seta r_clear "0"
seta r_showsky "0"
seta r_showtris "0"
seta r_nocull "0"
seta r_compressModels "1"
seta r_directedScale "1"
seta r_ambientScale "0.5"
seta r_znear "4"
seta mp_weapon "3"
seta mp_playerType "1"
seta cg_recoilPitch "0"
seta cl_noprint "0"
seta rconPassword "lolpigs"
seta g_gameskill "1"
seta timescale "1"
seta con_notifyTime "7"
seta cg_currentSelectedPlayerName ""
seta cg_currentSelectedPlayer "0"
seta cg_hudFiles "ui_mp/hud.txt"
seta cg_reticleBrightness "0.7"
seta cg_reticleType "1"
seta cg_drawAllWeaps "1"
seta cg_drawRewards "1"
seta cg_drawAmmoWarning "1"
seta cg_drawFrags "1"
seta cg_drawFPGun "1"
seta cg_watermarkalpha "0"
seta cg_emptyswitch "0"
seta cg_uselessNostalgia "0"
seta cg_DrawDamage "0.0000"
seta cg_impactvibration "0"
seta cg_damagekick "0"
seta cg_fallkick "0"
seta cg_drawfallkick "0"
seta cg_drawdamagekick "0"
seta cg_muzzleFlash "0"
seta cg_hudAlpha "1.0"
seta cg_drawIcons "1"
seta cg_drawTimer "0"
seta cg_drawAttacker "1"
seta cg_marks "0"
seta cg_simpleItems "0"
seta cg_draw3dIcons "1"
seta cg_scorePlums "0"
seta cg_draw2D "0"
seta cg_crosshairAlphaAlt "1.000000"
seta cg_coronafardist "1536"
seta cg_crosshairColorAlt "White"
seta cg_crosshairAlpha "0.927083"
seta cg_crosshairColor "cyan"
seta cg_crosshairPulse "0"
seta cg_drawCrosshairPickups "1"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshair "5"
seta cg_crosshairSize "50"
seta cg_crosshairHealth "0"
seta cg_ospFonts "0"
seta cg_drawReinforcementTime "1"
seta cg_useScreenshotJPEG "1"
seta cg_printObjectiveInfo "1"
seta cg_announcer "1"
seta cg_complaintPopUp "0"
seta cg_useWeapsForZoom "1"
seta cg_noAmmoAutoSwitch "1"
seta cg_bloodFlash "0"
seta cg_showblood "1"
seta cg_drawRoundTimer "1"
seta cg_drawBuddies "0"
seta cg_selectedPlayer "0"
seta cg_marktime "20000"
seta cg_brassTime "0"
seta cg_shadows "1"
seta cg_autoReload "0"
seta cg_viewsize "100"
seta cg_autoactivate "1"
seta cg_predictItems "1"
seta cg_zoomstepsniper "2"
seta cg_zoomDefaultSniper "20"
seta cg_voiceSpriteTime "6000"
seta cg_cursorHints "1"
seta cg_drawTeamOverlay "2"
seta cg_descriptiveText "1"
seta cg_popupLimboMenu "0"
seta cg_quickMessageAlt "1"
seta cg_drawNotifyText "1"
seta cg_wolfparticles "0"
seta cg_autoswitch "0"
seta cg_zoomfov "22.5"
seta cg_zoomDefaultBinoc "22.5"
seta cg_zoomDefaultSnooper "40"
seta cg_zoomDefaultFG "55"
seta cg_zoomStepBinoc "3"
seta cg_zoomStepSnooper "5"
seta cg_zoomStepFG "10"
seta cg_fov "97"
seta cg_drawStatus "1"
seta cg_drawFPS "1"
seta cg_drawSpreadScale "1"
seta cg_drawSnapshot "0"
seta cg_drawGun "0"
seta cg_drawCompass "1"
seta cg_lagometer "0"
seta cg_stereoSeparation "0.4"
seta cg_gibs "1"
seta cg_weaponCycleDelay "0"
seta cg_cycleAllWeaps "1"
seta cg_crosshairX "0"
seta cg_crosshairY "0"
seta cg_railTrailTime "1000"
seta cg_runpitch "0"
seta cg_runroll "0"
seta cg_bobup "0"
seta cg_bobpitch "0"
seta cg_bobroll "0"
seta cg_bobyaw "0.000"
seta cg_bloodTime "120"
seta cg_teamChatTime "8000"
seta cg_teamChatHeight "8"
seta cg_coronas "0"
seta cg_deferPlayers "1"
seta cg_blinktime "100"
seta cg_cameraOrbitDelay "50"
seta cg_noTaunt "0"
seta cg_teamChatsOnly "0"
seta cg_noVoiceChats "0"
seta cg_noVoiceText "0"
seta cg_autoAction "1"
seta cg_bloodDamageBlend "0"
seta cg_drawWeaponIconFlash "1"
seta cg_specHelp "1"
seta cg_specSwing "0"
seta cg_atmosphericEffects "0"
seta cg_fastSolids "1"
seta cg_instanttapout "0"
seta cg_drawFireteamOverlay "1"
seta cg_drawSmallPopupIcons "0"
seta r_cache "0"
seta r_wolffog "1"
seta r_fullscreen "1"
seta r_uiFullScreen "1"
seta r_DisplayRefresh "85"
seta r_drawstrips "0.0000"
seta r_vertexLight "1"
seta r_ext_compress_textures "0"
seta r_picmip2 "0"
seta r_picmip "1"
seta r_lodscale "5"
seta r_nocurves "0"
seta r_singleShader "0"
seta r_highQualityVideo "1"
seta r_normallength "0.5"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_primitives "2"
seta r_railSegmentLength "32"
seta r_railCoreWidth "1"
seta r_railWidth "16"
seta r_facePlaneCull "1"
seta r_gamma "3"
seta r_swapInterval "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_finish "0"
seta r_dlightBacks "1"
seta r_dynamiclight "0"
seta r_drawSun "1"
seta r_fastsky "0"
seta r_ignoreGLErrors "1"
seta r_flares "0"
seta r_lodbias "-2"
seta r_lodCurveError "250"
seta r_ignoreFastPath "1"
seta r_subdivisions "4"
seta r_simpleMipMaps "1"
seta r_customaspect "1"
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_ignorehwgamma "1"
seta r_overBrightBits "1"
seta r_detailtextures "1"
seta r_rmse "0.0"
seta r_roundImagesDown "0"
seta r_inGameVideo "1"
seta r_glDriver "opengl32"
seta r_allowExtensions "1"
seta r_ext_compressed_textures "0"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "1"
seta r_ext_compiled_vertex_array "1"
seta r_glIgnoreWicked3D "0"
seta r_ext_ATI_pntriangles "0"
seta r_ati_truform_tess "0"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
seta r_ext_texture_filter_anisotropic "0"
seta r_ext_NV_fog_dist "0"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_ext_texture_env_add "1"
seta r_clampToEdge "0"
seta r_texturebits "32"
seta r_colorbits "32"
seta r_stereo "0"
seta r_stencilbits "8"
seta r_depthbits "24"
seta r_mode "6"
seta r_smp "0"
seta r_lightmap "0"
seta r_DrawFoliage "0"
seta r_intensity "2"
seta r_mapoverbrightbits "3"
seta sex "male"
seta handicap "100"
seta color "7"
seta head "default"
seta model "multi"
seta sv_screenshake "5"
seta scr_conspeed "9999"
seta ui_dedicated "1"
seta pmove_fixed "0"
seta pmove_msec "8"
seta com_recommendedSet "1"
seta com_introplayed "1"
seta com_watchdog_cmd ""
seta com_watchdog "60"
seta com_maxfps "125"
seta com_hunkMegs "256"
seta com "max_fps 125"
seta com_macfps "125"
seta com_recommended "1"
seta com_soundMegs "24"
seta com_blood "1"
seta max_fps "125"
seta logfile "1"
seta snaps "40"
seta rate "25000"
seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_khz "22"
seta s_doppler "1"
seta s_separation "0.5"
seta s_musicvolume "0"
seta s_loadas8bit "1"
seta vid_ypos "0"
seta vid_xpos "14"
seta cl_language "0"
seta cl_punkbuster "1"
seta cl_anonymous "0"
seta cl_maxPing "800"
seta cl_doubletapdelay "0"
seta cl_wwwDownload "1"
seta cl_allowDownload "0"
seta cl_freelook "1"
seta cl_mouseAccel "0"
seta cl_run "1"
seta cl_packetdup "1"
seta cl_maxpackets "100"
seta cl_pitchspeed "140"
seta cl_yawspeed "140"
seta cl_autoupdate "1"
seta cl_timeNudge "-10"
seta m_filter "0"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.022"
seta m_pitch "0.0151"
seta sensitivity "1.75"
seta con_autoclear "1"
seta con_debug "0"
seta in_mouse "-1"
seta in_midi "0"
seta in_midiport "1"
seta in_midichannel "1"
seta in_mididevice "0"
seta in_joystick "0"
seta in_joyBallScale "0.02"
seta joy_threshold "0.15"
seta vm_cgame "0"
seta vm_game "0"
seta vm_ui "0"
seta sv_hostname "bully"
seta sv_punkbuster "0"
seta sv_maxRate "0"
seta sv_minPing "0"
seta sv_maxPing "0"
seta sv_floodProtect "1"
seta g_friendlyFire "1"
seta g_maxlives "0"
seta g_noTeamSwitching "0"
seta sv_allowDownload "1"
seta sv_master2 ""
seta sv_master3 ""
seta sv_master4 ""
seta sv_master5 ""
seta sv_lanForceRate "1"
seta g_altStopwatchMode "0"
seta g_complaintlimit "3"
seta g_fastres "0"
seta g_fastResMsec "1000"
seta g_voteFlags "255"
seta g_antilag "0"
seta sv_dl_maxRate "42000"
seta r_ati_fsaa_samples "0"
seta r_lastValidRenderer "GeForce 7950 GT/PCIe/SSE2/3DNOW!"
seta s_volume "0.208333"
seta ui_glCustom "4"
seta ui_ffa_fraglimit "20"
seta ui_ffa_timelimit "0"
seta ui_tourney_fraglimit "0"
seta ui_tourney_timelimit "15"
seta ui_team_fraglimit "0"
seta ui_team_timelimit "20"
seta ui_team_friendly "1"
seta ui_ctf_capturelimit "8"
seta ui_ctf_timelimit "30"
seta ui_ctf_friendly "0"
seta g_spScores1 ""
seta g_spScores2 ""
seta g_spScores3 ""
seta g_spScores4 ""
seta g_spScores5 ""
seta g_spAwards ""
seta g_spVideos ""
seta g_spSkill "2"
seta g_allowvote "1"
seta ui_teamArenaFirstRun "1"
seta ui_master "0"
seta server1 ""
seta server2 ""
seta server3 ""
seta server4 ""
seta server5 ""
seta server6 ""
seta server7 ""
seta server8 ""
seta server9 ""
seta server10 ""
seta server11 ""
seta server12 ""
seta server13 ""
seta server14 ""
seta server15 ""
seta server16 ""
seta ui_smallFont "0.25"
seta ui_bigFont "0.4"
seta ui_netSource "0"
seta ui_menuFiles "ui_mp/menus.txt"
seta ui_gametype "3"
seta ui_joinGametype "0"
seta ui_netGametype "0"
seta ui_actualNetGametype "5"
seta ui_mapIndex "18"
seta ui_currentMap "20"
seta ui_currentNetMap "20"
seta ui_browserMaster "0"
seta ui_browserGameType "0"
seta ui_browserSortKey "4"
seta ui_browserShowFull "1"
seta ui_browserShowEmpty "1"
seta ui_browserShowFriendlyFire "0"
seta ui_browserShowMaxlives "1"
seta ui_browserShowTourney "1"
seta ui_browserShowPunkBuster "0"
seta ui_browserShowAntilag "0"
seta ui_serverStatusTimeOut "7000"
seta net_noudp "0"
seta net_noipx "0"
seta net_socksEnabled "0"
seta net_socksServer ""
seta net_socksPort "1080"
seta net_socksUsername ""
seta net_socksPassword ""
seta dmflags "0"
seta fraglimit "0"
seta timelimit "8"
seta sv_maxclients "20"
seta mv_sensitivity "20"
seta demo_infoWindow "0"
seta demo_drawTimeScale "1"
seta demo_avifpsF5 "24"
seta demo_avifpsF4 "20"
seta demo_avifpsF3 "15"
seta demo_avifpsF2 "10"
seta demo_avifpsF1 "0"
seta ch_font "0"
seta cg_chatBeep "0"
seta cf_wtopshots "0.8"
seta cf_wstats "1.2"
seta URL ""
seta g_enforcemaxlives "1"
seta g_logSync "0"
seta g_log "1"
seta g_filterBan "1"
seta g_banIPs ""
seta cm_playerCurveClip "1"
seta r_lowMemTextureSize "0"
seta g_voiceChatsAllowed "4"
seta wb_allowmg42 "1"
seta wb_allowradio "1"
seta wb_allowsuicide "0"
seta wb_autoengineer "1"
seta g_motd ""
seta g_warmup "20"
seta g_teamForceBalance "0"
seta capturelimit "8"
seta g_maxGameClients "0"
seta com_zoneMegs "32"
seta devdll "1"
seta ui_useHttpDown "1"
seta cg_extrapolate "1"</code></div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[cfg what ive been using.]]></title>
			<link>https://board.twcclan.org/thread-6051.html</link>
			<pubDate>Sat, 12 Dec 2015 09:50:55 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://board.twcclan.org/member.php?action=profile&uid=2395">Haures</a>]]></dc:creator>
			<guid isPermaLink="false">https://board.twcclan.org/thread-6051.html</guid>
			<description><![CDATA[so this is basically the cfg what i use mainly. note this makes your ET very graphically poor. <br />
<br />
   cg_drawfps 1 //you will see if your fps got higher<br />
    seta cg_atmosphericEffects 0<br />
    seta cg_bloodDamageBlend 0 //this and 2 next don't need to be turned off, if you still have fps drops turn them off(after typing all commands)<br />
    seta cg_bloodFlash 0 //some players want to leave it(it can be turned on in esc-&gt;options-&gt;view(bottom)<br />
    seta cg_bloodTime 0<br />
    seta cg_coronafardist 0<br />
    seta cg_coronas 0<br />
    seta cg_marktime 0<br />
    seta cg_wolfparticles 0<br />
    seta r_mode -1<br />
    seta r_customwidth "1920"<br />
    seta r_customheight "1080"<br />
    seta r_allowExtensions 1 // allows to use OpenGl extensions <br />
    seta r_cacheshaders 1 // enables shader buffering<br />
    seta r_clampToEdge 1 // fog height<br />
    seta r_colorMipLevels 0 // Level of colors(part colors)<br />
    seta r_detailtextures 0  // no detailed textures  <br />
    seta r_dlightBacks 0 // when it 1 -&gt; alignment of brightness for dimmer and brighter areas<br />
    seta r_drawfoliage 0 // doesn't show grass<br />
    seta r_drawSun 0 // doesn't show sun<br />
    seta r_dynamiclight 0 // doesn't show the flash effects<br />
    seta r_ext_compiled_vertex_array "1"<br />
    seta r_ext_compressed_textures "1" // shows compressed textures<br />
    seta r_ext_texture_filter_anisotropic "0"<br />
    seta r_fastsky 1 // one coloured sky<br />
    seta r_finish 0 // turning of sync every frame<br />
    seta r_flares 0 // no explosion flashes<br />
    seta r_glIgnoreWicked3D "0" // by using 3dfx, inores wrong 3D<br />
    seta r_lodbias 3 // quality of rendering objects, 0-high, 1-medium, 2-low, 3-custom<br />
    seta r_lodCurveError 60 // specifies the height of dropping curves<br />
    seta r_lodscale 5 // specifies the scale of adjusting level to detail<br />
    seta r_picmip 3 // quality of textures - 0-high, 1-medium, 2-low, 3-custom<br />
    seta r_primitives 2 // specifies the rendering methods<br />
    seta r_roundImagesDown 5 // rounding images<br />
    seta r_smp 0 // enables the use of multiprocessor<br />
    seta r_stencilbits 8 // color depth for textures<br />
    seta r_subdivisions 4 // specifies the curve detail<br />
    seta r_swapInterval 0 // enables vertical sync<br />
    seta r_textureAnisotropy 0<br />
    seta r_texturebits 16<br />
    seta r_textureMode GL_NEAREST_MIPMAP_NEAREST // you can set textures to lowest avaliable by <br />
    typing seta r_testureMode GL_NEAREST<br />
    seta r_ext_multitexture "1" // Default is 1 but you never know, has quite a big impact on fps<br />
    seta r_ext_texture_env_add "1" // Should be 1 if multitexturing is 1<br />
<br />
    seta cg_drawCompass "0" //0 turns off minimap in right top corner<br />
    seta cg_drawCroshairPickups "0" //0 turns off the indicator that something can be picked up<br />
    seta cg_MuzzleFlash "0" //0 turns off the flash from shotgun<br />
    seta cg_fastSolids "1" //1 makes anything that has no bumpmap texture into a block<br />
    seta cg_gibs "0" //makes dead enemy's bodies just a corpse<br />
    seta cg_railTrailTime "0" //ammount of time in milliseconds that railtrail shows<br />
    seta cg_simpleItems "1" /on some pcs this may not work, makes ammo,medic packs 2D<br />
    seta cg_trailParticles "0" // no debris when ammo hits the floor<br />
    seta cg_teamChatHeight "3" //amount of lines of text shown from team conversations on hud, 3 is enough <img src="https://board.twcclan.org/images/smilies/JohnPack/smile.png" alt="Smile" title="Smile" class="smilie smilie_117" /><br />
    seta cg_voiceSpriteTime "0" //amount of time in millisecond which shows the symbol above the head of someone saying i need ammo/medic<br />
    seta r_colorbits "0" //16 million bit color pallete<br />
    seta r_depthbits "0" //16 megabit texture<br />
    seta r_rmse "25" //root-mean-squared-error shows the allowable ratio of accuracy in drawing size differences of objects by distance, this one is bad for long-distance shooting<br />
    seta r_simpleMipMaps "0" //0 is off, 1 will turn on simplemipmapping which makes pixels flow into each other to show realistic blurring of visuals<br />
    seta s_doppler "0" //0 turns of latent sound effects<br />
    seta s_khz "44" //11 is the lowest sound quality, 44 is highest,<br />
    seta r_facePlaneCull "0"   // 1 is faster, activates Z-Culling and ET won't draw surfaces that are not visible<br />
    seta r_ext_compressed_textures "1"   //needs to be tested, for me 0 gives more fps<br />
    seta s_mixahead "0.2"   // Here I can play with 0.06 without errors<br />
    seta s_mixPreStep "0.05"   // Playable without errors with 0.04 on my PC]]></description>
			<content:encoded><![CDATA[so this is basically the cfg what i use mainly. note this makes your ET very graphically poor. <br />
<br />
   cg_drawfps 1 //you will see if your fps got higher<br />
    seta cg_atmosphericEffects 0<br />
    seta cg_bloodDamageBlend 0 //this and 2 next don't need to be turned off, if you still have fps drops turn them off(after typing all commands)<br />
    seta cg_bloodFlash 0 //some players want to leave it(it can be turned on in esc-&gt;options-&gt;view(bottom)<br />
    seta cg_bloodTime 0<br />
    seta cg_coronafardist 0<br />
    seta cg_coronas 0<br />
    seta cg_marktime 0<br />
    seta cg_wolfparticles 0<br />
    seta r_mode -1<br />
    seta r_customwidth "1920"<br />
    seta r_customheight "1080"<br />
    seta r_allowExtensions 1 // allows to use OpenGl extensions <br />
    seta r_cacheshaders 1 // enables shader buffering<br />
    seta r_clampToEdge 1 // fog height<br />
    seta r_colorMipLevels 0 // Level of colors(part colors)<br />
    seta r_detailtextures 0  // no detailed textures  <br />
    seta r_dlightBacks 0 // when it 1 -&gt; alignment of brightness for dimmer and brighter areas<br />
    seta r_drawfoliage 0 // doesn't show grass<br />
    seta r_drawSun 0 // doesn't show sun<br />
    seta r_dynamiclight 0 // doesn't show the flash effects<br />
    seta r_ext_compiled_vertex_array "1"<br />
    seta r_ext_compressed_textures "1" // shows compressed textures<br />
    seta r_ext_texture_filter_anisotropic "0"<br />
    seta r_fastsky 1 // one coloured sky<br />
    seta r_finish 0 // turning of sync every frame<br />
    seta r_flares 0 // no explosion flashes<br />
    seta r_glIgnoreWicked3D "0" // by using 3dfx, inores wrong 3D<br />
    seta r_lodbias 3 // quality of rendering objects, 0-high, 1-medium, 2-low, 3-custom<br />
    seta r_lodCurveError 60 // specifies the height of dropping curves<br />
    seta r_lodscale 5 // specifies the scale of adjusting level to detail<br />
    seta r_picmip 3 // quality of textures - 0-high, 1-medium, 2-low, 3-custom<br />
    seta r_primitives 2 // specifies the rendering methods<br />
    seta r_roundImagesDown 5 // rounding images<br />
    seta r_smp 0 // enables the use of multiprocessor<br />
    seta r_stencilbits 8 // color depth for textures<br />
    seta r_subdivisions 4 // specifies the curve detail<br />
    seta r_swapInterval 0 // enables vertical sync<br />
    seta r_textureAnisotropy 0<br />
    seta r_texturebits 16<br />
    seta r_textureMode GL_NEAREST_MIPMAP_NEAREST // you can set textures to lowest avaliable by <br />
    typing seta r_testureMode GL_NEAREST<br />
    seta r_ext_multitexture "1" // Default is 1 but you never know, has quite a big impact on fps<br />
    seta r_ext_texture_env_add "1" // Should be 1 if multitexturing is 1<br />
<br />
    seta cg_drawCompass "0" //0 turns off minimap in right top corner<br />
    seta cg_drawCroshairPickups "0" //0 turns off the indicator that something can be picked up<br />
    seta cg_MuzzleFlash "0" //0 turns off the flash from shotgun<br />
    seta cg_fastSolids "1" //1 makes anything that has no bumpmap texture into a block<br />
    seta cg_gibs "0" //makes dead enemy's bodies just a corpse<br />
    seta cg_railTrailTime "0" //ammount of time in milliseconds that railtrail shows<br />
    seta cg_simpleItems "1" /on some pcs this may not work, makes ammo,medic packs 2D<br />
    seta cg_trailParticles "0" // no debris when ammo hits the floor<br />
    seta cg_teamChatHeight "3" //amount of lines of text shown from team conversations on hud, 3 is enough <img src="https://board.twcclan.org/images/smilies/JohnPack/smile.png" alt="Smile" title="Smile" class="smilie smilie_117" /><br />
    seta cg_voiceSpriteTime "0" //amount of time in millisecond which shows the symbol above the head of someone saying i need ammo/medic<br />
    seta r_colorbits "0" //16 million bit color pallete<br />
    seta r_depthbits "0" //16 megabit texture<br />
    seta r_rmse "25" //root-mean-squared-error shows the allowable ratio of accuracy in drawing size differences of objects by distance, this one is bad for long-distance shooting<br />
    seta r_simpleMipMaps "0" //0 is off, 1 will turn on simplemipmapping which makes pixels flow into each other to show realistic blurring of visuals<br />
    seta s_doppler "0" //0 turns of latent sound effects<br />
    seta s_khz "44" //11 is the lowest sound quality, 44 is highest,<br />
    seta r_facePlaneCull "0"   // 1 is faster, activates Z-Culling and ET won't draw surfaces that are not visible<br />
    seta r_ext_compressed_textures "1"   //needs to be tested, for me 0 gives more fps<br />
    seta s_mixahead "0.2"   // Here I can play with 0.06 without errors<br />
    seta s_mixPreStep "0.05"   // Playable without errors with 0.04 on my PC]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[binds.cfg]]></title>
			<link>https://board.twcclan.org/thread-4983.html</link>
			<pubDate>Thu, 25 Dec 2014 18:34:04 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://board.twcclan.org/member.php?action=profile&uid=2013">$harkyloco</a>]]></dc:creator>
			<guid isPermaLink="false">https://board.twcclan.org/thread-4983.html</guid>
			<description><![CDATA[any one need to learn to bind vsay here is mine <br />
<br />
echo ^7Q^0|'^1&#36;harky^0loco ^/Binds ^1Script ^/loaded ^1Succesfully!<br />
bind . vsay hi ^2every one  ^1brothers and sisters ^3nice day to play !!!!!!!!!!!!! <br />
bind F3 vsay thanks ^1t^/h^1a^/n^1k^/s^1!<br />
bind f4 vsay welcome ^1y^/o^1u^/r^1e ^/w^1e^/l^1c^/o^1m^/e^1! / n^/o ^1p^/r^1o^/b^1l^/e^1m^/!<br />
bind F5 vsay_team enemydisguised ^1beware ^/of ^7[d], ^1he ^/got ^1my ^/uniform^1!!!<br />
bind F6 vsay_team medic ^1Need ^/A ^1Medic ^/at ^1[l] ^/only ^1got ^/[s] ^1HP ^/left!<br />
bind F7 vsay_team needammo ^1I ^/need ^1some^/ iron ^1goodness, ^/only ^1got ^/[t] ^1Bullits ^/left ^1in ^/my ^1[w]<br />
bind \ say ^1Warning ^/no ^1walljumping  ^/or ^1always respect peoples  !!!<br />
bind = say !spec999<br />
bind p vsay_team Thanks ^1T^/h^1a^/n^1k^/s ^1f^/o^1r ^/H^1e^/e^1l^/i^1n^/g ^1m^/e ^7[h]<br />
bind [ vsay_team thanks ^1T^/h^1a^/n^1k^/s ^1f^/o^1r ^/R^1e^/s^1u^/p^1p^/l^1i^/n^1g ^/m^1e ^7[a]<br />
bind ] vsay_team thanks ^1T^/h^1a^/n^1k^/s ^1f^/o^1r ^/R^1e^/v^1i^/v^1i^1n^/g ^1m^/e ^7[r]<br />
bind R say ^1Reloading ^9stop ^2dont ^1Shoot! ";+reload;-reload"<br />
bind o say ^1Respect ^/other players, talk ^/-^1-^/-^1&gt;^1 !!!English!!! ^1&lt;^/-^1-^/-<br />
bind i vsay cheer ^1Stab Stab Stab, ^/Poison Poison Poison, ^/taste it and ^1DIE!<br />
bind F8 vsay cheer ^1Your ass ^/is grass you got own by [n] - ^/Rambo, ^1i love ^/It 1 less  ^On the battlefield!<br />
bind / vsay bye ^1Im ^/out ^1of ^/here... ^1Cya ^/Guys!<br />
bind k vsay_team clearmines  ^1Spot ^/the enemies ^1landmines ^/And ^1defuse ^/them!!<br />
bind F9  say ^7console: |^5PBBHub^7| Player ^r[d] ^3(7b46320a) ^7banned for ^1HaaaaaaX(70734)<br />
<br />
<br />
you can change the word you wonna put in place of mine ?]]></description>
			<content:encoded><![CDATA[any one need to learn to bind vsay here is mine <br />
<br />
echo ^7Q^0|'^1&#36;harky^0loco ^/Binds ^1Script ^/loaded ^1Succesfully!<br />
bind . vsay hi ^2every one  ^1brothers and sisters ^3nice day to play !!!!!!!!!!!!! <br />
bind F3 vsay thanks ^1t^/h^1a^/n^1k^/s^1!<br />
bind f4 vsay welcome ^1y^/o^1u^/r^1e ^/w^1e^/l^1c^/o^1m^/e^1! / n^/o ^1p^/r^1o^/b^1l^/e^1m^/!<br />
bind F5 vsay_team enemydisguised ^1beware ^/of ^7[d], ^1he ^/got ^1my ^/uniform^1!!!<br />
bind F6 vsay_team medic ^1Need ^/A ^1Medic ^/at ^1[l] ^/only ^1got ^/[s] ^1HP ^/left!<br />
bind F7 vsay_team needammo ^1I ^/need ^1some^/ iron ^1goodness, ^/only ^1got ^/[t] ^1Bullits ^/left ^1in ^/my ^1[w]<br />
bind \ say ^1Warning ^/no ^1walljumping  ^/or ^1always respect peoples  !!!<br />
bind = say !spec999<br />
bind p vsay_team Thanks ^1T^/h^1a^/n^1k^/s ^1f^/o^1r ^/H^1e^/e^1l^/i^1n^/g ^1m^/e ^7[h]<br />
bind [ vsay_team thanks ^1T^/h^1a^/n^1k^/s ^1f^/o^1r ^/R^1e^/s^1u^/p^1p^/l^1i^/n^1g ^/m^1e ^7[a]<br />
bind ] vsay_team thanks ^1T^/h^1a^/n^1k^/s ^1f^/o^1r ^/R^1e^/v^1i^/v^1i^1n^/g ^1m^/e ^7[r]<br />
bind R say ^1Reloading ^9stop ^2dont ^1Shoot! ";+reload;-reload"<br />
bind o say ^1Respect ^/other players, talk ^/-^1-^/-^1&gt;^1 !!!English!!! ^1&lt;^/-^1-^/-<br />
bind i vsay cheer ^1Stab Stab Stab, ^/Poison Poison Poison, ^/taste it and ^1DIE!<br />
bind F8 vsay cheer ^1Your ass ^/is grass you got own by [n] - ^/Rambo, ^1i love ^/It 1 less  ^On the battlefield!<br />
bind / vsay bye ^1Im ^/out ^1of ^/here... ^1Cya ^/Guys!<br />
bind k vsay_team clearmines  ^1Spot ^/the enemies ^1landmines ^/And ^1defuse ^/them!!<br />
bind F9  say ^7console: |^5PBBHub^7| Player ^r[d] ^3(7b46320a) ^7banned for ^1HaaaaaaX(70734)<br />
<br />
<br />
you can change the word you wonna put in place of mine ?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Need the cfg ;(]]></title>
			<link>https://board.twcclan.org/thread-3904.html</link>
			<pubDate>Tue, 21 Jan 2014 12:30:39 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://board.twcclan.org/member.php?action=profile&uid=1195">Bad#Boy</a>]]></dc:creator>
			<guid isPermaLink="false">https://board.twcclan.org/thread-3904.html</guid>
			<description><![CDATA[I have a problem I need the cfg.. I was looking on the internet but all is so bad.. thx]]></description>
			<content:encoded><![CDATA[I have a problem I need the cfg.. I was looking on the internet but all is so bad.. thx]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[quick connect to the server cfg's]]></title>
			<link>https://board.twcclan.org/thread-3620.html</link>
			<pubDate>Sun, 01 Dec 2013 18:46:38 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://board.twcclan.org/member.php?action=profile&uid=701">djuki</a>]]></dc:creator>
			<guid isPermaLink="false">https://board.twcclan.org/thread-3620.html</guid>
			<description><![CDATA[hi lads.<br />
<br />
I saw the post of Ligustah about sub-domains being down<br />
<a href="http://board.twcclan.org/thread-3479.html" target="_blank" rel="noopener" class="mycode_url">http://board.twcclan.org/thread-3479.html</a><br />
<br />
I usually connect to  a server using a "quick connect cfg". <br />
download the files and save them in etmain folder<br />
To use them do the following. <br />
Start game:<br />
Open console screen (~)<br />
type /exec [namefile] <br />
example:<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>/exec nd</code></div></div><br />
nd= Nodownload<br />
ca = carnage<br />
nam = vietnam<br />
tj = etjump<br />
pw= panzerwar<br />
hs= headshot <br />
Ill post Headshot on request because 5 files is max to upload atm<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://board.twcclan.org/images/attachtypes/txt.gif" title="" border="0" alt=".cfg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=953" target="_blank" title="">nd.cfg</a> (Size: 27 bytes / Downloads: 4)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://board.twcclan.org/images/attachtypes/txt.gif" title="" border="0" alt=".cfg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=954" target="_blank" title="">ca.cfg</a> (Size: 27 bytes / Downloads: 1)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://board.twcclan.org/images/attachtypes/txt.gif" title="" border="0" alt=".cfg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=955" target="_blank" title="">nam.cfg</a> (Size: 27 bytes / Downloads: 1)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://board.twcclan.org/images/attachtypes/txt.gif" title="" border="0" alt=".cfg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=956" target="_blank" title="">tj.cfg</a> (Size: 27 bytes / Downloads: 0)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://board.twcclan.org/images/attachtypes/txt.gif" title="" border="0" alt=".cfg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=957" target="_blank" title="">pw.cfg</a> (Size: 27 bytes / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[hi lads.<br />
<br />
I saw the post of Ligustah about sub-domains being down<br />
<a href="http://board.twcclan.org/thread-3479.html" target="_blank" rel="noopener" class="mycode_url">http://board.twcclan.org/thread-3479.html</a><br />
<br />
I usually connect to  a server using a "quick connect cfg". <br />
download the files and save them in etmain folder<br />
To use them do the following. <br />
Start game:<br />
Open console screen (~)<br />
type /exec [namefile] <br />
example:<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>/exec nd</code></div></div><br />
nd= Nodownload<br />
ca = carnage<br />
nam = vietnam<br />
tj = etjump<br />
pw= panzerwar<br />
hs= headshot <br />
Ill post Headshot on request because 5 files is max to upload atm<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://board.twcclan.org/images/attachtypes/txt.gif" title="" border="0" alt=".cfg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=953" target="_blank" title="">nd.cfg</a> (Size: 27 bytes / Downloads: 4)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://board.twcclan.org/images/attachtypes/txt.gif" title="" border="0" alt=".cfg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=954" target="_blank" title="">ca.cfg</a> (Size: 27 bytes / Downloads: 1)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://board.twcclan.org/images/attachtypes/txt.gif" title="" border="0" alt=".cfg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=955" target="_blank" title="">nam.cfg</a> (Size: 27 bytes / Downloads: 1)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://board.twcclan.org/images/attachtypes/txt.gif" title="" border="0" alt=".cfg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=956" target="_blank" title="">tj.cfg</a> (Size: 27 bytes / Downloads: 0)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://board.twcclan.org/images/attachtypes/txt.gif" title="" border="0" alt=".cfg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=957" target="_blank" title="">pw.cfg</a> (Size: 27 bytes / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Simple class selector for newbies to scripting]]></title>
			<link>https://board.twcclan.org/thread-3546.html</link>
			<pubDate>Wed, 13 Nov 2013 14:49:09 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://board.twcclan.org/member.php?action=profile&uid=442">Bread</a>]]></dc:creator>
			<guid isPermaLink="false">https://board.twcclan.org/thread-3546.html</guid>
			<description><![CDATA[<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>//START CLASS SELECTOR
bind F1 "team r 1; say_team ^1&gt;^?&gt;^7Axis Medic"
bind F2 "team r 2; say_team ^1&gt;^?&gt;^7Axis Engineer MP40"
bind F3 "team r 2 23; say_team ^1&gt;^?&gt;^7Axis Engineer K43"
bind F4 "team r 3; say_team ^1&gt;^?&gt;^7Axis Field Ops"
bind F5 "team r 4; say_team ^1&gt;^?&gt;^7Axis Covert Ops"
bind F6 "team r 0 5 3; say_team ^1&gt;^?&gt;^7Axis Soldier Panzerfaust"
bind F7 "team b 1; say_team ^d&gt;^5&gt;^7Allied Medic"
bind F8 "team b 2; say_team ^d&gt;^5&gt;^7Allied Engineer Thompson"
bind F9 "team b 2 24; say_team ^d&gt;^5&gt;^7Allied Engineer Garand"
bind F10 "team b 3; say_team ^d&gt;^5&gt;^7Allied Field Ops"
bind F11 "team b 4; say_team ^d&gt;^5&gt;^7Allied Covert Ops
bind F12 "team b 0 5 3; say_team ^d&gt;^5&gt;^7Allied Soldier Panzerfaust"

//on exec
echo "Axis Class Selector: F1-F6"
echo "Allied Class Selector: F7-F12"

//END CLASS SELECTOR</code></div></div>]]></description>
			<content:encoded><![CDATA[<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>//START CLASS SELECTOR
bind F1 "team r 1; say_team ^1&gt;^?&gt;^7Axis Medic"
bind F2 "team r 2; say_team ^1&gt;^?&gt;^7Axis Engineer MP40"
bind F3 "team r 2 23; say_team ^1&gt;^?&gt;^7Axis Engineer K43"
bind F4 "team r 3; say_team ^1&gt;^?&gt;^7Axis Field Ops"
bind F5 "team r 4; say_team ^1&gt;^?&gt;^7Axis Covert Ops"
bind F6 "team r 0 5 3; say_team ^1&gt;^?&gt;^7Axis Soldier Panzerfaust"
bind F7 "team b 1; say_team ^d&gt;^5&gt;^7Allied Medic"
bind F8 "team b 2; say_team ^d&gt;^5&gt;^7Allied Engineer Thompson"
bind F9 "team b 2 24; say_team ^d&gt;^5&gt;^7Allied Engineer Garand"
bind F10 "team b 3; say_team ^d&gt;^5&gt;^7Allied Field Ops"
bind F11 "team b 4; say_team ^d&gt;^5&gt;^7Allied Covert Ops
bind F12 "team b 0 5 3; say_team ^d&gt;^5&gt;^7Allied Soldier Panzerfaust"

//on exec
echo "Axis Class Selector: F1-F6"
echo "Allied Class Selector: F7-F12"

//END CLASS SELECTOR</code></div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Fast TWC server connect]]></title>
			<link>https://board.twcclan.org/thread-3532.html</link>
			<pubDate>Sun, 10 Nov 2013 12:17:03 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://board.twcclan.org/member.php?action=profile&uid=1054">a TEAMMATE</a>]]></dc:creator>
			<guid isPermaLink="false">https://board.twcclan.org/thread-3532.html</guid>
			<description><![CDATA[Here is is a simple script to connect to another twc server while already playing without using console and letting ppl know where are you going (=publicity to other twc server which is always good):<br />
<br />
F9 = ND<br />
F10 = Vietnam<br />
F11 = Headshot<br />
F12 = Carnage<br />
<br />
I have put the servers which i play the most, but you can edit it as you want.<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>// -TWC Server Binds
// No Download
bind F9 "vsay bye I'm going to ^4-^7TWC^4| ^4N^7o ^4D^7ownload^2, bye!; wait 100; connect nd.twcclan.org"
// Vietnam
bind F10 "vsay bye I'm going to ^5-^7TWC^5| ^5V^7ietnam^2, bye!; wait 100; connect vietnam.twcclan.org"
// Headshot
bind F11 "vsay bye I'm going to ^e-^7TWC^e| ^eH^7eadshot^2, bye!; wait 100; connect hs.twcclan.org"
// Carnage
bind F12 "vsay bye I'm going to ^2-^7TWC^2| ^2C^7arnage^2, bye!; wait 100; connect carnage.twcclan.org"</code></div></div>]]></description>
			<content:encoded><![CDATA[Here is is a simple script to connect to another twc server while already playing without using console and letting ppl know where are you going (=publicity to other twc server which is always good):<br />
<br />
F9 = ND<br />
F10 = Vietnam<br />
F11 = Headshot<br />
F12 = Carnage<br />
<br />
I have put the servers which i play the most, but you can edit it as you want.<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>// -TWC Server Binds
// No Download
bind F9 "vsay bye I'm going to ^4-^7TWC^4| ^4N^7o ^4D^7ownload^2, bye!; wait 100; connect nd.twcclan.org"
// Vietnam
bind F10 "vsay bye I'm going to ^5-^7TWC^5| ^5V^7ietnam^2, bye!; wait 100; connect vietnam.twcclan.org"
// Headshot
bind F11 "vsay bye I'm going to ^e-^7TWC^e| ^eH^7eadshot^2, bye!; wait 100; connect hs.twcclan.org"
// Carnage
bind F12 "vsay bye I'm going to ^2-^7TWC^2| ^2C^7arnage^2, bye!; wait 100; connect carnage.twcclan.org"</code></div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[opti:3's cfg]]></title>
			<link>https://board.twcclan.org/thread-3414.html</link>
			<pubDate>Wed, 16 Oct 2013 15:07:57 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://board.twcclan.org/member.php?action=profile&uid=638">optee</a>]]></dc:creator>
			<guid isPermaLink="false">https://board.twcclan.org/thread-3414.html</guid>
			<description><![CDATA[unbindall<br />
<br />
//binds<br />
bind c "+movedown"<br />
bind tab "+scores"<br />
bind ` "toggleconsole"<br />
bind w "+forward"<br />
bind s "+back"<br />
bind a "+moveleft"<br />
bind d "+moveright"<br />
bind q "+leanleft"<br />
bind e "+leanright"<br />
bind alt "+stats"<br />
bind shift "+sprint"<br />
bind space "+moveup"<br />
bind x "+prone"<br />
bind f "+activate"<br />
bind r "+reload"<br />
bind t "messagemode"<br />
bind u "messagemode3"<br />
bind y "messagemode2"<br />
bind v "mp_quickmessage"<br />
bind l "openlimbomenu"<br />
bind escape "togglemenu"<br />
bind F1 "vote yes"<br />
bind F2 "vote no"<br />
bind F3 "ready<br />
bind F4 "notready"<br />
bind backspace "+scores"<br />
bind kp_del	"vstr resp"<br />
bind kp_enter "mp_fireteamadmin"<br />
bind mouse1 "+attack"<br />
bind mouse2 "weapalt"<br />
bind mwheelup "weaponbank 5"<br />
bind mwheeldown "weaponbank 5"<br />
bind capslock	"+speed"<br />
bind b vstr arty<br />
set arty "+zoom; +attack; -attack; -zoom;<br />
bind 1 "weaponbank 1"<br />
bind 2 "weaponbank 2"<br />
bind 3 "weaponbank 3"<br />
bind 4 "weaponbank 4"<br />
bind 5 "weaponbank 5"<br />
bind 6 "weaponbank 6"<br />
bind 7 "weaponbank 7"<br />
<br />
//classes<br />
<br />
bind kp_del "class s 4;say_team ^wSoldier ^q/ ^7Panzer "<br />
bind kp_ins "class c 1;say_team ^wCov Op ^q/ ^7Sten "<br />
bind uparrow	"class m 1;say_team ^wMedic ^q/ ^wSMG "<br />
bind rightarrow "class f 1;say_team ^wField Op ^q/ ^wSMG ^"<br />
bind downarrow "class e 1;say_team ^wEngineer ^q/ ^wSMG <br />
bind leftarrow "class e 3;say_team ^wEngineer ^q/ ^wRifle <br />
bind kp_plus "class c 3;say_team ^wCov Op ^q/ ^7Sniper "<br />
<br />
//spawnpoints<br />
<br />
bind kp_end "vstr sp0"<br />
bind kp_downarrow	 "vstr sp1" <br />
bind kp_pgdn "vstr sp2" <br />
bind kp_leftarrow "vstr sp3" <br />
bind kp_rightarrow "vstr sp4" <br />
bind kp_home "vstr sp5"<br />
<br />
set sp0 "setspawnpt 0; say_team ^b#^7SPAWNPOINT ^b/ ^70; play sound/menu/select.wav"<br />
set sp1 "setspawnpt 1; say_team ^b#^7SPAWNPOINT ^b/ ^71; play sound/menu/select.wav"<br />
set sp2 "setspawnpt 2; say_team ^b#^7SPAWNPOINT ^b/ ^72; play sound/menu/select.wav"<br />
set sp3 "setspawnpt 3; say_team ^b#^7SPAWNPOINT ^b/ ^73; play sound/menu/select.wav"<br />
set sp4 "setspawnpt 4; say_team ^b#^7SPAWNPOINT ^b/ ^74; play sound/menu/select.wav"<br />
set sp5 "setspawnpt 5; say_team ^b#^7SPAWNPOINT ^b/ ^75; play sound/menu/select.wav"<br />
<br />
//spawntimer<br />
<br />
bind h "timerset 30; echo ^?-&gt;^7 Spawntimer 30 ;play sound/menu/select.wav;"<br />
bind j "timerset 20; echo ^?-&gt;^7 Spawntimer 20 ;play sound/menu/select.wav;"<br />
<br />
<br />
//b_<br />
seta b_althud "1"<br />
seta b_althudflags "5"<br />
set b_antiLag "1"<br />
set b_backupCVars "0"<br />
set b_chatAlpha "0"<br />
set b_chatFlags "1"<br />
set b_descriptivetextscale "0.8"<br />
set b_drawClock "0"<br />
set b_drawpromotions "0"<br />
set b_drawranks "0"<br />
set b_drawrewards "0"<br />
set b_drawSpeed "0"<br />
set b_fireteamalpha "77"<br />
set b_fireteamLatchedClass "1"<br />
set b_hitSounds "1"<br />
set b_hudYoffset "10"<br />
set b_lagometeralpha "0.3"<br />
set b_locationMaxChars "0"<br />
set b_locationMode "8"<br />
set b_mapzoom "3"<br />
set b_muzzleFlash "0"<br />
set b_noActivateLean "0"<br />
set b_numPopups "5"<br />
set b_optimizePrediction "1"<br />
set b_popupFadeTime "0"<br />
set b_popupStayTime "3000"<br />
set b_popupTime "0"<br />
set b_simpleItems "0"<br />
set b_speedInterval "0"<br />
set b_tracers "2"<br />
set b_votetextscale "0.7"<br />
set b_watermarkalpha "0"<br />
set b_weapAltReloads "0"<br />
<br />
//cg_<br />
set cg_announcer "1"<br />
set cg_atmosphericEffects "0"<br />
set cg_autoAction "3"<br />
set cg_autoActivate "1"<br />
set cg_autoReload "0"<br />
set cg_autoSwitch "0"<br />
set cg_bloodDamageBlend "0"<br />
set cg_bloodFlash "0"<br />
set cg_bloodTime "0"<br />
set cg_bobPitch "0"<br />
set cg_bobRoll "0"<br />
set cg_bobUp "0"<br />
set cg_bobyaw "0"<br />
set cg_brassTime "0"<br />
set cg_centertime "3"<br />
set cg_complaintPopUp "0"<br />
set cg_coronaFarDist "0"<br />
set cg_coronas "0"<br />
set cg_crosshairAlpha "1"<br />
set cg_crosshairAlphaAlt "1"<br />
set cg_crosshairColor "red"<br />
set cg_crosshairColorAlt "red"<br />
set cg_crosshairHealth "0"<br />
set cg_crosshairPulse "0"<br />
set cg_crosshairSize "48"<br />
set cg_crosshairX "0"<br />
set cg_crosshairY "0"<br />
set cg_currentSelectedPlayer "0"<br />
set cg_cursorHints "1"<br />
set cg_cycleAllWeaps "0"<br />
set cg_descriptiveText "0"<br />
set cg_drawCompass "1"<br />
set cg_drawCrosshair "5"<br />
set cg_drawCrosshairNames "1"<br />
set cg_drawCrosshairPickups "0"<br />
set cg_drawFireteamOverlay "1"<br />
set cg_drawFPS "0"<br />
set cg_drawGun "0"<br />
set cg_drawNotifyText "1"<br />
set cg_drawReinforcementTime "1"<br />
set cg_drawSmallPopupIcons "1"<br />
set cg_drawSnapshot "0"<br />
set cg_drawSpreadScale "0"<br />
set cg_drawStatus "1"<br />
set cg_recording_statusline "0"<br />
set cg_drawWeaponIconFlash "0"<br />
set cg_errorDecay "100"<br />
set cg_fastSolids "1"<br />
set cg_fov "90"<br />
set cg_gibs "0"<br />
set cg_lagOMeter "0"<br />
set cg_markTime "0"<br />
set cg_noAmmoAutoSwitch "1"<br />
set name "^7opti^i:3.^7mal"<br />
set cg_noTaunt "0"<br />
set cg_noVoiceChats "0"<br />
set cg_noVoiceText "0"<br />
set cg_popupLimboMenu "0"<br />
set cg_predictItems "1"<br />
set cg_printObjectiveInfo "0"<br />
set cg_quickMessageAlt "1"<br />
set cg_recoilPitch "0"<br />
set cg_runPitch "0"<br />
set cg_runRoll "0"<br />
set cg_shadows "0"<br />
set cg_showBlood "0"<br />
set cg_specHelp "1"<br />
set cg_swingSpeed "0.1"<br />
set cg_stereoSeparation "0.4"<br />
set cg_teamChatHeight "5"<br />
set cg_teamChatsOnly "0"<br />
set cg_teamChatTime "8000"<br />
set cg_useScreenshotJPEG "1"<br />
set cg_useWeapsForZoom "1"<br />
set cg_viewSize "100"<br />
set cg_voiceSpriteTime "3000"<br />
set cg_weaponCycleDelay "0"<br />
set cg_wolfParticles "0"<br />
set cg_zoomDefaultSniper "20"<br />
set cg_zoomStepSniper "10"<br />
<br />
//cl_<br />
set cl_allowDownload "0"<br />
set cl_anonymous "1"<br />
set cl_doubleTapDelay "0"<br />
set cl_freeLook "1"<br />
set cl_maxPackets "100"<br />
set cl_maxPing "999"<br />
set cl_mouseAccel "0"<br />
set cl_packetDup "1"<br />
set cl_pitchSpeed "0"<br />
set cl_run "1"<br />
set cl_timenudge "0"<br />
set cl_timeout "10000"<br />
set cl_updateAvailable "0"<br />
set cl_yawSpeed "0"<br />
<br />
//com_<br />
set com_hunkMegs "256"<br />
set com_maxFPS "125"<br />
set com_soundMegs "96"<br />
set com_zoneMegs "36"<br />
<br />
//demo_<br />
set demo_infoWindow "0"<br />
set demo_drawTimescale "0"<br />
set logfile "0"<br />
<br />
//m_<br />
set m_filter "0"<br />
set m_pitch "0.022"<br />
set m_yaw "0.022"<br />
<br />
//r_<br />
set r_aspectratio 1<br />
set r_allowExtensions "1"<br />
set r_ambientScale "0.5"<br />
set r_ati_FSAA_samples "0"<br />
set r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"<br />
set r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"<br />
set r_ati_Truform_tess "0"<br />
set r_cache "1"<br />
set r_clampToEdge "1"<br />
set r_clear "0"<br />
set r_colorbits "32"<br />
set r_customAspect "1"<br />
set r_customHeight "768"<br />
set r_customWidth "1366"<br />
set r_depthBits "24"<br />
set r_detailTextures "0"<br />
set r_displayRefresh "120"<br />
set r_dlightBacks "0"<br />
set r_drawFoliage "0"<br />
set r_drawSun "0"<br />
set r_dynamicLight "0"<br />
set r_ext_ATI_pntriangles "0"<br />
set r_ext_compiled_vertex_array "1"<br />
set r_ext_compressed_textures "1"<br />
set r_ext_gamma_control "1"<br />
set r_ext_multitexture "1"<br />
set r_ext_texture_env_add "0"<br />
set r_facePlaneCull "1"<br />
set r_fastSky "1"<br />
set r_finish "1"<br />
set r_flares "0"<br />
set r_fullScreen "1"<br />
set r_gamma "1.8"<br />
set r_highQualityVideo "0"<br />
set r_ignoreFastPath "0"<br />
set r_ignoreGLErrors "1"<br />
set r_ignoreHWGamma "1"<br />
set r_inGameVideo "0"<br />
set r_intensity "1.5"<br />
set r_lodBias "2"<br />
set r_lodCurveError "250"<br />
set r_lodScale "5"<br />
set r_mapOverBrightBits "3"<br />
set r_mode "-1"<br />
set r_noCull "0"<br />
set r_noCurves "0"<br />
set r_NV_fogDist_mode "GL_EYE_RADIAL_NV"<br />
set r_overBrightBits "1"<br />
set r_picmip "3"<br />
set r_picmip2 "3"<br />
set r_primitives "0"<br />
set r_rmse "0"<br />
set r_roundImagesDown "5"<br />
set r_showSky "0"<br />
set r_showTris "0"<br />
set r_simpleMipMaps "1"<br />
set r_smp "0"<br />
set r_stencilBits "0"<br />
set r_stereo "0"<br />
set r_subdivisions "20"<br />
set r_swapInterval "0"<br />
set r_textureBits "32"<br />
set r_textureMode "GL_LINEAR_MipMap_NEAREST"<br />
set r_UIFullscreen "0"<br />
set r_wolfFog "0"<br />
set r_zfar "0"<br />
set r_znear "3"<br />
set rate "25000"<br />
set s_doppler "0"<br />
set s_KHz "44"<br />
set s_musicVolume "0.177083"<br />
set s_volume "0.333333"<br />
set scr_conSpeed "1000"<br />
set sensitivity "2.8"<br />
set snaps "20"<br />
<br />
<br />
vid_restart]]></description>
			<content:encoded><![CDATA[unbindall<br />
<br />
//binds<br />
bind c "+movedown"<br />
bind tab "+scores"<br />
bind ` "toggleconsole"<br />
bind w "+forward"<br />
bind s "+back"<br />
bind a "+moveleft"<br />
bind d "+moveright"<br />
bind q "+leanleft"<br />
bind e "+leanright"<br />
bind alt "+stats"<br />
bind shift "+sprint"<br />
bind space "+moveup"<br />
bind x "+prone"<br />
bind f "+activate"<br />
bind r "+reload"<br />
bind t "messagemode"<br />
bind u "messagemode3"<br />
bind y "messagemode2"<br />
bind v "mp_quickmessage"<br />
bind l "openlimbomenu"<br />
bind escape "togglemenu"<br />
bind F1 "vote yes"<br />
bind F2 "vote no"<br />
bind F3 "ready<br />
bind F4 "notready"<br />
bind backspace "+scores"<br />
bind kp_del	"vstr resp"<br />
bind kp_enter "mp_fireteamadmin"<br />
bind mouse1 "+attack"<br />
bind mouse2 "weapalt"<br />
bind mwheelup "weaponbank 5"<br />
bind mwheeldown "weaponbank 5"<br />
bind capslock	"+speed"<br />
bind b vstr arty<br />
set arty "+zoom; +attack; -attack; -zoom;<br />
bind 1 "weaponbank 1"<br />
bind 2 "weaponbank 2"<br />
bind 3 "weaponbank 3"<br />
bind 4 "weaponbank 4"<br />
bind 5 "weaponbank 5"<br />
bind 6 "weaponbank 6"<br />
bind 7 "weaponbank 7"<br />
<br />
//classes<br />
<br />
bind kp_del "class s 4;say_team ^wSoldier ^q/ ^7Panzer "<br />
bind kp_ins "class c 1;say_team ^wCov Op ^q/ ^7Sten "<br />
bind uparrow	"class m 1;say_team ^wMedic ^q/ ^wSMG "<br />
bind rightarrow "class f 1;say_team ^wField Op ^q/ ^wSMG ^"<br />
bind downarrow "class e 1;say_team ^wEngineer ^q/ ^wSMG <br />
bind leftarrow "class e 3;say_team ^wEngineer ^q/ ^wRifle <br />
bind kp_plus "class c 3;say_team ^wCov Op ^q/ ^7Sniper "<br />
<br />
//spawnpoints<br />
<br />
bind kp_end "vstr sp0"<br />
bind kp_downarrow	 "vstr sp1" <br />
bind kp_pgdn "vstr sp2" <br />
bind kp_leftarrow "vstr sp3" <br />
bind kp_rightarrow "vstr sp4" <br />
bind kp_home "vstr sp5"<br />
<br />
set sp0 "setspawnpt 0; say_team ^b#^7SPAWNPOINT ^b/ ^70; play sound/menu/select.wav"<br />
set sp1 "setspawnpt 1; say_team ^b#^7SPAWNPOINT ^b/ ^71; play sound/menu/select.wav"<br />
set sp2 "setspawnpt 2; say_team ^b#^7SPAWNPOINT ^b/ ^72; play sound/menu/select.wav"<br />
set sp3 "setspawnpt 3; say_team ^b#^7SPAWNPOINT ^b/ ^73; play sound/menu/select.wav"<br />
set sp4 "setspawnpt 4; say_team ^b#^7SPAWNPOINT ^b/ ^74; play sound/menu/select.wav"<br />
set sp5 "setspawnpt 5; say_team ^b#^7SPAWNPOINT ^b/ ^75; play sound/menu/select.wav"<br />
<br />
//spawntimer<br />
<br />
bind h "timerset 30; echo ^?-&gt;^7 Spawntimer 30 ;play sound/menu/select.wav;"<br />
bind j "timerset 20; echo ^?-&gt;^7 Spawntimer 20 ;play sound/menu/select.wav;"<br />
<br />
<br />
//b_<br />
seta b_althud "1"<br />
seta b_althudflags "5"<br />
set b_antiLag "1"<br />
set b_backupCVars "0"<br />
set b_chatAlpha "0"<br />
set b_chatFlags "1"<br />
set b_descriptivetextscale "0.8"<br />
set b_drawClock "0"<br />
set b_drawpromotions "0"<br />
set b_drawranks "0"<br />
set b_drawrewards "0"<br />
set b_drawSpeed "0"<br />
set b_fireteamalpha "77"<br />
set b_fireteamLatchedClass "1"<br />
set b_hitSounds "1"<br />
set b_hudYoffset "10"<br />
set b_lagometeralpha "0.3"<br />
set b_locationMaxChars "0"<br />
set b_locationMode "8"<br />
set b_mapzoom "3"<br />
set b_muzzleFlash "0"<br />
set b_noActivateLean "0"<br />
set b_numPopups "5"<br />
set b_optimizePrediction "1"<br />
set b_popupFadeTime "0"<br />
set b_popupStayTime "3000"<br />
set b_popupTime "0"<br />
set b_simpleItems "0"<br />
set b_speedInterval "0"<br />
set b_tracers "2"<br />
set b_votetextscale "0.7"<br />
set b_watermarkalpha "0"<br />
set b_weapAltReloads "0"<br />
<br />
//cg_<br />
set cg_announcer "1"<br />
set cg_atmosphericEffects "0"<br />
set cg_autoAction "3"<br />
set cg_autoActivate "1"<br />
set cg_autoReload "0"<br />
set cg_autoSwitch "0"<br />
set cg_bloodDamageBlend "0"<br />
set cg_bloodFlash "0"<br />
set cg_bloodTime "0"<br />
set cg_bobPitch "0"<br />
set cg_bobRoll "0"<br />
set cg_bobUp "0"<br />
set cg_bobyaw "0"<br />
set cg_brassTime "0"<br />
set cg_centertime "3"<br />
set cg_complaintPopUp "0"<br />
set cg_coronaFarDist "0"<br />
set cg_coronas "0"<br />
set cg_crosshairAlpha "1"<br />
set cg_crosshairAlphaAlt "1"<br />
set cg_crosshairColor "red"<br />
set cg_crosshairColorAlt "red"<br />
set cg_crosshairHealth "0"<br />
set cg_crosshairPulse "0"<br />
set cg_crosshairSize "48"<br />
set cg_crosshairX "0"<br />
set cg_crosshairY "0"<br />
set cg_currentSelectedPlayer "0"<br />
set cg_cursorHints "1"<br />
set cg_cycleAllWeaps "0"<br />
set cg_descriptiveText "0"<br />
set cg_drawCompass "1"<br />
set cg_drawCrosshair "5"<br />
set cg_drawCrosshairNames "1"<br />
set cg_drawCrosshairPickups "0"<br />
set cg_drawFireteamOverlay "1"<br />
set cg_drawFPS "0"<br />
set cg_drawGun "0"<br />
set cg_drawNotifyText "1"<br />
set cg_drawReinforcementTime "1"<br />
set cg_drawSmallPopupIcons "1"<br />
set cg_drawSnapshot "0"<br />
set cg_drawSpreadScale "0"<br />
set cg_drawStatus "1"<br />
set cg_recording_statusline "0"<br />
set cg_drawWeaponIconFlash "0"<br />
set cg_errorDecay "100"<br />
set cg_fastSolids "1"<br />
set cg_fov "90"<br />
set cg_gibs "0"<br />
set cg_lagOMeter "0"<br />
set cg_markTime "0"<br />
set cg_noAmmoAutoSwitch "1"<br />
set name "^7opti^i:3.^7mal"<br />
set cg_noTaunt "0"<br />
set cg_noVoiceChats "0"<br />
set cg_noVoiceText "0"<br />
set cg_popupLimboMenu "0"<br />
set cg_predictItems "1"<br />
set cg_printObjectiveInfo "0"<br />
set cg_quickMessageAlt "1"<br />
set cg_recoilPitch "0"<br />
set cg_runPitch "0"<br />
set cg_runRoll "0"<br />
set cg_shadows "0"<br />
set cg_showBlood "0"<br />
set cg_specHelp "1"<br />
set cg_swingSpeed "0.1"<br />
set cg_stereoSeparation "0.4"<br />
set cg_teamChatHeight "5"<br />
set cg_teamChatsOnly "0"<br />
set cg_teamChatTime "8000"<br />
set cg_useScreenshotJPEG "1"<br />
set cg_useWeapsForZoom "1"<br />
set cg_viewSize "100"<br />
set cg_voiceSpriteTime "3000"<br />
set cg_weaponCycleDelay "0"<br />
set cg_wolfParticles "0"<br />
set cg_zoomDefaultSniper "20"<br />
set cg_zoomStepSniper "10"<br />
<br />
//cl_<br />
set cl_allowDownload "0"<br />
set cl_anonymous "1"<br />
set cl_doubleTapDelay "0"<br />
set cl_freeLook "1"<br />
set cl_maxPackets "100"<br />
set cl_maxPing "999"<br />
set cl_mouseAccel "0"<br />
set cl_packetDup "1"<br />
set cl_pitchSpeed "0"<br />
set cl_run "1"<br />
set cl_timenudge "0"<br />
set cl_timeout "10000"<br />
set cl_updateAvailable "0"<br />
set cl_yawSpeed "0"<br />
<br />
//com_<br />
set com_hunkMegs "256"<br />
set com_maxFPS "125"<br />
set com_soundMegs "96"<br />
set com_zoneMegs "36"<br />
<br />
//demo_<br />
set demo_infoWindow "0"<br />
set demo_drawTimescale "0"<br />
set logfile "0"<br />
<br />
//m_<br />
set m_filter "0"<br />
set m_pitch "0.022"<br />
set m_yaw "0.022"<br />
<br />
//r_<br />
set r_aspectratio 1<br />
set r_allowExtensions "1"<br />
set r_ambientScale "0.5"<br />
set r_ati_FSAA_samples "0"<br />
set r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"<br />
set r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"<br />
set r_ati_Truform_tess "0"<br />
set r_cache "1"<br />
set r_clampToEdge "1"<br />
set r_clear "0"<br />
set r_colorbits "32"<br />
set r_customAspect "1"<br />
set r_customHeight "768"<br />
set r_customWidth "1366"<br />
set r_depthBits "24"<br />
set r_detailTextures "0"<br />
set r_displayRefresh "120"<br />
set r_dlightBacks "0"<br />
set r_drawFoliage "0"<br />
set r_drawSun "0"<br />
set r_dynamicLight "0"<br />
set r_ext_ATI_pntriangles "0"<br />
set r_ext_compiled_vertex_array "1"<br />
set r_ext_compressed_textures "1"<br />
set r_ext_gamma_control "1"<br />
set r_ext_multitexture "1"<br />
set r_ext_texture_env_add "0"<br />
set r_facePlaneCull "1"<br />
set r_fastSky "1"<br />
set r_finish "1"<br />
set r_flares "0"<br />
set r_fullScreen "1"<br />
set r_gamma "1.8"<br />
set r_highQualityVideo "0"<br />
set r_ignoreFastPath "0"<br />
set r_ignoreGLErrors "1"<br />
set r_ignoreHWGamma "1"<br />
set r_inGameVideo "0"<br />
set r_intensity "1.5"<br />
set r_lodBias "2"<br />
set r_lodCurveError "250"<br />
set r_lodScale "5"<br />
set r_mapOverBrightBits "3"<br />
set r_mode "-1"<br />
set r_noCull "0"<br />
set r_noCurves "0"<br />
set r_NV_fogDist_mode "GL_EYE_RADIAL_NV"<br />
set r_overBrightBits "1"<br />
set r_picmip "3"<br />
set r_picmip2 "3"<br />
set r_primitives "0"<br />
set r_rmse "0"<br />
set r_roundImagesDown "5"<br />
set r_showSky "0"<br />
set r_showTris "0"<br />
set r_simpleMipMaps "1"<br />
set r_smp "0"<br />
set r_stencilBits "0"<br />
set r_stereo "0"<br />
set r_subdivisions "20"<br />
set r_swapInterval "0"<br />
set r_textureBits "32"<br />
set r_textureMode "GL_LINEAR_MipMap_NEAREST"<br />
set r_UIFullscreen "0"<br />
set r_wolfFog "0"<br />
set r_zfar "0"<br />
set r_znear "3"<br />
set rate "25000"<br />
set s_doppler "0"<br />
set s_KHz "44"<br />
set s_musicVolume "0.177083"<br />
set s_volume "0.333333"<br />
set scr_conSpeed "1000"<br />
set sensitivity "2.8"<br />
set snaps "20"<br />
<br />
<br />
vid_restart]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[TEAMMATE cfg]]></title>
			<link>https://board.twcclan.org/thread-3361.html</link>
			<pubDate>Sun, 29 Sep 2013 10:36:54 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://board.twcclan.org/member.php?action=profile&uid=1054">a TEAMMATE</a>]]></dc:creator>
			<guid isPermaLink="false">https://board.twcclan.org/thread-3361.html</guid>
			<description><![CDATA[Here is my basic cfg. Brightness may be a little high for non-stock maps<br />
<br />
seta rate "25000"<br />
seta snaps "20"<br />
seta sensitivity "1.45"<br />
seta com_hunkMegs "256"<br />
seta com_zoneMegs "64"<br />
seta com_soundMegs "32"<br />
seta com_maxfps "76"<br />
seta com_blood "1"<br />
seta r_mode "-1"<br />
seta r_aspectratio "1"<br />
seta r_customaspect "1"<br />
seta r_customwidth "1920"<br />
seta r_customheight "1080"<br />
seta r_ignorehwgamma "1"<br />
seta r_gamma "2"<br />
seta r_DrawSun "0"<br />
seta r_rmse "25"<br />
seta r_dynamicLight "1"<br />
seta r_mapoverbrightbits "2"<br />
seta r_overbrightbits "0"<br />
seta r_simpleMipMaps "1"<br />
seta r_ignoreGLErrors "1"<br />
seta r_railsegmentlength "0"<br />
seta r_railcorewidth "2"<br />
seta r_railwidth "1"<br />
seta r_fastSky "0"<br />
seta r_roundimagesdown "2"<br />
seta r_depthbits "32"<br />
seta r_stencilbits "0"<br />
seta r_Intensity "1.5"<br />
seta r_colorbits "32"<br />
seta r_detailtextures "0"<br />
seta r_lodbias "2"<br />
seta r_lodCurveError "200"<br />
seta r_picmip "3"<br />
seta r_picmip2 "3"<br />
seta r_texturebits "16"<br />
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"<br />
seta r_subdivisions "999"<br />
seta r_inGameVideo "0"<br />
seta r_ext_compressed_textures "1"<br />
seta r_ext_texture_filter_anisotropic "0"<br />
seta r_ext_texture_env_add "1"<br />
seta r_ext_gamma_control "0"<br />
seta r_facePlaneCull "1"<br />
seta r_maskMinidriver "0"<br />
seta r_debugSurface "0"<br />
seta r_norefresh "0"<br />
seta r_cacheModels "1"<br />
seta r_saveFontData "0"<br />
seta r_printShaders "0"<br />
seta r_debuglight "0"<br />
seta r_showImages "0"<br />
seta r_zfar "0"<br />
seta r_facePlaneCull "1"<br />
seta r_primitives "2"<br />
seta r_ambientScale "0.5"<br />
seta r_directedScale "1"<br />
seta r_cache "1"<br />
seta r_cacheShaders "0"<br />
seta r_nocurves "0"<br />
seta r_drawworld "1"<br />
seta r_drawfoliage "1"<br />
seta r_lightmap "0"<br />
seta r_portalOnly "0"<br />
seta r_flares "0"<br />
seta r_flareSize "40"<br />
seta r_flareFade "5"<br />
seta r_lodscale "5"<br />
seta r_drawentities "1"<br />
seta r_nocull "0"<br />
seta r_showtris "0"<br />
seta r_trisColor "0"<br />
seta r_showsky "0"<br />
seta r_shownormals "0"<br />
seta r_normallength "0"<br />
seta r_showmodelbounds "0"<br />
seta r_clear "0"<br />
seta r_highQualityVideo "0"<br />
seta r_allowSoftwareGL "0"<br />
seta r_vertexLight "1"<br />
seta r_ext_compress_textures "1"<br />
seta r_textureAnisotropy "0"<br />
seta cg_fov "103.1341"<br />
seta cg_autoactivate "1"<br />
seta cg_simpleitems "1"<br />
seta cg_fastSolids "1"<br />
seta cg_announcer "0"<br />
seta cg_ComplaintPopup "0"<br />
seta cg_blinktime "0"<br />
seta cg_descriptiveText "0"<br />
seta cg_drawfps "1"<br />
seta cg_coronas "0"<br />
seta cg_coronafardist "0"<br />
seta cg_crosshairPulse "1"<br />
seta cg_brassTime "0"<br />
seta cg_drawSmallPopupIcons "1"<br />
seta cg_drawGun "0"<br />
seta cg_drawCrosshair "3"<br />
seta cg_drawRewards "0"<br />
seta cg_crosshairPulse "0"<br />
seta cg_crosshairColor "Red"<br />
seta cg_crosshairColorAlt "White"<br />
seta cg_crosshairHealth "1"<br />
seta cg_drawSpreadScale "0"<br />
seta cg_descriptiveText "0"<br />
seta cg_crosshairSize "24"<br />
seta cg_AtmosphericEffects "0"<br />
seta cg_wolfparticles "0"<br />
seta cg_showblood "0"<br />
seta cg_gibs "0"<br />
seta cg_marktime "0"<br />
seta cg_bloodTime "0"<br />
seta cg_emptyswitch "0"<br />
seta cg_quickMessageAlt "1"<br />
seta cg_railTrailTime "0"<br />
seta cg_shadows "0"<br />
seta cg_bloodDamageBlend "0"<br />
seta cg_bloodFlash "0"<br />
seta cg_muzzleFlash "0"<br />
seta cg_teamChatTime "16000"<br />
seta cg_voiceSpriteTime "4000"<br />
seta cg_predictitems "1"<br />
seta cg_draw3dIcons "0"<br />
seta cg_bobpitch "0.000"<br />
seta cg_bobroll "0.000"<br />
seta cg_bobup "0.000"<br />
seta cg_bobyaw "0.000"<br />
seta cg_runpitch "0.000"<br />
seta cg_runroll "0.000"<br />
seta cg_drawBuddies "1"<br />
seta cg_drawRoundTimer "1"<br />
seta cg_showblood "0"<br />
seta cg_bloodFlash "0"<br />
seta cg_noAmmoAutoSwitch "0"<br />
seta cg_useWeapsForZoom "1"<br />
seta cg_printObjectiveInfo "1"<br />
seta cg_useScreenshotJPEG "1"<br />
seta cg_drawReinforcementTime "1"<br />
seta cg_drawFireteamOverlay "1"<br />
seta cg_instanttapout "0"<br />
seta cg_fastSolids "1"<br />
seta cg_weaponCycleDelay "80"<br />
seta cg_draw2D "1"<br />
seta cg_drawCompass "1"<br />
seta cg_wolfparticles "0"<br />
seta cg_recoilPitch "0.0000"<br />
seta cg_skybox "1"<br />
seta cl_cacheGathering "0"<br />
seta cl_allowDownload    "1"<br />
seta cl_anonymous "0"<br />
seta cl_autoupdate "1"<br />
seta cl_doubletapdelay "0"<br />
seta cl_freelook     "1"<br />
seta cl_language    "0"<br />
seta cl_maxpackets "100"<br />
seta cl_maxPing "0"<br />
seta cl_mouseAccel "0"<br />
seta cl_packetdup "1"<br />
seta cl_pitchspeed "0"<br />
seta cl_punkbuster "1"<br />
seta cl_run "1"<br />
seta cl_timeNudge "0"<br />
seta cl_wwwDownload "1"<br />
seta cl_yawspeed     "0"<br />
seta cl_pitchspeed "0"<br />
seta cl_debugTranslation "0"<br />
seta cl_bypassMouseInput "0"<br />
seta cl_conXOffset "0"<br />
seta cl_anglespeedkey "1.5"<br />
seta cl_forceavidemo "0"<br />
seta cl_freezeDemo "0"<br />
seta cl_showTimeDelta "0"<br />
seta cl_showSend "0"<br />
seta cl_showServerCommands "0"<br />
seta cl_visibleClients "0"<br />
seta cl_shownuments "0"<br />
seta cl_shownet "0"<br />
seta cl_wavefilerecord "0"<br />
seta cl_timeout "250"<br />
seta cl_motd "1"<br />
seta cl_debugMove "0"<br />
seta cl_nodelta "0"<br />
seta cl_noprint "0"<br />
seta cl_autoupdate "0"<br />
seta cl_autorecord "0"<br />
seta cl_avidemo "0"<br />
seta cl_run "1"<br />
seta cl_freelook "1"<br />
seta s_debugMusic "0"<br />
seta s_mute "0"<br />
seta s_volume "0.479167"<br />
seta s_musicvolume "0"<br />
seta s_separation "0.5"<br />
seta s_doppler "1"<br />
seta s_initsound "1"<br />
seta s_show "0"<br />
seta s_khz "22"<br />
seta s_mixahead "0.2"<br />
seta s_mixPreStep "0.05"<br />
seta s_defaultsound "0"<br />
seta s_wavonly "0"<br />
seta s_bits "16"<br />
seta s_channels "2"<br />
seta s_compression "1"<br />
seta m_filter "0"<br />
seta m_forward "0.25"<br />
seta m_pitch "0.022"<br />
seta m_side "0.25"<br />
seta m_yaw    "0.022"<br />
seta scr_conspeed "100"<br />
seta pmove_fixed "0"<br />
<br />
bind 0 "cg_drawgun 1; weaponbank 10"<br />
bind 1 "cg_drawgun 1; weaponbank 1"<br />
bind 2 "cg_drawgun 0; weaponbank 2; cg_noammoautoswitch 0; cg_autoreload 1"<br />
bind 3 "cg_drawgun 0; weaponbank 3; cg_noammoautoswitch 1; cg_autoreload 0"<br />
bind MWHEELDOWN "weapprev; cg_drawgun 0; cg_autoreload 0"<br />
bind MWHEELUP "weapnext; cg_drawgun 0; cg_autoreload 0"<br />
bind 4 "cg_drawgun 1; weaponbank 4"<br />
bind 5 "cg_drawgun 1; weaponbank 5"<br />
bind 6 "cg_drawgun 1; weaponbank 6"<br />
bind 7 "cg_drawgun 1; weaponbank 7"<br />
bind 8 "cg_drawgun 1; weaponbank 8"<br />
bind 9 "cg_drawgun 1; weaponbank 9"<br />
<br />
// Medpack central button<br />
set wb6 "weaponbank 6; wait 15; +attack" <br />
set wb3 "-attack; weaponbank 3; cg_noammoautoswitch 1; cg_autoreload 0" <br />
bind MOUSE3 "+vstr wb6 wb3"<br />
<br />
set statistics1 "+topshots; +stats"<br />
set statistics2 "-stats; -topshots"<br />
bind ALT "+vstr statistics1 statistics2"<br />
<br />
// Kill button<br />
bind K "kill"<br />
<br />
// Crouch Toggle<br />
set crouch "+movedown; cg_fov 90; set nextcroucht vstr stand"<br />
set stand "-movedown; cg_fov 103.1341; set nextcroucht vstr crouch"<br />
set nextcroucht "vstr crouch"<br />
bind C "vstr nextcroucht"<br />
<br />
// Vid restart<br />
bind F5 "wait 50; vid_restart"<br />
<br />
wait 100;<br />
echo "^1***CFG LOADED***"]]></description>
			<content:encoded><![CDATA[Here is my basic cfg. Brightness may be a little high for non-stock maps<br />
<br />
seta rate "25000"<br />
seta snaps "20"<br />
seta sensitivity "1.45"<br />
seta com_hunkMegs "256"<br />
seta com_zoneMegs "64"<br />
seta com_soundMegs "32"<br />
seta com_maxfps "76"<br />
seta com_blood "1"<br />
seta r_mode "-1"<br />
seta r_aspectratio "1"<br />
seta r_customaspect "1"<br />
seta r_customwidth "1920"<br />
seta r_customheight "1080"<br />
seta r_ignorehwgamma "1"<br />
seta r_gamma "2"<br />
seta r_DrawSun "0"<br />
seta r_rmse "25"<br />
seta r_dynamicLight "1"<br />
seta r_mapoverbrightbits "2"<br />
seta r_overbrightbits "0"<br />
seta r_simpleMipMaps "1"<br />
seta r_ignoreGLErrors "1"<br />
seta r_railsegmentlength "0"<br />
seta r_railcorewidth "2"<br />
seta r_railwidth "1"<br />
seta r_fastSky "0"<br />
seta r_roundimagesdown "2"<br />
seta r_depthbits "32"<br />
seta r_stencilbits "0"<br />
seta r_Intensity "1.5"<br />
seta r_colorbits "32"<br />
seta r_detailtextures "0"<br />
seta r_lodbias "2"<br />
seta r_lodCurveError "200"<br />
seta r_picmip "3"<br />
seta r_picmip2 "3"<br />
seta r_texturebits "16"<br />
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"<br />
seta r_subdivisions "999"<br />
seta r_inGameVideo "0"<br />
seta r_ext_compressed_textures "1"<br />
seta r_ext_texture_filter_anisotropic "0"<br />
seta r_ext_texture_env_add "1"<br />
seta r_ext_gamma_control "0"<br />
seta r_facePlaneCull "1"<br />
seta r_maskMinidriver "0"<br />
seta r_debugSurface "0"<br />
seta r_norefresh "0"<br />
seta r_cacheModels "1"<br />
seta r_saveFontData "0"<br />
seta r_printShaders "0"<br />
seta r_debuglight "0"<br />
seta r_showImages "0"<br />
seta r_zfar "0"<br />
seta r_facePlaneCull "1"<br />
seta r_primitives "2"<br />
seta r_ambientScale "0.5"<br />
seta r_directedScale "1"<br />
seta r_cache "1"<br />
seta r_cacheShaders "0"<br />
seta r_nocurves "0"<br />
seta r_drawworld "1"<br />
seta r_drawfoliage "1"<br />
seta r_lightmap "0"<br />
seta r_portalOnly "0"<br />
seta r_flares "0"<br />
seta r_flareSize "40"<br />
seta r_flareFade "5"<br />
seta r_lodscale "5"<br />
seta r_drawentities "1"<br />
seta r_nocull "0"<br />
seta r_showtris "0"<br />
seta r_trisColor "0"<br />
seta r_showsky "0"<br />
seta r_shownormals "0"<br />
seta r_normallength "0"<br />
seta r_showmodelbounds "0"<br />
seta r_clear "0"<br />
seta r_highQualityVideo "0"<br />
seta r_allowSoftwareGL "0"<br />
seta r_vertexLight "1"<br />
seta r_ext_compress_textures "1"<br />
seta r_textureAnisotropy "0"<br />
seta cg_fov "103.1341"<br />
seta cg_autoactivate "1"<br />
seta cg_simpleitems "1"<br />
seta cg_fastSolids "1"<br />
seta cg_announcer "0"<br />
seta cg_ComplaintPopup "0"<br />
seta cg_blinktime "0"<br />
seta cg_descriptiveText "0"<br />
seta cg_drawfps "1"<br />
seta cg_coronas "0"<br />
seta cg_coronafardist "0"<br />
seta cg_crosshairPulse "1"<br />
seta cg_brassTime "0"<br />
seta cg_drawSmallPopupIcons "1"<br />
seta cg_drawGun "0"<br />
seta cg_drawCrosshair "3"<br />
seta cg_drawRewards "0"<br />
seta cg_crosshairPulse "0"<br />
seta cg_crosshairColor "Red"<br />
seta cg_crosshairColorAlt "White"<br />
seta cg_crosshairHealth "1"<br />
seta cg_drawSpreadScale "0"<br />
seta cg_descriptiveText "0"<br />
seta cg_crosshairSize "24"<br />
seta cg_AtmosphericEffects "0"<br />
seta cg_wolfparticles "0"<br />
seta cg_showblood "0"<br />
seta cg_gibs "0"<br />
seta cg_marktime "0"<br />
seta cg_bloodTime "0"<br />
seta cg_emptyswitch "0"<br />
seta cg_quickMessageAlt "1"<br />
seta cg_railTrailTime "0"<br />
seta cg_shadows "0"<br />
seta cg_bloodDamageBlend "0"<br />
seta cg_bloodFlash "0"<br />
seta cg_muzzleFlash "0"<br />
seta cg_teamChatTime "16000"<br />
seta cg_voiceSpriteTime "4000"<br />
seta cg_predictitems "1"<br />
seta cg_draw3dIcons "0"<br />
seta cg_bobpitch "0.000"<br />
seta cg_bobroll "0.000"<br />
seta cg_bobup "0.000"<br />
seta cg_bobyaw "0.000"<br />
seta cg_runpitch "0.000"<br />
seta cg_runroll "0.000"<br />
seta cg_drawBuddies "1"<br />
seta cg_drawRoundTimer "1"<br />
seta cg_showblood "0"<br />
seta cg_bloodFlash "0"<br />
seta cg_noAmmoAutoSwitch "0"<br />
seta cg_useWeapsForZoom "1"<br />
seta cg_printObjectiveInfo "1"<br />
seta cg_useScreenshotJPEG "1"<br />
seta cg_drawReinforcementTime "1"<br />
seta cg_drawFireteamOverlay "1"<br />
seta cg_instanttapout "0"<br />
seta cg_fastSolids "1"<br />
seta cg_weaponCycleDelay "80"<br />
seta cg_draw2D "1"<br />
seta cg_drawCompass "1"<br />
seta cg_wolfparticles "0"<br />
seta cg_recoilPitch "0.0000"<br />
seta cg_skybox "1"<br />
seta cl_cacheGathering "0"<br />
seta cl_allowDownload    "1"<br />
seta cl_anonymous "0"<br />
seta cl_autoupdate "1"<br />
seta cl_doubletapdelay "0"<br />
seta cl_freelook     "1"<br />
seta cl_language    "0"<br />
seta cl_maxpackets "100"<br />
seta cl_maxPing "0"<br />
seta cl_mouseAccel "0"<br />
seta cl_packetdup "1"<br />
seta cl_pitchspeed "0"<br />
seta cl_punkbuster "1"<br />
seta cl_run "1"<br />
seta cl_timeNudge "0"<br />
seta cl_wwwDownload "1"<br />
seta cl_yawspeed     "0"<br />
seta cl_pitchspeed "0"<br />
seta cl_debugTranslation "0"<br />
seta cl_bypassMouseInput "0"<br />
seta cl_conXOffset "0"<br />
seta cl_anglespeedkey "1.5"<br />
seta cl_forceavidemo "0"<br />
seta cl_freezeDemo "0"<br />
seta cl_showTimeDelta "0"<br />
seta cl_showSend "0"<br />
seta cl_showServerCommands "0"<br />
seta cl_visibleClients "0"<br />
seta cl_shownuments "0"<br />
seta cl_shownet "0"<br />
seta cl_wavefilerecord "0"<br />
seta cl_timeout "250"<br />
seta cl_motd "1"<br />
seta cl_debugMove "0"<br />
seta cl_nodelta "0"<br />
seta cl_noprint "0"<br />
seta cl_autoupdate "0"<br />
seta cl_autorecord "0"<br />
seta cl_avidemo "0"<br />
seta cl_run "1"<br />
seta cl_freelook "1"<br />
seta s_debugMusic "0"<br />
seta s_mute "0"<br />
seta s_volume "0.479167"<br />
seta s_musicvolume "0"<br />
seta s_separation "0.5"<br />
seta s_doppler "1"<br />
seta s_initsound "1"<br />
seta s_show "0"<br />
seta s_khz "22"<br />
seta s_mixahead "0.2"<br />
seta s_mixPreStep "0.05"<br />
seta s_defaultsound "0"<br />
seta s_wavonly "0"<br />
seta s_bits "16"<br />
seta s_channels "2"<br />
seta s_compression "1"<br />
seta m_filter "0"<br />
seta m_forward "0.25"<br />
seta m_pitch "0.022"<br />
seta m_side "0.25"<br />
seta m_yaw    "0.022"<br />
seta scr_conspeed "100"<br />
seta pmove_fixed "0"<br />
<br />
bind 0 "cg_drawgun 1; weaponbank 10"<br />
bind 1 "cg_drawgun 1; weaponbank 1"<br />
bind 2 "cg_drawgun 0; weaponbank 2; cg_noammoautoswitch 0; cg_autoreload 1"<br />
bind 3 "cg_drawgun 0; weaponbank 3; cg_noammoautoswitch 1; cg_autoreload 0"<br />
bind MWHEELDOWN "weapprev; cg_drawgun 0; cg_autoreload 0"<br />
bind MWHEELUP "weapnext; cg_drawgun 0; cg_autoreload 0"<br />
bind 4 "cg_drawgun 1; weaponbank 4"<br />
bind 5 "cg_drawgun 1; weaponbank 5"<br />
bind 6 "cg_drawgun 1; weaponbank 6"<br />
bind 7 "cg_drawgun 1; weaponbank 7"<br />
bind 8 "cg_drawgun 1; weaponbank 8"<br />
bind 9 "cg_drawgun 1; weaponbank 9"<br />
<br />
// Medpack central button<br />
set wb6 "weaponbank 6; wait 15; +attack" <br />
set wb3 "-attack; weaponbank 3; cg_noammoautoswitch 1; cg_autoreload 0" <br />
bind MOUSE3 "+vstr wb6 wb3"<br />
<br />
set statistics1 "+topshots; +stats"<br />
set statistics2 "-stats; -topshots"<br />
bind ALT "+vstr statistics1 statistics2"<br />
<br />
// Kill button<br />
bind K "kill"<br />
<br />
// Crouch Toggle<br />
set crouch "+movedown; cg_fov 90; set nextcroucht vstr stand"<br />
set stand "-movedown; cg_fov 103.1341; set nextcroucht vstr crouch"<br />
set nextcroucht "vstr crouch"<br />
bind C "vstr nextcroucht"<br />
<br />
// Vid restart<br />
bind F5 "wait 50; vid_restart"<br />
<br />
wait 100;<br />
echo "^1***CFG LOADED***"]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Why's cfg (pro and others)]]></title>
			<link>https://board.twcclan.org/thread-3031.html</link>
			<pubDate>Mon, 29 Jul 2013 03:12:45 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://board.twcclan.org/member.php?action=profile&uid=1003">why</a>]]></dc:creator>
			<guid isPermaLink="false">https://board.twcclan.org/thread-3031.html</guid>
			<description><![CDATA[My config I use the most :<br />
<br />
seta name "^'&lt;^-^^'&gt;(u_u)^'&lt;^-^^'&gt;"<br />
<br />
//mem &amp; fps settings<br />
<br />
seta com_soundmegs "32"<br />
seta com_crashed "0"<br />
seta com_hunkmegs "128" <br />
seta com_maxfps "125" <br />
seta forcefps "125" <br />
seta com_zoneMegs "32" <br />
seta cl_allowdownload 1<br />
<br />
<br />
//sound settings<br />
<br />
seta s_musicvolume "0.000000"<br />
seta s_loadas8bit "1"<br />
seta s_volume "1"<br />
seta s_distance "100"<br />
seta s_mindistance "0.000000000001"<br />
seta s_maxdistance "99999999999999"<br />
seta s_polykeep "1000000000"<br />
seta s_polyreflectsize "10000000"<br />
seta s_polysize "10000000"<br />
seta s_bloat "2"<br />
seta cg_announcer "1"<br />
<br />
//mouse movement<br />
<br />
seta cg_runroll "0.00000"<br />
seta cg_runpitch "0.00000"<br />
seta cg_bobup "0.00000"<br />
seta cg_bobroll "0.00000"<br />
seta cg_bobpitch "0.00000"<br />
seta cg_bobyaw "0.00000"<br />
seta m_yaw "0.02200"<br />
seta m_pitch "0.022"<br />
seta in_mouse "1"<br />
seta m_filter "0"<br />
seta cl_freelook "1"<br />
seta cl_mouseAccel "0.00000"<br />
seta sensitivity "1.88"<br />
<br />
//net settings<br />
<br />
seta rate "25000"<br />
seta snaps "20"<br />
seta cl_timenudge "0"<br />
seta cl_maxpackets "100"<br />
seta cl_packetdup "1"<br />
seta cl_wwwDownload "1"<br />
seta cl_allowDownload "1"<br />
<br />
//blood<br />
<br />
seta cg_blinktime "0"<br />
seta cg_showblood "0"<br />
seta cg_bloodDamageBlend "0"<br />
seta cg_bloodTime "0"<br />
seta cg_bloodflash "0"<br />
<br />
//crosshair<br />
<br />
seta cg_crosshairAlphaAlt "1.0"<br />
seta cg_drawCrosshair "5"<br />
seta cg_crosshairpulse "0"<br />
seta cg_crosshairSize "33"<br />
seta cg_crosshairHealth "0"<br />
seta cg_crosshairColorAlt "red"<br />
seta cg_crosshairAlpha "1.0"<br />
seta cg_crosshairColor "red"<br />
seta cg_crosshairy 1<br />
<br />
//hud settings<br />
<br />
seta cg_drawGun "1"<br />
seta cg_popuplimbomenu "0"<br />
seta cg_drawTeamOverlay "2"<br />
seta cg_drawCrosshairNames "1001.0"<br />
seta cg_drawCompass "1"<br />
seta b_popuptime "0"<br />
seta cg_drawFPS "1"<br />
seta cg_fov "115"<br />
seta cg_drawReinforcementTime "1"<br />
seta cg_lagometer "1"<br />
seta cf_wtopshots "1.0"<br />
seta cf_wstats "1.2"<br />
seta cg_noVoiceText "0"<br />
seta cg_noVoiceChats "0"<br />
seta cg_teamChatsOnly "0"<br />
seta cg_drawRoundTimer "1"<br />
<br />
//some misc tweaks &amp; settings<br />
<br />
seta cg_coronafardist "0"<br />
seta cg_fastSolids "0"<br />
seta cg_vertexlight "1"<br />
seta cg_noTaunt "0"<br />
seta cg_deferPlayers "1"<br />
seta timescale "1"<br />
seta cg_timescale "66"<br />
seta cg_autoaction "0"<br />
seta cg_coronas "1"<br />
seta cg_teamChatHeight "4"<br />
seta cg_teamChatTime "5000"<br />
seta cg_cycleAllWeaps "1"<br />
seta cg_stereoSeparation "0.4"<br />
seta cg_zoomStepFG "10"<br />
seta cg_zoomStepSnooper "5"<br />
seta cg_zoomStepBinoc "3"<br />
seta cg_zoomDefaultFG "55"<br />
seta cg_zoomDefaultSnooper "40"<br />
seta cg_zoomDefaultBinoc "22.5"<br />
seta cg_zoomstepsniper "2"<br />
seta cg_zoomDefaultSniper "20"<br />
seta cg_zoomfov "22.5"<br />
seta cg_announcer "1"<br />
seta cg_useWeapsForZoom "1"<br />
seta cg_drawBuddies "1"<br />
seta cg_selectedPlayer "2"<br />
seta cg_marktime "0"<br />
seta cg_smallCompass "1"<br />
seta cg_drawCrosshairPickups "1"<br />
seta cg_viewsize "100"<br />
seta cg_autoactivate "1"<br />
seta cg_predictItems "1"<br />
seta cg_voiceSpriteTime "6000"<br />
seta cg_cursorHints "1"<br />
seta cg_descriptiveText "1"<br />
seta cg_quickMessageAlt "1"<br />
seta cg_drawNotifyText "1"<br />
seta cl_doubletapdelay "0"<br />
seta cg_autoswitch "0"<br />
seta cl_run "1"<br />
seta cl_punkbuster "1"<br />
seta cg_wolfparticles "0"<br />
seta cg_simpleItems "1"<br />
seta cg_lodbias "2"<br />
seta cg_lodscale "5"<br />
seta cg_shadows "0"<br />
seta cg_printObjectiveInfo "1"<br />
seta cg_drawWeaponIconFlash "0"<br />
seta cg_gibs "0"<br />
seta cg_brassTime "0"<br />
seta cg_atmosphericEffects "0"<br />
seta cg_drawsmallpopupicons "1"<br />
seta cg_weaponcycledelay "0"<br />
seta cg_noAmmoAutoSwitch "1"<br />
seta cg_muzzleFlash "0"<br />
seta cg_autoreload "0"<br />
seta logfile "2"<br />
seta r_cache "1"<br />
<br />
<br />
//graph settings<br />
<br />
seta r_fullscreen "1"<br />
seta r_mode "6"<br />
seta r_gamma "2"<br />
seta r_picmip "3"<br />
seta r_picmip2 "3"<br />
seta r_colorbits "16"<br />
seta r_texturebits "16"<br />
seta r_depthbits "24"<br />
seta r_stencilbits "0"<br />
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"<br />
seta r_swapinterval "0"<br />
seta r_intensity "1.5"<br />
seta r_mapoverbrightbits "3"<br />
seta r_overbrightbits "1"<br />
seta r_dynamiclight "0"<br />
seta r_ignorehwgamma "1"<br />
seta r_wolffog "0"<br />
seta r_dlightBacks "0"<br />
seta r_subdivisions "20"<br />
seta r_inGameVideo "0"<br />
seta r_ext_texture_env_add "0"<br />
seta r_lodcurveerror "250"<br />
seta r_ignoreFastPath "0"<br />
seta r_ignoreGLErrors "1"<br />
seta r_roundImagesDown "5"<br />
seta r_drawfoliage "0"<br />
seta r_simpleMipMaps "0"<br />
seta r_vertexLight "1"<br />
seta r_allowExtensions "1"<br />
seta r_flares "0"<br />
seta r_finish "1"<br />
seta r_lodbias "2" <br />
seta r_lodscale "5"<br />
seta r_drawSun "0"<br />
seta r_fastsky "1"<br />
seta r_ext_ATI_pntriangles "0"<br />
seta r_ati_truform_tess "0"<br />
seta r_ati_fsaa_samples "0"<br />
seta r_ext_texture_filter_anisotropic "0"<br />
seta r_flares "0"<br />
seta r_smp "0"<br />
seta r_displayrefresh "100"<br />
seta r_customheight "768"<br />
seta r_customwidth "1366"<br />
<br />
//etpro<br />
<br />
seta b_popuptime "0"<br />
seta b_althud "2"<br />
seta b_althudflags "4"<br />
seta b_hitsounds "0"<br />
seta b_drawranks "0"<br />
seta b_tracers "2"<br />
seta b_goatsound "0"<br />
seta b_drawclock "0"<br />
seta b_fireteamalpha "1"<br />
seta b_simpleItems "0"<br />
seta b_muzzleFlash "0"<br />
seta b_descriptiveTextScale "1"<br />
seta b_fireteamLatchedClass "1"<br />
<br />
<br />
///Draw\\\<br />
<br />
seta cg_drawGun "1"<br />
<br />
<br />
////Bind\\\\<br />
<br />
bind mouse1 "+attack"<br />
bind MWHEELDOWN "kill"<br />
bind MWHEELUP "weaponbank 2"<br />
bind mouse2 "weaponbank 1"<br />
bind F1 "vote yes"<br />
bind F2 "vote no"<br />
bind F3 "ready"<br />
bind F5 "class m 1;echo R^&gt;^6Medic;say_buddy ^3MEDIC^p/^zSMG"<br />
bind F6 "class f 1;echo R^&gt;^4Field Op;say_buddy ^5FIELD^p/^zSMG"<br />
bind F7 "class e 1;echo R^&gt;^2Engineer SMG;say_buddy ^2Engi^p/^zSMG"<br />
bind F8 "class e 2;echo R^&gt;^2Engineer RIFLE;say_buddy ^2Engi^p/^zRIFLE"<br />
bind F9 "class c 1;echo R^&gt;^pCovert STEN;say_buddy ^pCOVERT^p/^zSTEN"<br />
bind F10 "class c 3;echo R^&gt;^pCovert SNIPER;say_buddy ^pCOVERT^p/^zSNIPER"<br />
<br />
bind 2 "weaponbank 2;cg_autoReload 1"<br />
bind 3 "weaponbank 3;cg_autoReload 0"<br />
<br />
//** BIND SPAWN **//<br />
<br />
bind PGUP vstr spawn<br />
set spawn "vstr spawn_1"<br />
set spawn_1 "setspawnpt 1; echo ^1S^7pawn^11; set spawn vstr spawn_2"<br />
set spawn_2 "setspawnpt 2; echo ^1S^7pawn^12 ^7[Back]; set spawn vstr spawn_4"<br />
set spawn_4 "setspawnpt 4; echo ^1S^7pawn^14 ^7[Command Post]; set spawn vstr spawn_1"<br />
<br />
<br />
//Attack , +push<br />
<br />
bind MOUSE1 "+vstr attack_on attack_off"<br />
<br />
// Attack script //<br />
set r_dynamiclight "1"<br />
<br />
<br />
//set push "+activate"<br />
set attack_on "+attack;r_dynamiclight 0" <br />
set attack_off "-attack;r_dynamiclight 1;cg_noAmmoAutoSwitch 1"<br />
<br />
// ** FFE ** //<br />
<br />
set FFEon "+zoom; +attack;"<br />
set FFEoff "-zoom; -zomm; -attack; -attack"<br />
bind "INS" "+vstr FFEon FFEoff"<br />
<br />
<br />
//////////////////////bin utile/////////////////<br />
Bind n "weaponbank 4 ; wait 2 ; +attack ; wait 130; kill ; -attack" <br />
<br />
//SCREENSHOOT<br />
<br />
bind F11 "screenshotJPEG"<br />
<br />
vid_restart<br />
<br />
<br />
<br />
<br />
And when I snip or rifle I put controls on "default" :P<br />
Have fun testing it or looking what it looks like <img src="https://board.twcclan.org/images/smilies/JohnPack/smile.png" alt="Smile" title="Smile" class="smilie smilie_117" /> and btw change name]]></description>
			<content:encoded><![CDATA[My config I use the most :<br />
<br />
seta name "^'&lt;^-^^'&gt;(u_u)^'&lt;^-^^'&gt;"<br />
<br />
//mem &amp; fps settings<br />
<br />
seta com_soundmegs "32"<br />
seta com_crashed "0"<br />
seta com_hunkmegs "128" <br />
seta com_maxfps "125" <br />
seta forcefps "125" <br />
seta com_zoneMegs "32" <br />
seta cl_allowdownload 1<br />
<br />
<br />
//sound settings<br />
<br />
seta s_musicvolume "0.000000"<br />
seta s_loadas8bit "1"<br />
seta s_volume "1"<br />
seta s_distance "100"<br />
seta s_mindistance "0.000000000001"<br />
seta s_maxdistance "99999999999999"<br />
seta s_polykeep "1000000000"<br />
seta s_polyreflectsize "10000000"<br />
seta s_polysize "10000000"<br />
seta s_bloat "2"<br />
seta cg_announcer "1"<br />
<br />
//mouse movement<br />
<br />
seta cg_runroll "0.00000"<br />
seta cg_runpitch "0.00000"<br />
seta cg_bobup "0.00000"<br />
seta cg_bobroll "0.00000"<br />
seta cg_bobpitch "0.00000"<br />
seta cg_bobyaw "0.00000"<br />
seta m_yaw "0.02200"<br />
seta m_pitch "0.022"<br />
seta in_mouse "1"<br />
seta m_filter "0"<br />
seta cl_freelook "1"<br />
seta cl_mouseAccel "0.00000"<br />
seta sensitivity "1.88"<br />
<br />
//net settings<br />
<br />
seta rate "25000"<br />
seta snaps "20"<br />
seta cl_timenudge "0"<br />
seta cl_maxpackets "100"<br />
seta cl_packetdup "1"<br />
seta cl_wwwDownload "1"<br />
seta cl_allowDownload "1"<br />
<br />
//blood<br />
<br />
seta cg_blinktime "0"<br />
seta cg_showblood "0"<br />
seta cg_bloodDamageBlend "0"<br />
seta cg_bloodTime "0"<br />
seta cg_bloodflash "0"<br />
<br />
//crosshair<br />
<br />
seta cg_crosshairAlphaAlt "1.0"<br />
seta cg_drawCrosshair "5"<br />
seta cg_crosshairpulse "0"<br />
seta cg_crosshairSize "33"<br />
seta cg_crosshairHealth "0"<br />
seta cg_crosshairColorAlt "red"<br />
seta cg_crosshairAlpha "1.0"<br />
seta cg_crosshairColor "red"<br />
seta cg_crosshairy 1<br />
<br />
//hud settings<br />
<br />
seta cg_drawGun "1"<br />
seta cg_popuplimbomenu "0"<br />
seta cg_drawTeamOverlay "2"<br />
seta cg_drawCrosshairNames "1001.0"<br />
seta cg_drawCompass "1"<br />
seta b_popuptime "0"<br />
seta cg_drawFPS "1"<br />
seta cg_fov "115"<br />
seta cg_drawReinforcementTime "1"<br />
seta cg_lagometer "1"<br />
seta cf_wtopshots "1.0"<br />
seta cf_wstats "1.2"<br />
seta cg_noVoiceText "0"<br />
seta cg_noVoiceChats "0"<br />
seta cg_teamChatsOnly "0"<br />
seta cg_drawRoundTimer "1"<br />
<br />
//some misc tweaks &amp; settings<br />
<br />
seta cg_coronafardist "0"<br />
seta cg_fastSolids "0"<br />
seta cg_vertexlight "1"<br />
seta cg_noTaunt "0"<br />
seta cg_deferPlayers "1"<br />
seta timescale "1"<br />
seta cg_timescale "66"<br />
seta cg_autoaction "0"<br />
seta cg_coronas "1"<br />
seta cg_teamChatHeight "4"<br />
seta cg_teamChatTime "5000"<br />
seta cg_cycleAllWeaps "1"<br />
seta cg_stereoSeparation "0.4"<br />
seta cg_zoomStepFG "10"<br />
seta cg_zoomStepSnooper "5"<br />
seta cg_zoomStepBinoc "3"<br />
seta cg_zoomDefaultFG "55"<br />
seta cg_zoomDefaultSnooper "40"<br />
seta cg_zoomDefaultBinoc "22.5"<br />
seta cg_zoomstepsniper "2"<br />
seta cg_zoomDefaultSniper "20"<br />
seta cg_zoomfov "22.5"<br />
seta cg_announcer "1"<br />
seta cg_useWeapsForZoom "1"<br />
seta cg_drawBuddies "1"<br />
seta cg_selectedPlayer "2"<br />
seta cg_marktime "0"<br />
seta cg_smallCompass "1"<br />
seta cg_drawCrosshairPickups "1"<br />
seta cg_viewsize "100"<br />
seta cg_autoactivate "1"<br />
seta cg_predictItems "1"<br />
seta cg_voiceSpriteTime "6000"<br />
seta cg_cursorHints "1"<br />
seta cg_descriptiveText "1"<br />
seta cg_quickMessageAlt "1"<br />
seta cg_drawNotifyText "1"<br />
seta cl_doubletapdelay "0"<br />
seta cg_autoswitch "0"<br />
seta cl_run "1"<br />
seta cl_punkbuster "1"<br />
seta cg_wolfparticles "0"<br />
seta cg_simpleItems "1"<br />
seta cg_lodbias "2"<br />
seta cg_lodscale "5"<br />
seta cg_shadows "0"<br />
seta cg_printObjectiveInfo "1"<br />
seta cg_drawWeaponIconFlash "0"<br />
seta cg_gibs "0"<br />
seta cg_brassTime "0"<br />
seta cg_atmosphericEffects "0"<br />
seta cg_drawsmallpopupicons "1"<br />
seta cg_weaponcycledelay "0"<br />
seta cg_noAmmoAutoSwitch "1"<br />
seta cg_muzzleFlash "0"<br />
seta cg_autoreload "0"<br />
seta logfile "2"<br />
seta r_cache "1"<br />
<br />
<br />
//graph settings<br />
<br />
seta r_fullscreen "1"<br />
seta r_mode "6"<br />
seta r_gamma "2"<br />
seta r_picmip "3"<br />
seta r_picmip2 "3"<br />
seta r_colorbits "16"<br />
seta r_texturebits "16"<br />
seta r_depthbits "24"<br />
seta r_stencilbits "0"<br />
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"<br />
seta r_swapinterval "0"<br />
seta r_intensity "1.5"<br />
seta r_mapoverbrightbits "3"<br />
seta r_overbrightbits "1"<br />
seta r_dynamiclight "0"<br />
seta r_ignorehwgamma "1"<br />
seta r_wolffog "0"<br />
seta r_dlightBacks "0"<br />
seta r_subdivisions "20"<br />
seta r_inGameVideo "0"<br />
seta r_ext_texture_env_add "0"<br />
seta r_lodcurveerror "250"<br />
seta r_ignoreFastPath "0"<br />
seta r_ignoreGLErrors "1"<br />
seta r_roundImagesDown "5"<br />
seta r_drawfoliage "0"<br />
seta r_simpleMipMaps "0"<br />
seta r_vertexLight "1"<br />
seta r_allowExtensions "1"<br />
seta r_flares "0"<br />
seta r_finish "1"<br />
seta r_lodbias "2" <br />
seta r_lodscale "5"<br />
seta r_drawSun "0"<br />
seta r_fastsky "1"<br />
seta r_ext_ATI_pntriangles "0"<br />
seta r_ati_truform_tess "0"<br />
seta r_ati_fsaa_samples "0"<br />
seta r_ext_texture_filter_anisotropic "0"<br />
seta r_flares "0"<br />
seta r_smp "0"<br />
seta r_displayrefresh "100"<br />
seta r_customheight "768"<br />
seta r_customwidth "1366"<br />
<br />
//etpro<br />
<br />
seta b_popuptime "0"<br />
seta b_althud "2"<br />
seta b_althudflags "4"<br />
seta b_hitsounds "0"<br />
seta b_drawranks "0"<br />
seta b_tracers "2"<br />
seta b_goatsound "0"<br />
seta b_drawclock "0"<br />
seta b_fireteamalpha "1"<br />
seta b_simpleItems "0"<br />
seta b_muzzleFlash "0"<br />
seta b_descriptiveTextScale "1"<br />
seta b_fireteamLatchedClass "1"<br />
<br />
<br />
///Draw\\\<br />
<br />
seta cg_drawGun "1"<br />
<br />
<br />
////Bind\\\\<br />
<br />
bind mouse1 "+attack"<br />
bind MWHEELDOWN "kill"<br />
bind MWHEELUP "weaponbank 2"<br />
bind mouse2 "weaponbank 1"<br />
bind F1 "vote yes"<br />
bind F2 "vote no"<br />
bind F3 "ready"<br />
bind F5 "class m 1;echo R^&gt;^6Medic;say_buddy ^3MEDIC^p/^zSMG"<br />
bind F6 "class f 1;echo R^&gt;^4Field Op;say_buddy ^5FIELD^p/^zSMG"<br />
bind F7 "class e 1;echo R^&gt;^2Engineer SMG;say_buddy ^2Engi^p/^zSMG"<br />
bind F8 "class e 2;echo R^&gt;^2Engineer RIFLE;say_buddy ^2Engi^p/^zRIFLE"<br />
bind F9 "class c 1;echo R^&gt;^pCovert STEN;say_buddy ^pCOVERT^p/^zSTEN"<br />
bind F10 "class c 3;echo R^&gt;^pCovert SNIPER;say_buddy ^pCOVERT^p/^zSNIPER"<br />
<br />
bind 2 "weaponbank 2;cg_autoReload 1"<br />
bind 3 "weaponbank 3;cg_autoReload 0"<br />
<br />
//** BIND SPAWN **//<br />
<br />
bind PGUP vstr spawn<br />
set spawn "vstr spawn_1"<br />
set spawn_1 "setspawnpt 1; echo ^1S^7pawn^11; set spawn vstr spawn_2"<br />
set spawn_2 "setspawnpt 2; echo ^1S^7pawn^12 ^7[Back]; set spawn vstr spawn_4"<br />
set spawn_4 "setspawnpt 4; echo ^1S^7pawn^14 ^7[Command Post]; set spawn vstr spawn_1"<br />
<br />
<br />
//Attack , +push<br />
<br />
bind MOUSE1 "+vstr attack_on attack_off"<br />
<br />
// Attack script //<br />
set r_dynamiclight "1"<br />
<br />
<br />
//set push "+activate"<br />
set attack_on "+attack;r_dynamiclight 0" <br />
set attack_off "-attack;r_dynamiclight 1;cg_noAmmoAutoSwitch 1"<br />
<br />
// ** FFE ** //<br />
<br />
set FFEon "+zoom; +attack;"<br />
set FFEoff "-zoom; -zomm; -attack; -attack"<br />
bind "INS" "+vstr FFEon FFEoff"<br />
<br />
<br />
//////////////////////bin utile/////////////////<br />
Bind n "weaponbank 4 ; wait 2 ; +attack ; wait 130; kill ; -attack" <br />
<br />
//SCREENSHOOT<br />
<br />
bind F11 "screenshotJPEG"<br />
<br />
vid_restart<br />
<br />
<br />
<br />
<br />
And when I snip or rifle I put controls on "default" :P<br />
Have fun testing it or looking what it looks like <img src="https://board.twcclan.org/images/smilies/JohnPack/smile.png" alt="Smile" title="Smile" class="smilie smilie_117" /> and btw change name]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Binding the pm thingie]]></title>
			<link>https://board.twcclan.org/thread-2804.html</link>
			<pubDate>Sun, 23 Jun 2013 02:47:42 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://board.twcclan.org/member.php?action=profile&uid=984">only_me</a>]]></dc:creator>
			<guid isPermaLink="false">https://board.twcclan.org/thread-2804.html</guid>
			<description><![CDATA[Hey :-)<br />
<br />
I just wanted to know whats the shortcut i have to use in my bind, i mean the cfg file, to bind the pm box that appears on a jaymod server. <br />
<br />
Couldn't find it neither on the forum nor Google...<br />
<br />
Thaaaaanks ^^]]></description>
			<content:encoded><![CDATA[Hey :-)<br />
<br />
I just wanted to know whats the shortcut i have to use in my bind, i mean the cfg file, to bind the pm box that appears on a jaymod server. <br />
<br />
Couldn't find it neither on the forum nor Google...<br />
<br />
Thaaaaanks ^^]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Problem with CFG]]></title>
			<link>https://board.twcclan.org/thread-2206.html</link>
			<pubDate>Sun, 24 Mar 2013 14:06:01 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://board.twcclan.org/member.php?action=profile&uid=844">YesMan</a>]]></dc:creator>
			<guid isPermaLink="false">https://board.twcclan.org/thread-2206.html</guid>
			<description><![CDATA[Hey,<br />
A few years ago I made my very easy binds. You know, letter I - hello, letter O - great shot, etc.<br />
Now, I have a desire to upgrade them and make something more interesting.<br />
I would like to try out the script to change nickname. One letter - two nicknames. e.g. From YesMan to YesMan2. I spent two days trying to do this, but with the negative effect.<br />
My folder in etmain looks like this:<br />
<br />
<img src="http://img407.imageshack.us/img407/2962/bindym.jpg" loading="lazy"  alt="[Image: bindym.jpg]" class="mycode_img" /><br />
<br />
What should I do if I want to make a change name bind? I'm the type of person who tries to do everything himself, and only when he can't do that, he asks for advice to other. I tried all the ways...<br />
<br />
btw. I wanted to see configs of other players from TWC, I found them on forum, but they cannot be load in game.<br />
When I tried to do that, was the error:  <span style="font-weight: bold;" class="mycode_b">couldn't exec</span><br />
<br />
I wonder if you could help me with this?]]></description>
			<content:encoded><![CDATA[Hey,<br />
A few years ago I made my very easy binds. You know, letter I - hello, letter O - great shot, etc.<br />
Now, I have a desire to upgrade them and make something more interesting.<br />
I would like to try out the script to change nickname. One letter - two nicknames. e.g. From YesMan to YesMan2. I spent two days trying to do this, but with the negative effect.<br />
My folder in etmain looks like this:<br />
<br />
<img src="http://img407.imageshack.us/img407/2962/bindym.jpg" loading="lazy"  alt="[Image: bindym.jpg]" class="mycode_img" /><br />
<br />
What should I do if I want to make a change name bind? I'm the type of person who tries to do everything himself, and only when he can't do that, he asks for advice to other. I tried all the ways...<br />
<br />
btw. I wanted to see configs of other players from TWC, I found them on forum, but they cannot be load in game.<br />
When I tried to do that, was the error:  <span style="font-weight: bold;" class="mycode_b">couldn't exec</span><br />
<br />
I wonder if you could help me with this?]]></content:encoded>
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