Okay Guys, let's see:
Visible: Secret rooms, explosives, flamethrower - mortar spawners, flag, CP, buttons - doors
Invisible: Triggers (damage), clip, shooters
Download link Waypoint file is already in the pk3 file.
If you would like to test the map alone, just put it into your etmain folder and enter /devmap Warflag_II in console.
I've just finished the re-building, which took me 34 hours. To be honest, this is the most popular frag map from our old servers. I hope you'll enjoy it
Sonner or later I'll start editing sniper maps, so SW will be 'reloaded'. I'll let players to suggest their ideas in connection with map design, size, style etc.
U.i. I'm looking for people, who would build maps with me. It would be a real pleasure to keep mapping in a team again. Feel free to PM me if you want to be a part of the mapper group
Warflag II interactive contetnts
Visible: Secret rooms, explosives, flamethrower - mortar spawners, flag, CP, buttons - doors
Invisible: Triggers (damage), clip, shooters
Dwonload (04.05 -10.05)
Download link Waypoint file is already in the pk3 file.
If you would like to test the map alone, just put it into your etmain folder and enter /devmap Warflag_II in console.
I've just finished the re-building, which took me 34 hours. To be honest, this is the most popular frag map from our old servers. I hope you'll enjoy it
Sonner or later I'll start editing sniper maps, so SW will be 'reloaded'. I'll let players to suggest their ideas in connection with map design, size, style etc. U.i. I'm looking for people, who would build maps with me. It would be a real pleasure to keep mapping in a team again. Feel free to PM me if you want to be a part of the mapper group




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