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Why is molotov cocktail not a heavy sk weapon? (archived by $4m4el)
#12
(18-10-2017, 07:36 PM)kamikadze_pl Wrote: Make it a heavy weapon, keep the current number of molotovs, reduce its damage, keep the radius.

because it's overpowered.

Not sure if it's possible to reduce its damage.

I'd prefer to give engis one molotov. In some (non-spawn) situations the spamming of molotovs is just annoying (e.g. oasis) as well


Messages In This Thread
RE: Why is molotov cocktail not a heavy sk weapon? - by PunnnnnnK - 18-10-2017, 12:24 PM
RE: Why is molotov cocktail not a heavy sk weapon? - by draken-jager - 18-10-2017, 07:42 PM
RE: Why is molotov cocktail not a heavy sk weapon? - by PunnnnnnK - 09-11-2017, 08:52 PM

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