Same happens to me too, sometimes on ND. I just close the game and connect again. Sometimes /vid_restart fixes it.. do vid_Restart and then /reconnect
Strange thing :
... is that having higher com_hunkmegs like 512 can trigger it more often, use 128 196 or 256 but not 512 or 1024. The last one made it happen a lot more. Game got "messed" every few map changes.
Strange thing :
... is that having higher com_hunkmegs like 512 can trigger it more often, use 128 196 or 256 but not 512 or 1024. The last one made it happen a lot more. Game got "messed" every few map changes.




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