12-07-2017, 09:33 PM
hey, I'd have some suggestions. What about:
1. Increasing the Medipack/ammo pack throwing distance? Currently medics/field ops must go very close to teammates to give them helathpack/ammo, which makes support somewhat difficult or impossible from higher distances. So would you consider to increase distance to the range like on ND/VM, so that medics could e.g. throw medipack to others over a river (like on Venice)?
2. Would a forced teambalance be possible that prevents new players to join a team with higher headdcount? Currently a dude, Herr Geutebrucek (who is not famous of considering fair playing setups....) could join a team with 3 members while the other team had only 2 human players - and he refused to go to the team with less players.
1. Increasing the Medipack/ammo pack throwing distance? Currently medics/field ops must go very close to teammates to give them helathpack/ammo, which makes support somewhat difficult or impossible from higher distances. So would you consider to increase distance to the range like on ND/VM, so that medics could e.g. throw medipack to others over a river (like on Venice)?
2. Would a forced teambalance be possible that prevents new players to join a team with higher headdcount? Currently a dude, Herr Geutebrucek (who is not famous of considering fair playing setups....) could join a team with 3 members while the other team had only 2 human players - and he refused to go to the team with less players.




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