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Headshot | Ideas & Suggestions
Jenzi, Beginners uses a different system of promoting than what HS does.

Beginners promotes every month.

HS however, doesn't.

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Okay. First of all some of you may have heard me talking about a new and more efficient level structure on HS. I think its time to get things moving by posting here and asking for your opinion too. Those who think that the lvlstructure is way too messed up and want me to completely redesign it, please support me and lets make it happen. I will grant a greater view of what I have in mind about the new levlist as soon as I get home.

Best regards, Sn4cky!
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Ɛ> -TWC|imma|PWS* <3

“If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle. Hence to fight and conquer in all your battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.”
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From what I understand, one of the key reasons as to why the new level system was designed was to maintain a form of unity among the servers. I doubt if server supremes are allowed to make changes to it.

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dycesm.deviantart.com
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Sn4cky, I agree with you and would like to help you redo the levels, if we get to that!
I talked about this with iTim yesterday, and I understood that MST's are informed that levels should be edited, and are thinking about it.

Also, a poll would be a good idea to show the MST's that we're not the only ones who think they should be redone.

But as long as the level system stays the same, my suggestion on the last page should be noted.
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@Teleport: The unity you're talking about does not exist in the first place. However I do not wish to change the global level references (supreme+ levels) but the server specific member levels which is completely irrelevant if it matches other servers levels. I wish to sacrifice my free time to work something out what suits HS the best and also is accepted by the MST team.
[Image: 35cc64b002.jpg]
Ɛ> -TWC|imma|PWS* <3

“If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle. Hence to fight and conquer in all your battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.”
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(25-09-2013, 01:06 PM)Sn4cky Wrote: @Teleport: The unity you're talking about does not exist in the first place. However I do not wish to change the global level references (supreme+ levels) but the server specific member levels which is completely irrelevant if it matches other servers levels. I wish to sacrifice my free time to work something out what suits HS the best and also is accepted by the MST team.

Make a list of few low levels, which commands should we add/remove, for example 11-15.
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Okay... As I promised, here are my thoughts:
Firs, I think becoming a TWC member should have the privilege of trust. Being an admin requires maturity, not everyone is capable of acting mature. My basic idea is to give more power to lower level people, because as I can see they are more active people in most cases, but without power, they are not capable of doing anything... With greater power comes greater responsibility. By that I mean every member would have to document every administrative thing (kick, *mute*, etc...) by console logging or screenshots preventing them to abuse. Abusing commands or the lack of maturity should be awarded with suspension, kick from clan, ban from servers depending on the level of rulebreaking.

So far I've come to this point, now I want to hear your opinions, ideas, suggestions...

Greetings, $n4cky!
[Image: 35cc64b002.jpg]
Ɛ> -TWC|imma|PWS* <3

“If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle. Hence to fight and conquer in all your battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.”
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I agree with you to give more power to lower levels.
But I disagree with giving !kick and other "big" commands to EVERY member.

Imo it should be something like this (new commands added to current ones):
Level 11 (just joined member): !slap !unmute !finger !launch !news !pip !pop !crybaby !chicken
Level 12 (2 weeks if active): !throw !midget !smite !pants !shake !userlist !putteam
Level 13 (4 weeks) !mute !splat !freeze !unfreeze !crazydisguise
Level 14 (8 weeks) !kick
Level 15 (12 weeks) !ban !pistolwar !panzerwar !pumpgunwar /commandSilent /commandChat

This is a quick list, and I'm sure this is not perfect yet, but all I had the time to think right now.


EDIT: WATCH MY POST BELOW
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Yeah, what about !useredit for 16 level and @all for 17?
Or not. I have a better idea. Just make a 2 levels: 11 at the beginning and 900 when you are active 1 month.
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(25-09-2013, 06:55 PM)YesMan Wrote: Yeah, what about !useredit for 16 level and @all for 17?
Or no. I have a better idea. Just make a 2 levels: 11 at the beginning and 900 when you are active 1 month.

Why won't we change that too?

Level 11 - TWC New member
level 12 - TWC Member
level 13 - Known member
level 14 - Experienced member
level 15 - Dedicated member

UPDATE: after I had a talk with Mimus, i think that it would be better to just add few commands to lower levels, something that you couldn't abuse that much. Like this:

Level 11: !levinfo
Level 12: !finger !spec999 !userlist
Level 13: !pip !pop
Level 14: !slap
Level 15: !shake
Level 16: Change the name to TWC dedicated member and add !splat
Level 17: Removed, level 16 is Dedicated member.
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