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Yep. After I had finished writing that I thought the same thing xD
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if 20-30 is the good ratio for you, but still too long, just cut it in half, so 10-15 will be good, right?
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13-04-2015, 12:20 AM
(This post was last modified: 13-04-2015, 12:21 AM by Tomahawk.)
i noticed something, when i want to change class or weapon in Limbo menu i have to press OK and kinda annoying cuz im used to select what i want and then close limbo without pressing ok.
could be annoying when you want to switch to engi real quick and forget to press ok
what do guys think?
Me playing
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hmmm get a good classelector? because I dont think anyone whill rewrite to mod soon for that reason only
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What do you guys think of lower a bit of max hp of a medic ?
Cause isn't this a bit to over powered 2smgs and so much health ?
daring to make a difference.
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Sn4cky man, why this conceited, bad critisism on other players' playing practice, skills, habits etc and moreover their opinions?? Mate, please avoid sarcasm.
I also think Medic starting health on BG should be heavily lowered, as currently a medic filled up with full HP 151 against others classes with starting HP like 108-120 is quite unfair.
Moreover there are too many medics on BG currently, doing Rambo job around and not supporting mission directly, so also medic class availability should be limited like 3 player/1 medic.
I also recommend you to introduce delayed selfheal for medics, which means that medics are not able to take their OWN healthpacks for a certain time after receiving damage. This helped us on Vietnam greatly avoid Rambo medics who escape while healing themself, thus annyoing others a lot.