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~ Beginners Ideas & Suggestions
#41
(04-04-2015, 01:56 PM)Lime Wrote: If you think how people used to play etmain ten years ago. Axis spawntime was 30 seconds and Allies had 20. So basically this game is meant to be played like this Tongue

They still have the same spawntimes on etpro today!
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#42
Yep. After I had finished writing that I thought the same thing xD
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#43
if 20-30 is the good ratio for you, but still too long, just cut it in half, so 10-15 will be good, right?
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#44
right
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#45
i noticed something, when i want to change class or weapon in Limbo menu i have to press OK and kinda annoying cuz im used to select what i want and then close limbo without pressing ok.
could be annoying when you want to switch to engi real quick and forget to press ok
what do guys think?
Me playing

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#46
hmmm get a good classelector? because I dont think anyone whill rewrite to mod soon for that reason only
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#47
What do you guys think of lower a bit of max hp of a medic ?
Cause isn't this a bit to over powered 2smgs and so much health ?
daring to make a difference.
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#48
How much is it hehe
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#49
Sure, let's lower the medic's max hp to around 65 and also increase the recharge time to 17 years to make sure the class can't do what it's invented for Biggrin ofc it's overpowered when 80% of the team doesn't know how to play Biggrin in my opinion somebody competent should rather start giving lessons on how to play this game. I don't know about you but it's no problem for me to take out a medic even with other classes, however if the team is bad, medics will rape you, that's no question, one man armies are not worth much. Don't change anything imo
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Ɛ> -TWC|imma|PWS* <3

“If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle. Hence to fight and conquer in all your battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.”
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#50
Sn4cky man, why this conceited, bad critisism on other players' playing practice, skills, habits etc and moreover their opinions?? Mate, please avoid sarcasm.

I also think Medic starting health on BG should be heavily lowered, as currently a medic filled up with full HP 151 against others classes with starting HP like 108-120 is quite unfair.
Moreover there are too many medics on BG currently, doing Rambo job around and not supporting mission directly, so also medic class availability should be limited like 3 player/1 medic.

I also recommend you to introduce delayed selfheal for medics, which means that medics are not able to take their OWN healthpacks for a certain time after receiving damage. This helped us on Vietnam greatly avoid Rambo medics who escape while healing themself, thus annyoing others a lot.
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