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Clean easy to read basic config for beginners. - Printable Version +- -TWC| Forum (https://board.twcclan.org) +-- Forum: Offtopic (https://board.twcclan.org/forum-28.html) +--- Forum: Creativity Corner (https://board.twcclan.org/forum-34.html) +---- Forum: CFGs (https://board.twcclan.org/forum-56.html) +---- Thread: Clean easy to read basic config for beginners. (/thread-7274.html) |
Clean easy to read basic config for beginners. - Raklap - 24-02-2017 //_------------------------------ PSEUDO --------------------------_ seta name ETPlayer //Pseudo //_---------------------------- MOUVEMENTS ------------------------_ unbindall bind TAB "+scores" bind ESCAPE "togglemenu" bind SPACE "+moveup" bind , "mapzoomout" bind - "zoomout" bind . "mapzoomin" bind 0 "weaponbank 10" bind 1 "weaponbank 1" bind 2 "weaponbank 2" bind 3 "weaponbank 3" bind 4 "weaponbank 4" bind 5 "weaponbank 5" bind 6 "weaponbank 6" bind 7 "weaponbank 7" bind 8 "weaponbank 8" bind 9 "weaponbank 9" bind = "zoomin" bind ` "toggleconsole" bind a "+moveleft" bind b "+zoom" bind c "+movedown" bind d "+moveright" bind e "+leanright" bind f "+activate" bind g "+mapexpand" bind l "openlimbomenu" bind m "mvactivate" bind q "+leanleft" bind r "+reload" bind s "+back" bind t "messagemode" bind u "messagemode3" bind v "mp_quickmessage" bind w "+forward" bind x "+prone" bind y "messagemode2" bind z "mp_fireteammsg" bind ~ "toggleconsole" bind CAPSLOCK "+speed" bind ALT "+stats" bind CTRL "+movedown" bind SHIFT "+sprint" bind END "say ^a[[ ^'ego quit ^a]];wait10 ; quit" bind F12 "autorecord" bind MOUSE3 "weaponbank 3" bind MOUSE4 "weaponbank 1" bind MWHEELDOWN "weapprev" bind MWHEELUP "weapnext" //_------------------------------ VOTE -----------------------------_ bind F1 vote yes //Voter oui bind F2 vote no //Voter non bind F3 ready //Ready/pret bind F4 notready //Not ready/pas pret bind k kill;forcetapout //Se tuer //_---------------------------- WEAPONBANK -------------------------_ bind 1 weaponbank 1 //Couteau bind 2 weaponbank 2 //Lugger/colt bind 3 weaponbank 3 //Thompson/mp40 bind 4 weaponbank 4 //Grenades bind 5 weaponbank 5 //Special (serringue, airstrike) bind 6 weaponbank 6 //Special (Medpack, ammopack, dynamite) bind 7 weaponbank 7 //Special (Mine) //_----------------------------- SOURIS ----------------------------_ bind MOUSE1 +attack //Tirer bind MOUSE2 weapalt //Tire alternative //_--------------------------- SENSIBILITE -------------------------_ seta sensitivity 3 seta m_yaw 0.022 seta m_pitch 0.015 //_--------------------------- RESOLUTION --------------------------_ seta r_mode 6 //_---------------------------- GRAPHISME --------------------------_ seta r_allowExtensions 1 seta r_ati_fsaa_samples 1 seta r_ati_truform_normalmode GL_PN_TRIANGLES_NORMAL_MODE_NEAREST seta r_ati_truform_pointmode GL_PN_TRIANGLES_POINT_MODE_NEAREST seta r_ati_truform_tess 0 seta r_cacheshaders 1 seta r_clear 0 seta r_colorbits 0 seta r_colorMipLevels 0 seta r_customaspect 0 seta r_depthbits 0 seta r_detailtextures 0 seta r_displayRefresh "" seta r_dlightBacks 1 seta r_drawSun 0 seta r_dynamiclight 0 seta r_ext_ATI_pntriangles 0 seta r_ext_compiled_vertex_array 1 seta r_ext_compressed_textures 1 seta r_ext_gamma_control 1 seta r_ext_multitexture 1 seta r_ext_NV_fog_dist 0 seta r_ext_texture_env_add 0 seta r_ext_texture_filter_anisotropic 0 seta r_facePlaneCull 1 seta r_fastsky 1 seta r_finish 0 seta r_flares 0 seta r_fullscreen 1 seta r_gamma 3 seta r_glIgnoreWicked3D 0 seta r_highQualityVideo 0 seta r_ignoreFastPath 0 seta r_ignoreGLErrors 1 seta r_ignorehwgamma 1 seta r_inGameVideo 0 seta r_intensity 1.5 seta r_lodbias 2 seta r_lodCurveError 250 seta r_lodscale 0 seta r_mapoverbrightbits 2 seta r_normallength 0.5 seta r_nv_fogdist_mode GL_EYE_RADIAL_NV seta r_overBrightBits 2 seta r_picmip 3 seta r_primitives 0 seta r_rmse 0.0 seta r_roundImagesDown 0 seta r_simpleMipMaps 0 seta r_smp 0 seta r_stencilbits 0 seta r_stereo 0 seta r_subdivisions 20 seta r_swapInterval 0 seta r_textureAnisotropy 0.0 seta r_texturebits 0 seta r_textureMode GL_LINEAR_MIPMAP_NEAREST seta r_trisColor 1.0 1.0 1.0 1.0 seta r_vertexlighting 1 seta r_vertexlight 1 //_------------------------------- FOV -----------------------------_ seta fov 90 //_--------------------------- CLIENT GAME -------------------------_ seta cg_autoreload 0 seta cg_autoswitch 0 seta cg_bloodflash 0 seta cg_blooddamageblend 0 seta cg_showblood 0 seta cg_bobpitch 0 seta cg_bobroll 0 seta cg_bobup 0 seta cg_bobyaw 0 seta cg_drawfps 1 seta cg_drawFireteamOverlay 1 seta cg_drawCompass 1 seta cg_drawWeaponIconFlash 0 seta cg_drawGun 1 seta cg_complaintPopUp 0 seta cg_teamChatsOnly 0 seta cg_novoicechats 0 seta cg_locationmaxchars 25 seta cg_autoaction 7 seta cg_antilag 1 seta cg_drawCrosshair 5 seta cg_crosshairSize 40 seta cg_crosshairColor cyan seta cg_crosshairColorAlt cyan seta cg_crosshairPulse 0 //_------------------------------ ETPRO ----------------------------_ seta scr_conspeed 9999 seta b_numPopups -1 seta b_altHud 1 seta b_althudflags 7 seta b_drawspeed 1 seta b_speedunit 0 seta b_speedinterval 200 seta b_lagometeralpha 0.3 seta b_tracers 2 seta b_goatsound 1 seta b_hitsounds 2 seta b_muzzleflash 0 seta b_fireteamalpha 0.4 seta b_locationmode 2 seta b_locationjustify 1 seta b_fireteamlatchedclass 1 //_-------------------------- MOTEUR CLIENT ------------------------_ seta cl_language 0 seta cl_allowDownload 1 seta cl_doubletapdelay 0 seta cl_mouseaccel 0 seta cl_run 1 seta cl_maxpackets 100 //_--------------------------- CONNECTION --------------------------_ seta rate 25000 seta snaps 20 seta timenudge 0 //_----------------------------- COMMUN ----------------------------_ seta com_hunkMegs 256 seta com_soundMegs 24 seta com_zoneMegs 24 seta com_maxfps 125 //_------------------------------- SON -----------------------------_ seta s_bits 32 seta s_khz 22 seta s_musicvolume 1 seta s_volume 0.8 seta s_separation 0.5 //_----------------------------- LOGFILE ---------------------------_ logfile 1 seta cg_drawNotifyText 1 seta cg_textNotify 1 //_------------------------ CLASSE SELECTEUR -----------------------_ bind INS "vstr classengi" bind HOME "vstr classfieldop" bind END "vstr classsoldier" bind PGUP "vstr classmedic" bind PGDN "vstr classcovop" //INGENIEUR set classengi "vstr classengi1" set classengi1 "vstr classrecycle; class e 1; set classengi vstr classengi2; echo "^3>^zClass: ^7Engi^o/^7smg"" set classengi2 "class e 2; set classengi vstr classengi1; echo "^3>^zClass: ^7Engi^o/^7riflenade"" //FIELD OPS set classfieldop "vstr classrecycle; class f 1; echo "^3>^zClass: ^7Fieldops"" //SOLDAT set classsoldier "vstr classsoldier1" set classsoldier1 "vstr classrecycle; class s 4; set classsoldier vstr classsoldier2; echo "^3>^zClass: ^7Soldier^d/^7panzer"" set classsoldier2 "class s 5; set classsoldier vstr classsoldier3; echo "^3>^zClass: ^7Soldier^d/^7mortar"" set classsoldier3 "class s 2; set classsoldier vstr classsoldier4; echo "^3>^zClass: ^7Soldier^d/^7mg42"" set classsoldier4 "class s 3; set classsoldier vstr classsoldier1; echo "^3>^zClass: ^7Soldier^d/^7flamer"" //MEDIC set classmedic "vstr classrecycle; class m 1; echo "^3>^zClass: ^7Medic"" //COVERT OPS set classcovop "vstr classcovop1" set classcovop1 "vstr classrecycle; class c 3; set classcovop vstr classcovop2; echo "^3>^zClass: ^7Covert^a/^7sniper"" set classcovop2 "class c 2; set classcovop vstr classcovop3; echo "^3>^zClass: ^7Covert^a/^7fg42"" set classcovop3 "class c 1; set classcovop vstr classcovop1; echo "^3>^zClass: ^7Covert^a/^7sten"" set classrecycle "set classengi vstr classengi1; set classcovop vstr classcovop1; set classsoldier vstr classsoldier1" vid_restart RE: Clean easy to read basic config for beginners. - Maths - 24-02-2017 hey could you tell me how to brighten the screen ? it always go dark when a map changes RE: Clean easy to read basic config for beginners. - Raklap - 24-02-2017 Try this seta r_ignorehwgamma "0" and vid_restart this is likely to intensify the textures seta r_mapoverbrightbits "3" and even this may vary r_overbrightbits "1" |