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Reducing PsA meeting duration (archived by Meagain) - Impact - 01-12-2016

As most PsA visitors know, the meetings fall flat after about an hour. This means that visitors who join after 8 pm, will most likely find themselves in an empty server. It reduces the effectivity of the meetings, and that's not what we're looking for. Therefor we decided to cut the meetings short, making them 1 hour, rather than 2 hours. This leaves us with the 2 following options:

7 PM - 8 PM (GMT+1)
or
8 PM - 9 PM (GMT+1)

You can vote for your preferred time, and obviously the one with the most votes will be implemented, starting next week.
Note: This vote is only for those who visit the meetings. If you never attend the meetings, there's no point in voting. I want to get an accurate indication of what most of the visitors want.

_____________________________________________________
Regards,
the PsA moderators


RE: Reducing PsA meeting duration - Mimus - 02-12-2016

If you take a look at the gametracker stats you will see that like every server we got (including nd etc., so not just the common psa servers) has its high peak at around 8pm.

So if you want to go for "objective" reasons (meaning, how many people are there available? How many people are there in other servers we could attract? How likely is it that there will be a lot of guests in the PSA-server? etc.), it'd be 8pm-9pm (especially since the last times i took a look psa left at around 45min instead of 60min)


RE: Reducing PsA meeting duration - Impact - 02-12-2016

Thanks for pointing that out. We will definitely take it into account.


RE: Reducing PsA meeting duration - Poseidon - 02-12-2016

Aaaand this is how to kill the psa project xD


RE: Reducing PsA meeting duration - Haures - 02-12-2016

(02-12-2016, 02:44 AM)Poseidon Wrote: Aaaand this is how to kill the psa project xD

i dont think this kills psa Smile


RE: Reducing PsA meeting duration - Impact - 02-12-2016

(02-12-2016, 02:44 AM)Poseidon Wrote: Aaaand this is how to kill the psa project xD

Could you maybe elaborate on that? Because that comment as it is now, is of no use.


RE: Reducing PsA meeting duration - Snowman - 02-12-2016

I just guess he means like 2h-1h=1h and 1h < 2h

but yeah i dont see any harm on it because none stayed there for the 2 hours anyway

just suggestion maybe make it every other week 19-20 and every other 20-21 so everyone happy i think and some chance idk


RE: Reducing PsA meeting duration - Impact - 02-12-2016

We're making it 1 hour, to increase the effectivity of the meetings, not to ''kill'' PsA. I thought that was pretty obvious.


RE: Reducing PsA meeting duration - Kenny - 02-12-2016

Yet if people come on after that then it doesn't really do anything? :P


RE: Reducing PsA meeting duration - Snowman - 02-12-2016

This is my thinking only, but if u make it 1 hour, yes the effectivity is maybe better cuz more people playing in the 1 hour of meeting. But its just 1 hour meeting, after that again 0 players, just for example.
Then when you have 2 hour meeting, there come people at 19, some quit, then some other come at 20, then some quit, then someone comes 2030 etc.
What i have understood thats the meaning in psa, keeping it active. When u burst the meeting to 1 hour, probably no one comes after the meeting is over.

So I just think that its better to have on server like 6-8 people all the time during the 2 hours THAN having more people for a 1 hour. It leaves better opportunity for guests and busy members to join the meetings.

I hope none takes this as insulting or something but i just wanted to share some thoughts from my perspective. Im not psa member i know that. But I visit most of the meetings tho.