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Why's cfg (pro and others) - Printable Version +- -TWC| Forum (https://board.twcclan.org) +-- Forum: Offtopic (https://board.twcclan.org/forum-28.html) +--- Forum: Creativity Corner (https://board.twcclan.org/forum-34.html) +---- Forum: CFGs (https://board.twcclan.org/forum-56.html) +---- Thread: Why's cfg (pro and others) (/thread-3031.html) |
Why's cfg (pro and others) - why - 29-07-2013 My config I use the most : seta name "^'<^-^^'>(u_u)^'<^-^^'>" //mem & fps settings seta com_soundmegs "32" seta com_crashed "0" seta com_hunkmegs "128" seta com_maxfps "125" seta forcefps "125" seta com_zoneMegs "32" seta cl_allowdownload 1 //sound settings seta s_musicvolume "0.000000" seta s_loadas8bit "1" seta s_volume "1" seta s_distance "100" seta s_mindistance "0.000000000001" seta s_maxdistance "99999999999999" seta s_polykeep "1000000000" seta s_polyreflectsize "10000000" seta s_polysize "10000000" seta s_bloat "2" seta cg_announcer "1" //mouse movement seta cg_runroll "0.00000" seta cg_runpitch "0.00000" seta cg_bobup "0.00000" seta cg_bobroll "0.00000" seta cg_bobpitch "0.00000" seta cg_bobyaw "0.00000" seta m_yaw "0.02200" seta m_pitch "0.022" seta in_mouse "1" seta m_filter "0" seta cl_freelook "1" seta cl_mouseAccel "0.00000" seta sensitivity "1.88" //net settings seta rate "25000" seta snaps "20" seta cl_timenudge "0" seta cl_maxpackets "100" seta cl_packetdup "1" seta cl_wwwDownload "1" seta cl_allowDownload "1" //blood seta cg_blinktime "0" seta cg_showblood "0" seta cg_bloodDamageBlend "0" seta cg_bloodTime "0" seta cg_bloodflash "0" //crosshair seta cg_crosshairAlphaAlt "1.0" seta cg_drawCrosshair "5" seta cg_crosshairpulse "0" seta cg_crosshairSize "33" seta cg_crosshairHealth "0" seta cg_crosshairColorAlt "red" seta cg_crosshairAlpha "1.0" seta cg_crosshairColor "red" seta cg_crosshairy 1 //hud settings seta cg_drawGun "1" seta cg_popuplimbomenu "0" seta cg_drawTeamOverlay "2" seta cg_drawCrosshairNames "1001.0" seta cg_drawCompass "1" seta b_popuptime "0" seta cg_drawFPS "1" seta cg_fov "115" seta cg_drawReinforcementTime "1" seta cg_lagometer "1" seta cf_wtopshots "1.0" seta cf_wstats "1.2" seta cg_noVoiceText "0" seta cg_noVoiceChats "0" seta cg_teamChatsOnly "0" seta cg_drawRoundTimer "1" //some misc tweaks & settings seta cg_coronafardist "0" seta cg_fastSolids "0" seta cg_vertexlight "1" seta cg_noTaunt "0" seta cg_deferPlayers "1" seta timescale "1" seta cg_timescale "66" seta cg_autoaction "0" seta cg_coronas "1" seta cg_teamChatHeight "4" seta cg_teamChatTime "5000" seta cg_cycleAllWeaps "1" seta cg_stereoSeparation "0.4" seta cg_zoomStepFG "10" seta cg_zoomStepSnooper "5" seta cg_zoomStepBinoc "3" seta cg_zoomDefaultFG "55" seta cg_zoomDefaultSnooper "40" seta cg_zoomDefaultBinoc "22.5" seta cg_zoomstepsniper "2" seta cg_zoomDefaultSniper "20" seta cg_zoomfov "22.5" seta cg_announcer "1" seta cg_useWeapsForZoom "1" seta cg_drawBuddies "1" seta cg_selectedPlayer "2" seta cg_marktime "0" seta cg_smallCompass "1" seta cg_drawCrosshairPickups "1" seta cg_viewsize "100" seta cg_autoactivate "1" seta cg_predictItems "1" seta cg_voiceSpriteTime "6000" seta cg_cursorHints "1" seta cg_descriptiveText "1" seta cg_quickMessageAlt "1" seta cg_drawNotifyText "1" seta cl_doubletapdelay "0" seta cg_autoswitch "0" seta cl_run "1" seta cl_punkbuster "1" seta cg_wolfparticles "0" seta cg_simpleItems "1" seta cg_lodbias "2" seta cg_lodscale "5" seta cg_shadows "0" seta cg_printObjectiveInfo "1" seta cg_drawWeaponIconFlash "0" seta cg_gibs "0" seta cg_brassTime "0" seta cg_atmosphericEffects "0" seta cg_drawsmallpopupicons "1" seta cg_weaponcycledelay "0" seta cg_noAmmoAutoSwitch "1" seta cg_muzzleFlash "0" seta cg_autoreload "0" seta logfile "2" seta r_cache "1" //graph settings seta r_fullscreen "1" seta r_mode "6" seta r_gamma "2" seta r_picmip "3" seta r_picmip2 "3" seta r_colorbits "16" seta r_texturebits "16" seta r_depthbits "24" seta r_stencilbits "0" seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR" seta r_swapinterval "0" seta r_intensity "1.5" seta r_mapoverbrightbits "3" seta r_overbrightbits "1" seta r_dynamiclight "0" seta r_ignorehwgamma "1" seta r_wolffog "0" seta r_dlightBacks "0" seta r_subdivisions "20" seta r_inGameVideo "0" seta r_ext_texture_env_add "0" seta r_lodcurveerror "250" seta r_ignoreFastPath "0" seta r_ignoreGLErrors "1" seta r_roundImagesDown "5" seta r_drawfoliage "0" seta r_simpleMipMaps "0" seta r_vertexLight "1" seta r_allowExtensions "1" seta r_flares "0" seta r_finish "1" seta r_lodbias "2" seta r_lodscale "5" seta r_drawSun "0" seta r_fastsky "1" seta r_ext_ATI_pntriangles "0" seta r_ati_truform_tess "0" seta r_ati_fsaa_samples "0" seta r_ext_texture_filter_anisotropic "0" seta r_flares "0" seta r_smp "0" seta r_displayrefresh "100" seta r_customheight "768" seta r_customwidth "1366" //etpro seta b_popuptime "0" seta b_althud "2" seta b_althudflags "4" seta b_hitsounds "0" seta b_drawranks "0" seta b_tracers "2" seta b_goatsound "0" seta b_drawclock "0" seta b_fireteamalpha "1" seta b_simpleItems "0" seta b_muzzleFlash "0" seta b_descriptiveTextScale "1" seta b_fireteamLatchedClass "1" ///Draw\\\ seta cg_drawGun "1" ////Bind\\\\ bind mouse1 "+attack" bind MWHEELDOWN "kill" bind MWHEELUP "weaponbank 2" bind mouse2 "weaponbank 1" bind F1 "vote yes" bind F2 "vote no" bind F3 "ready" bind F5 "class m 1;echo R^>^6Medic;say_buddy ^3MEDIC^p/^zSMG" bind F6 "class f 1;echo R^>^4Field Op;say_buddy ^5FIELD^p/^zSMG" bind F7 "class e 1;echo R^>^2Engineer SMG;say_buddy ^2Engi^p/^zSMG" bind F8 "class e 2;echo R^>^2Engineer RIFLE;say_buddy ^2Engi^p/^zRIFLE" bind F9 "class c 1;echo R^>^pCovert STEN;say_buddy ^pCOVERT^p/^zSTEN" bind F10 "class c 3;echo R^>^pCovert SNIPER;say_buddy ^pCOVERT^p/^zSNIPER" bind 2 "weaponbank 2;cg_autoReload 1" bind 3 "weaponbank 3;cg_autoReload 0" //** BIND SPAWN **// bind PGUP vstr spawn set spawn "vstr spawn_1" set spawn_1 "setspawnpt 1; echo ^1S^7pawn^11; set spawn vstr spawn_2" set spawn_2 "setspawnpt 2; echo ^1S^7pawn^12 ^7[Back]; set spawn vstr spawn_4" set spawn_4 "setspawnpt 4; echo ^1S^7pawn^14 ^7[Command Post]; set spawn vstr spawn_1" //Attack , +push bind MOUSE1 "+vstr attack_on attack_off" // Attack script // set r_dynamiclight "1" //set push "+activate" set attack_on "+attack;r_dynamiclight 0" set attack_off "-attack;r_dynamiclight 1;cg_noAmmoAutoSwitch 1" // ** FFE ** // set FFEon "+zoom; +attack;" set FFEoff "-zoom; -zomm; -attack; -attack" bind "INS" "+vstr FFEon FFEoff" //////////////////////bin utile///////////////// Bind n "weaponbank 4 ; wait 2 ; +attack ; wait 130; kill ; -attack" //SCREENSHOOT bind F11 "screenshotJPEG" vid_restart And when I snip or rifle I put controls on "default" :P Have fun testing it or looking what it looks like and btw change name
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