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Jaymod Ideas and suggestions - Printable Version +- -TWC| Forum (https://board.twcclan.org) +-- Forum: Servers & teams (https://board.twcclan.org/forum-17.html) +--- Forum: Enemy Territory (https://board.twcclan.org/forum-18.html) +---- Forum: No Download (https://board.twcclan.org/forum-19.html) +---- Thread: Jaymod Ideas and suggestions (/thread-34.html) Pages:
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RE: -TWC|No Download Ideas And Suggestions - #hYtruz - 02-09-2014 You're right led . I had not thought about the fact that this could lead to the destruction of ND . Sorry
RE: -TWC|No Download Ideas And Suggestions - Ma$teR(Y) - 02-09-2014 (02-09-2014, 05:01 PM)led Wrote: Lets pretend a random guy joins us, gets promoted to lvl 5 in a month while staying relatively quiet and not posting anything on forum but he still looks at it every once in a while ( it's possibleWell, 2 weeks of trial and 1 month to advance to lv5 is enough to predict "trolls". I can't imagine guy whos joining and wasting dozens hours of time to kick few ppl from server(and get immediately kicked from clan). RE: -TWC|No Download Ideas And Suggestions - led - 02-09-2014 (02-09-2014, 05:35 PM)#hYtruz Wrote: You're right led . I had not thought about the fact that this could lead to the destruction of ND . Sorry No no, nothing to be sorry about ![]() I was maybe over-dramatic when explaining my opinion But all ideas are welcome, because I really think this is something to look into ![]() (02-09-2014, 05:53 PM)Ma$teR(Y) Wrote: Well, 2 weeks of trial and 1 month to advance to lv5 is enough to predict "trolls". I didn't actually think about it that way.. sure, the trial will show the recruit's maturity and personality, but you never know who lurks out there in the internet ![]() Years ago when I was in |fun|, some guy was promoted to recruiter and I think he also had high admin friends, and they started abusing and completely destroying the atmosphere I'm not saying this will happen here, but there is always a very-very slight possibility... (I sure hope it doesn't happen) As for suggestions.. I think it would be fair to add !mute and !putteam to lvl 5/6 RE: -TWC|No Download Ideas And Suggestions - Axel - 02-09-2014 (02-09-2014, 05:53 PM)Ma$teR(Y) Wrote:(02-09-2014, 05:01 PM)led Wrote: Lets pretend a random guy joins us, gets promoted to lvl 5 in a month while staying relatively quiet and not posting anything on forum but he still looks at it every once in a while ( it's possibleWell, 2 weeks of trial and 1 month to advance to lv5 is enough to predict "trolls". tbh there are , u never know ! when this clan was first made , the sniper server suffered this thing , and lost a lot of guests i believe. still u r getting put , splat at 6 so .. oh btw how about we limit the engis so as to limit the molotov spams :P RE: -TWC|No Download Ideas And Suggestions - Antho - 02-09-2014 Samael and I agreed on the following things: - We stopped giving people private ACL's because we kept losing track of it, so giving people exceptional commands isn't really an option. - Level 6 already has mute and splat, level 5 won't get it. - Both level 5 and 6 will get put RE: -TWC|No Download Ideas And Suggestions - #hYtruz - 02-09-2014 Good decision Antho and Samael Now, we don't need wait for admin to put afk players spec Thanks !
RE: -TWC|No Download Ideas And Suggestions - Moanraker - 04-09-2014 Are there any suggestions for Pirates concerning mapscript? Haven't actually 'played' the map ever and I'm not sure if there's other stuff do to except for the anti walljump trigger I implemented. RE: -TWC|No Download Ideas And Suggestions - Bread - 04-09-2014 you can't really walljump on pirates RE: -TWC|No Download Ideas And Suggestions - Antho - 04-09-2014 I'll take a look at pirates tonight if I have some spare time Already heard people talking about possible CP changes and stuff like that RE: -TWC|No Download Ideas And Suggestions - Storch - 04-09-2014 (04-09-2014, 01:51 AM)Moanraker Wrote: Are there any suggestions for Pirates concerning mapscript? Haven't actually 'played' the map ever and I'm not sure if there's other stuff do to except for the anti walljump trigger I implemented. Perhaps change the spawnpoint settings for Allies, so that when the Command Post is constructed all Allies automatically spawn there, like in Fuel Dump for example. But on the other hand it can also be useful if some Allies attack from the other side, where their original spawnpoint is nearer, so I'm not sure if everyone agrees. Other than that I don't think anything should or could be changed. Edit: Well Antho was faster :P |