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Banned from NoD server (archived by Chris) - Printable Version +- -TWC| Forum (https://board.twcclan.org) +-- Forum: Archive (https://board.twcclan.org/forum-50.html) +--- Forum: Archive (https://board.twcclan.org/forum-51.html) +--- Thread: Banned from NoD server (archived by Chris) (/thread-3165.html) |
RE: Banned from NoD server - why - 18-08-2013 Could I check the demo?
RE: Banned from NoD server - Kjell - 18-08-2013 Just browser the forum in Ban Proof but I did it for you: http://board.twcclan.org/thread-42-page-43.html RE: Banned from NoD server - Bread - 18-08-2013 Registered users can't see that forum, Kjell
RE: Banned from NoD server - Kjell - 18-08-2013 (18-08-2013, 06:30 PM)Chris Wrote: Registered users can't see that forum, Kjell Oh, my bad. http://speedy.sh/bq6mM/2013-08-13-212707-oasis.dm-84 RE: Banned from NoD server - $3c0nd$ - 29-08-2013 I haven't seen the demo, but from my experience Pun is a decent shot which usually means he/she has been playing a long time. And on stock maps you get to know were players camp/hide or in given situations are able to second guess them fairly accurately. I am not sure how you guys upload demo's but if you are doing it as a replay file to watch through your ET game then there is a command that let's you "see through" walls in the reply. This makes it very easy to catch WH's as you can see them track (previously unseen) players through walls (not players they were just fighting). If mid fight and a player takes cover then ofc the guy is still gonna track and even shoot on the chance the other emerges from cover. As for the "he was aiming at the head"...don't we all or at least try to do that? Between a headset and experience a player might seem to know were other players are but a 10 min demo will show clearly if they cheat or not. This is just my opinion but I hope it helps. RE: Banned from NoD server - PunnnnnnK - 29-08-2013 this command is /r_shownormals 1, but most members in most clans know of that command and also use it as far as i know
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