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ULTIMATE SWEG - Printable Version +- -TWC| Forum (https://board.twcclan.org) +-- Forum: Offtopic (https://board.twcclan.org/forum-28.html) +--- Forum: Hydepark (https://board.twcclan.org/forum-32.html) +---- Forum: Music (https://board.twcclan.org/forum-115.html) +---- Thread: ULTIMATE SWEG (/thread-5708.html) Pages:
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RE: ULTIMATE SWEG - Thrasher - 16-07-2015 (16-07-2015, 03:07 PM)General Tom Wrote: Reminds me of those intro-music of the old games with those old PS 1's yup this music uses alot of 8 bit resembling sounds that represent my gaming childhood when i played 8bit games non stop lol RE: ULTIMATE SWEG - Maths - 07-08-2015 I saw the previous posts , so i started the song with 10 percent , but it sounded normal ( 70 percent) . when i increased to like around 50 , my body started to vibrate lol. RE: ULTIMATE SWEG - Poseidon - 07-08-2015 That one sounds nice I mean I like the idea, but you need to improve the sidechain xD and don't forget to use compressors, EQ and overlay the whole beat with the multiband compressor
RE: ULTIMATE SWEG - Dominator56 - 07-08-2015 It is generally not a good idea to put a vst on the master channel RE: ULTIMATE SWEG - Poseidon - 07-08-2015 ok more detailed: overlay the drums and the samples seperately and on the master channel you adjust the volume to another finished beat. You can also take a song but it's easier to do this with a beat. RE: ULTIMATE SWEG - Thrasher - 08-08-2015 i can give you guys the FLP if you want so you can customize the song to your own preference, i personally like it like this though ![]() be warned as dominator knows, pattern names have an overload of mountain dew |