![]() |
|
Jaymod Ideas and suggestions - Printable Version +- -TWC| Forum (https://board.twcclan.org) +-- Forum: Servers & teams (https://board.twcclan.org/forum-17.html) +--- Forum: Enemy Territory (https://board.twcclan.org/forum-18.html) +---- Forum: No Download (https://board.twcclan.org/forum-19.html) +---- Thread: Jaymod Ideas and suggestions (/thread-34.html) Pages:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
|
RE: -TWC|No Download Ideas And Suggestions - Blood Berserker - 03-10-2012 agreed creak but i dont think the respawn time should be higher then 10 sec. In my opinion is the ND server a more of a fragserver than a objective server..... most of the guys are just playing for the kills and not the objective..... so if you raise the respawn time to like 15 sec you will loose the players.... RE: -TWC|No Download Ideas And Suggestions - HAZE - 03-10-2012 Dont think it is a good idea to change the respawn time to +10 seconds. Blood is right, most ppl in the server arent playing the objective but are playing for the kills. But it was not a bad idea creak. Gr haze RE: -TWC|No Download Ideas And Suggestions - Spicy - 03-10-2012 I actually think 10-12 seconds would be nice. RE: -TWC|No Download Ideas And Suggestions - BadAngel/Llama - 03-10-2012 talked with Chuck about it one week ago. :P for me allies:10 axis: 12 RE: -TWC|No Download Ideas And Suggestions - Kokok - 03-10-2012 Hi, I came up with idead to add something new on ND, namely, to add A trial. I don't know it was earlier, but It would help to avoid kids, cheaters and abusers... ( which is many in ND atm -,- ) Trial of player, would last like 1 week. Then someone would decide, what to do with player. Give him level 6 or something. Post your suggestion about that idea, Regardssss, Kokok! RE: -TWC|No Download Ideas And Suggestions - BadAngel/Llama - 03-10-2012 (03-10-2012, 03:47 PM)Kokok Wrote: Hi, Have you mean members? If yes, it sounds good. Your idea can really help us (us=AAT, higher). I think that if someone with higher level sees some abusers/kids can set him to lower level, make hard proofs and report it. Example: Player A (level 7 or sth) abusing !splat command. In server recruiter (player B) is online, Player B can set abuser to special lvl to stop abusing by Player A. Later Player B should contact with AAT or higher member. We think the same way, Koko? Cheaters should be banned always perm. RE: -TWC|No Download Ideas And Suggestions - Spicy - 03-10-2012 I don't really see why axis and allies should have different respawn time. Sure axis are at a advantage in some maps but what matters more is the players' skills and teamplay. If you are talking about Tryout Members like in some other clans then I don't think it's a bad idea. RE: -TWC|No Download Ideas And Suggestions - Kokok - 03-10-2012 (03-10-2012, 03:58 PM)BadAngel/Llama Wrote:(03-10-2012, 03:47 PM)Kokok Wrote: Hi, I mean that: Someone wanna join ND. He would be set to trial level ( 5 ) And puts some tags ( -TWC|name|TL- ) Then he would be setted 6 after one week trial. Recruiters or highers would decide to : 1. Promo to 6 ( Active, nice, etc. ) 2. Trial stays ( recruiter would say a reason why stay lvl ) 3. Kick: ( not active or abuser / insulter etc.) So i meant something other ^^ RE: -TWC|No Download Ideas And Suggestions - Blood Berserker - 03-10-2012 agreed with kokok`s idea its very easy to get in the clan and its always harder to kick someone out of it. i think a longer trial is better cuz you will get to know the players and members better. Talking about respawn time and teams and stuff is there also a mechanism that auto put team. when axis has: 11 players and allied: 8 players (happens a lot) then the teams can be made even easy and fast. axis/allied loses a lot of maps cuz of uneven teams RE: -TWC|No Download Ideas And Suggestions - BadAngel/Llama - 03-10-2012 (03-10-2012, 04:07 PM)Kokok Wrote:(03-10-2012, 03:58 PM)BadAngel/Llama Wrote:(03-10-2012, 03:47 PM)Kokok Wrote: Hi, Ohhh, I understand it now. For me it isn't something new, promo to 6's always after one week if someone deserves it. :P btw. http://www.youtube.com/watch?v=TRcg6Ei6eyk @edit Why we need TRIAL rank? If someone's joining to clan, he MUST automatically accept our rules. We've got too many ranks, bad levelsystem for trial members. |