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Jaymod Ideas and suggestions - Printable Version +- -TWC| Forum (https://board.twcclan.org) +-- Forum: Servers & teams (https://board.twcclan.org/forum-17.html) +--- Forum: Enemy Territory (https://board.twcclan.org/forum-18.html) +---- Forum: No Download (https://board.twcclan.org/forum-19.html) +---- Thread: Jaymod Ideas and suggestions (/thread-34.html) Pages:
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RE: ND Ideas and suggestions - Senpai - 15-04-2017 (15-04-2017, 07:44 PM)Butcher Wrote: Spotting landmines for ALL classes with binoc S mines are overpowered imo, implementing this would be great way to avoid potential damage nerfs (15-04-2017, 07:44 PM)Butcher Wrote: Increasing the automatic health gain per second ehm.. why not. rambo meds will have competition ;p (15-04-2017, 07:44 PM)Butcher Wrote: Still there is the option to have duplicate versions of handguns so own team + enemy type (like it is set on HS now), but I suppose it would disturb the big NDF community. Big NO. RE: ND Ideas and suggestions - SOMEBODYONCETOLDME - 15-04-2017 (15-04-2017, 07:44 PM)Butcher Wrote: Ducks, I visited F|A jaymod Beginners server and found some fine ideas there. Would you please consider to introduce the following features/settings? This ... is what NoD needs. except for the handgun thing. RE: ND Ideas and suggestions - Butcher - 20-04-2017 So ducks (members), what is your opinion on my suggestions? Would you introduce it? RE: ND Ideas and suggestions - Maths - 20-04-2017 (20-04-2017, 03:57 AM)Impact Wrote: It's your special day. Only the best tea is good enough for you on this day, princess. Butcher not good idea , in that case landmines will be of no use RE: ND Ideas and suggestions - Senpai - 20-04-2017 lel, half of the galaxy can agree but theres no one interested in implementing it RE: ND Ideas and suggestions - Butcher - 20-04-2017 Maths boy, same is working on Nam, mines still work. Currently overpowered lots of S-mines block game on ND, so I suppose it would bring some option to advance in game. Why not give it a try? RE: ND Ideas and suggestions - Ludi - 20-04-2017 (15-04-2017, 07:44 PM)Butcher Wrote: Spotting landmines for ALL classes with binoc In that way landmines would be useless in my opinion (15-04-2017, 07:44 PM)Butcher Wrote: Increasing the automatic health gain per second It could be done (15-04-2017, 07:44 PM)Butcher Wrote: Still there is the option to have duplicate versions of handguns so own team + enemy type (like it is set on HS now), but I suppose it would disturb the big NDF community. I disagree RE: ND Ideas and suggestions - Robbert - 21-04-2017 HI, don't know if it's possible but a suggestion to disable panzer if there are less then 12 people or more in the serveR? Maybe make Riflenade less op and less then 9 shots? RE: ND Ideas and suggestions - Ludi - 24-04-2017 I think it's not possible Robb but i remember that in one of the first server where i started playing Et there was a rule where players could use Panza only in 10vs10. The only "problem" would be the that our guests have to learn this new rule so that they get used to it as soon as possible. RE: ND Ideas and suggestions - Senpai - 25-04-2017 It's hard to implement it on jaymod, especially when our codelord moan is inactive |