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Jaymod Ideas and suggestions - Printable Version

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RE: ND Ideas and suggestions - kruk - 29-01-2017

I think that ND should back to base 6 maps. Thats why its called NoDownload. Some mods ok for that base set but no more maps. Or just change name of server because it introduces players confusion.


RE: ND Ideas and suggestions - $4m4el - 29-01-2017

Server name is No Download +3, but i still hope that we will back to 6 oryginal maps


RE: ND Ideas and suggestions - sadboi - 30-01-2017

(24-01-2017, 10:20 AM)Ludi Wrote: Repost about that "Custom map problem"
(11-01-2017, 03:20 PM)Ludi Wrote: My opinion would be: changing the custom maps once every three months
(Maps would be chosen with a poll) so that we have more variety in the gameplay.
I know, this concept is difficult due to Sk areas, but this can be solved by marking Heavy sk areas in minimap as MegaSlow said.

I agree, the process of changing custom should be more fluent, i suppose there are many persons bored of that cycle of map. IMO, Streets of Italy shall have been replaced ASAP (agreed with dAvu).
Personally I would love to play Bremen and Venice on ND, but there are many nice maps so, we should make a pool then.
And sth should have been done with Rail Gun skipped almost every time.
And sk areas in minimaps -> I agree


RE: ND Ideas and suggestions - Senpai - 10-02-2017

(24-01-2017, 12:35 AM)Antho Wrote: The recruitment policy should probably be revamped, such that recruitment and member activity will be boosted, to remain a highly relevant server in the ET community in 2017 (no changes in policy since 2013?). A logical first step would be reducing the trial time from 2 weeks to one week. Next to this, it might be good to consider letting former members rejoin in a couple of days, rather than a week.

Discuss, etc.. whatever haha
It just kinda hurts to see my (ex) love child drop to rank 17 on gametracker.
Since ND isn't experiencing application flood for a longer while I'd suggest to implement Antho's idea. It should encourage people to join and won't affect negatively on recruitment policy.


RE: ND Ideas and suggestions - Butcher - 15-02-2017

Dudes,

I cannot use the shoutcaster command on ND, though I tried it with !makesc Butcher, !makesc [slot no.], still not working.

Can you fix it please?

Thx


RE: ND Ideas and suggestions - $4m4el - 15-02-2017

you need to use it in main chat (on team and fireteam chat this cmd doesn't work) and just only type !makesc also enhanced mod is buggy sometimes so ill send u pass


RE: ND Ideas and suggestions - Butcher - 15-02-2017

Thanks a lot, mate!


RE: ND Ideas and suggestions - Hruby - 16-02-2017

did u go spec when u typed the command ? let me know if it still works cuz i like that command


RE: ND Ideas and suggestions - Senpai - 16-02-2017

Makesc command is sometimes bugged and doesnt work


RE: ND Ideas and suggestions - Butcher - 15-04-2017

Ducks, I visited F|A jaymod Beginners server and found some fine ideas there. Would you please consider to introduce the following features/settings?

Spotting landmines for ALL classes with binoc
/ landmines block game heavily and it sucks to wait for covops to explore them, moreover it is very slow

Increasing the automatic health gain per second
/ currently it is very slow, so hardly any use of it - fine feature, working well on Nam e.g.

Still there is the option to have duplicate versions of handguns so own team + enemy type (like it is set on HS now), but I suppose it would disturb the big NDF community.