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Jaymod Ideas and suggestions - Printable Version +- -TWC| Forum (https://board.twcclan.org) +-- Forum: Servers & teams (https://board.twcclan.org/forum-17.html) +--- Forum: Enemy Territory (https://board.twcclan.org/forum-18.html) +---- Forum: No Download (https://board.twcclan.org/forum-19.html) +---- Thread: Jaymod Ideas and suggestions (/thread-34.html) Pages:
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-TWC|No Download Ideas And Suggestions - $!l3nc3r - 03-12-2015 Yes I know manius. I'm already planning to do it around the 20th of december. Will let you know when its online. -TWC|$!l3nc3r|NMS RE: -TWC|No Download Ideas And Suggestions - Manius88 - 03-12-2015 ok ok ok nice
RE: -TWC|No Download Ideas And Suggestions - Manius88 - 06-01-2016 Yeeeee again me maybe time to remove x-mas mods???????? RE: -TWC|No Download Ideas And Suggestions - Katk - 06-01-2016 Agree with Manius RE: -TWC|No Download Ideas And Suggestions - $!l3nc3r - 06-01-2016 will remove the mod tomorrow morning. forgot to post on forum
RE: -TWC|No Download Ideas And Suggestions - Manius88 - 06-01-2016 Ok relax and thx for info
RE: -TWC|No Download Ideas And Suggestions - Haures - 06-01-2016 even im not a member there's my suggestions: -restrict Panzerfaust unless there's atleast 12 players on each teams or disable it ( i h8 the same players with that same frking gun) -more spawn time on some maps.. 20 secs atleast. 15 minimium (8sec respawn fest is MESS!) -reduce damage of MOLOWTOVS. or take them out of the game -Limit mines on some maps. (for tanks mines are great example) -remove m97.. pointless gun -REMOVE DOUBLE JUMP FOR GOD SAKE ![]() -maybe new maps to cycle? i mean some maps aren't made for large amount of players (ex oasis oh god that's horrible 14v14) -Reduce limit of rifle-grenades. (4 should be good 8 is rifle nade spam heaven) -i rly dunno the limits of the jaymod or the server but if the running or walking speed should be lowered ( optional ) -remove poison gas (hardly anyone uses it effectively) -remove poison landmine ( cant say nothing more.. useless) i dont know the limits of jaymod or the server still so if some of these my suggestions cant be changed its OK RE: -TWC|No Download Ideas And Suggestions - Sky - 07-01-2016 (06-01-2016, 10:13 PM)Meagain Wrote: even im not a member there's my suggestions: well you're asking us the change the whole server, that might be a bit too much actually i'm willing to discuss about those points you mentionned : - restrict panzer usage based on number of players - more spawn time i know it's a bit radical , but i think this might improve the atmosphere of the server, since we have 1208394792 guests complaining against panzer i suggest to limit panzer availability in the way that it could only be used when teams are 6v6 (like it is in beginners) this seems fair to me and 6v6 is further discussable because it's a fairly low number next about spawn times, this is the matter that imo needs to change, they are WAY too low and advantage axis way too much, i would highly suggest to put them to 15 / 10 , 15 being the defending team, 10 being the attacking team (which are default 30/20 timers divided by two btw) now this could only be applied to some maps for example : oasis, goldrush, battery (they are the maps where attacking teams are in disadvantage) let's give this some thought guys
RE: -TWC|No Download Ideas And Suggestions - $4m4el - 07-01-2016 leave panzer alone RE: -TWC|No Download Ideas And Suggestions - $!l3nc3r - 07-01-2016 About the panzer, It's part of the game so everyone is free to use it. We ain't gonna remove this or make it available when 12 players are online or something like that. Maybe we do need to adjust the spawntimers in some maps to make it a bit more fair. these maps would be indeed oasis, battery and goldrush. |